Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
amiirraawwrr
Baron Samedi
Platinum I
Level 112
God Stats
3W - 3L
1,496 SR
Queue Stats
67W - 56L
1,877 MMR
Party 1
Neith
Neith
Silver I
chrisfixes
Neith
Silver I
Level 44
God Stats
145W - 156L
1,622 SR
Queue Stats
163W - 186L
1,576 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 87
1,539 SR
1,651 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,544 SR
1,579 MMR
Sylvanus
Sylvanus
Silver I
GYMRATHoyle
Sylvanus
Silver I
Level 156
God Stats
5W - 2L
1,334 SR
Queue Stats
41W - 32L
1,601 MMR
Solo
Danzaburou
Danzaburou
Platinum V
II B L AD E z I
Danzaburou
Platinum V
Level 144
God Stats
9W - 5L
1,799 SR
Queue Stats
76W - 86L
1,637 MMR
Solo
Eset
Eset
Bronze III
jonmon19
Eset
Bronze III
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 5 / 1
6,971
697
3,892
10,148
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
amiirraawwrr
Baron Samedi
10
0 / 8 / 2
6,543
654
2,571
8,206
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
1 / 3 / 1
6,921
692
6,228
8,502
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SobekAphroditeKumbhakarnaCthulhuChaac

VS

Bans
CabrakanScyllaGaneshaDiscordiaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GYMRATHoyle
Sylvanus
11
4 / 0 / 12
8,718
872
7,490
8,397
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
II B L AD E z I
Danzaburou
12
6 / 1 / 10
8,286
829
7,447
7,293
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
6 / 1 / 9
8,368
837
7,830
4,989
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
16
16
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
W
Sylvanus
GYMRATHoyle
Sylvanus
4
0
12
10
W
Danzaburou
II B L AD E z I
Danzaburou
6
1
10
11
L
Baron Samedi
amiirraawwrr
Baron Samedi
0
8
2
0.13
L
Neith
1
3
1
0.5
W
Eset
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,691
Damage
22,767
26,856
Taken
20,679
12,101
Mitigated
11,340
4,094
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,892
598
0
1,002
10,148
6,780
0
5,073
4,949
10,424
0
W
Sylvanus
GYMRATHoyle
Sylvanus
7,490
1,611
3,028
4,886
8,397
6,606
95
2,578
5,440
16,340
0
W
Danzaburou
II B L AD E z I
Danzaburou
7,447
2,914
0
1,678
7,293
2,976
1,200
2,219
4,966
0
30,445
L
Baron Samedi
amiirraawwrr
Baron Samedi
2,571
347
226
730
8,206
2,819
0
5,524
2,425
26,284
0
L
Neith
6,228
2,191
0
2,136
8,502
2,502
0
4,205
4,126
0
20,378
W
Eset
7,830
176
341
572
4,989
1,758
219
1,076
3,770
36,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,435
Gold Earned
25,372
110
Minions Killed
123
0
Camps Cleared
0
472,901
Distance Traveled
537,544
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,971
697
19
2
0
161,039
2
W
Sylvanus
8,718
872
16
2
0
179,562
0
W
Danzaburou
8,286
829
55
6
0
169,342
3
L
Baron Samedi
6,543
654
55
6
0
156,868
1
L
Neith
6,921
692
36
4
0
154,994
1
W
Eset
8,368
837
52
5
0
188,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role