Player Matchup

Hun Batz
Hun Batz
Bananenpapa
Hun Batz
Level 29
God Stats
2W - 3L
1,662 SR
Queue Stats
63W - 58L
1,533 Elo+
Party 3
Izanami
Izanami
Ch4osZocker
Izanami
Level 38
God Stats
9W - 9L
1,519 SR
Queue Stats
80W - 81L
1,488 Elo+
Party 3
Ganesha
Ganesha
Exodus08
Ganesha
Level 28
God Stats
1W - 2L
1,785 SR
Queue Stats
55W - 55L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
Violentie
Guan Yu
Level 89
God Stats
1W - 4L
1,264 SR
Queue Stats
122W - 134L
1,299 Elo+
Party 4
Hades
Hades
sokima
Hades
Level 24
God Stats
24W - 15L
1,162 SR
Queue Stats
63W - 74L
1,299 Elo+
Party 4
Team Averages
Level 42
1,478 SR
1,418 Elo+

VS

Team Averages
Level 70
1,611 SR
1,475 Elo+
Skadi
Skadi
MrFreezeYT
Skadi
Level 148
God Stats
7W - 1L
1,651 SR
Queue Stats
255W - 252L
1,486 Elo+
Party 1
Yemoja
Yemoja
ShikaDanMaru
Yemoja
Level 42
God Stats
14W - 18L
1,925 SR
Queue Stats
338W - 389L
1,477 Elo+
Party 2
Nike
Nike
Trinity61665
Nike
Level 35
God Stats
5W - 5L
1,722 SR
Queue Stats
21W - 20L
1,436 Elo+
Solo
Zeus
Zeus
galeo47
Zeus
Level 95
God Stats
51W - 40L
1,546 SR
Queue Stats
448W - 423L
1,507 Elo+
Party 1
Ravana
Ravana
tetezgaming
Ravana
Level 30
God Stats
1W - 2L
1,211 SR
Queue Stats
294W - 333L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bananenpapa
Hun Batz
15
1 / 7 / 0
9,386
408
7,702
19,657
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Ch4osZocker
Izanami
13
0 / 10 / 0
7,726
336
5,460
15,651
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Exodus08
Ganesha
13
0 / 4 / 0
9,060
394
4,846
18,817
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Violentie
Guan Yu
16
2 / 6 / 1
10,046
437
8,199
22,012
20,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
sokima
Hades
15
4 / 6 / 0
10,379
451
11,714
23,310
10,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
12 / 2 / 8
14,041
610
24,896
17,972
7,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
16
0 / 1 / 12
12,416
540
3,403
12,305
12,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 0 / 2
12,163
529
9,089
15,210
16,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
galeo47
Zeus
20
14 / 1 / 8
13,759
598
33,599
14,892
6,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
18
4 / 4 / 7
12,763
555
10,681
11,760
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
7
Kills
33
33
Deaths
8
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bananenpapa
Hun Batz
1
7
0
0.14
L
Izanami
Ch4osZocker
Izanami
0
10
0
0
L
Ganesha
Exodus08
Ganesha
0
4
0
0
W
Skadi
12
2
8
8
W
Yemoja
0
1
12
6
W
3
0
2
4
L
Guan Yu
Violentie
Guan Yu
2
6
1
0.42
W
Zeus
galeo47
Zeus
14
1
8
18
L
Hades
sokima
Hades
4
6
0
0.67
W
Ravana
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
81,668
99,447
Taken
72,139
55,451
Mitigated
48,612
23,568
Healing
27,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bananenpapa
Hun Batz
7,702
2,255
0
4,821
19,657
6,984
262
5,701
13,906
0
69,443
L
Izanami
Ch4osZocker
Izanami
5,460
2,458
0
1,275
15,651
5,689
440
7,660
7,991
0
41,460
L
Ganesha
Exodus08
Ganesha
4,846
421
0
3,263
18,817
11,372
0
9,995
8,822
30,174
0
W
Skadi
24,896
14,660
0
6,824
17,972
7,471
8,219
5,937
11,985
0
101,228
W
Yemoja
3,403
641
5,172
2,415
12,305
12,131
605
3,800
8,455
25,704
0
W
9,089
1,604
0
5,603
15,210
16,408
534
3,463
11,422
7,268
60,981
L
Guan Yu
Violentie
Guan Yu
8,199
1,063
992
4,547
22,012
20,635
680
5,066
16,393
0
58,814
W
Zeus
galeo47
Zeus
33,599
968
0
3,486
14,892
6,058
1,490
5,146
9,696
91,244
0
L
Hades
sokima
Hades
11,714
862
846
7,824
23,310
10,771
0
9,535
13,725
57,023
0
W
Ravana
10,681
3,620
0
4,029
11,760
6,544
2,437
4,264
7,350
0
99,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
65,142
460
Minions Killed
571
0
Camps Cleared
0
2,001,440
Distance Traveled
2,181,671
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,386
408
123
5
0
446,015
0
L
Izanami
7,726
336
113
5
0
317,462
0
L
Ganesha
9,060
394
8
0
0
457,974
3
W
Skadi
14,041
610
154
7
0
402,817
2
W
Yemoja
12,416
540
39
2
0
422,597
2
W
Nike
12,163
529
125
5
0
435,970
6
L
Guan Yu
10,046
437
117
5
0
413,400
4
W
Zeus
13,759
598
117
5
0
441,657
2
L
Hades
10,379
451
99
4
0
366,589
0
W
Ravana
12,763
555
136
6
0
478,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role