Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
Cl0wry
Athena
Diamond IV
Level 156
God Stats
23W - 17L
1,568 SR
Queue Stats
283W - 261L
2,152 MMR
Party 2
Thanatos
Thanatos
Diamond II
Joe_of_Astora
Thanatos
Diamond II
Level 157
God Stats
4W - 5L
1,836 SR
Queue Stats
264W - 208L
2,480 MMR
Solo
Medusa
Medusa
Diamond III
PuRe V3NoMzZ
Medusa
Diamond III
Level 147
God Stats
15W - 11L
1,713 SR
Queue Stats
233W - 227L
2,253 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
TheOffic3r
Guan Yu
Diamond IV
Level 129
God Stats
15W - 14L
1,649 SR
Queue Stats
173W - 152L
2,223 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,653 SR
2,122 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,690 SR
2,077 MMR
Tsukuyomi
Tsukuyomi
Diamond III
LLKKMDN948734
Tsukuyomi
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
LuvBeautt-
Chang'e
Masters
Level 84
God Stats
17W - 12L
1,689 SR
Queue Stats
174W - 123L
2,608 MMR
Solo
Vamana
Vamana
Diamond III
Nils5818
Vamana
Diamond III
Level 149
God Stats
12W - 8L
1,830 SR
Queue Stats
160W - 145L
2,190 MMR
Party 1
Cerberus
Cerberus
Diamond IV
hurrikane31
Cerberus
Diamond IV
Level 158
God Stats
7W - 5L
1,689 SR
Queue Stats
295W - 276L
2,040 MMR
Solo
Anhur
Anhur
Platinum I
zPaRaDoX-MalLaKa
Anhur
Platinum I
Level 154
God Stats
25W - 30L
1,739 SR
Queue Stats
409W - 400L
2,046 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 6 / 0
7,107
474
2,067
8,828
2,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Cl0wry
Athena
11
1 / 5 / 3
6,761
451
4,756
13,248
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Joe_of_Astora
Thanatos
12
3 / 7 / 2
7,294
486
5,890
12,925
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
3 / 4 / 4
8,880
592
7,064
8,950
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
TheOffic3r
Guan Yu
15
1 / 1 / 1
8,599
573
5,934
6,527
4,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatSetApolloNemesisJanus

VS

Bans
ScyllaGebSobekDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LLKKMDN948734
Tsukuyomi
18
9 / 1 / 4
10,624
708
13,135
9,821
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LuvBeautt-
Chang'e
16
13 / 0 / 4
10,055
670
9,064
7,123
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Nils5818
Vamana
16
0 / 1 / 2
9,171
611
2,682
10,014
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
hurrikane31
Cerberus
12
1 / 2 / 9
7,802
520
3,535
10,897
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 4
8,359
557
4,035
11,054
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
23
23
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
0
0
L
Athena
Cl0wry
Athena
1
5
3
0.5
L
Thanatos
Joe_of_Astora
Thanatos
3
7
2
0.57
W
Tsukuyomi
LLKKMDN948734
Tsukuyomi
9
1
4
11
W
Chang'e
LuvBeautt-
Chang'e
13
0
4
15
W
Vamana
Nils5818
Vamana
0
1
2
1
L
Medusa
3
4
4
1.25
L
Guan Yu
TheOffic3r
Guan Yu
1
1
1
1.5
W
Cerberus
hurrikane31
Cerberus
1
2
9
2.75
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
32,451
50,478
Taken
48,909
22,776
Mitigated
18,626
16,191
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,067
115
0
1,125
8,828
2,913
0
1,491
7,231
56,829
0
L
Athena
Cl0wry
Athena
4,756
2,333
0
2,126
13,248
7,680
0
4,550
8,588
25,724
0
L
Thanatos
Joe_of_Astora
Thanatos
5,890
1,067
0
8,157
12,925
4,138
0
3,103
9,650
0
38,276
W
Tsukuyomi
LLKKMDN948734
Tsukuyomi
13,135
3,985
0
3,169
9,821
4,073
0
2,277
7,544
0
91,807
W
Chang'e
LuvBeautt-
Chang'e
9,064
1,420
2,319
4,916
7,123
2,050
519
1,542
5,581
53,559
0
W
Vamana
Nils5818
Vamana
2,682
1,285
0
5,353
10,014
4,694
1,038
0
10,014
0
74,168
L
Medusa
7,064
3,394
0
2,237
8,950
3,540
0
2,418
6,425
0
54,997
L
Guan Yu
TheOffic3r
Guan Yu
5,934
1,627
50
2,496
6,527
4,505
0
498
5,985
0
60,253
W
Cerberus
hurrikane31
Cerberus
3,535
352
0
3,312
10,897
4,994
624
1,666
9,231
23,300
0
W
4,035
2,598
0
4,044
11,054
2,815
0
1,338
9,716
0
55,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
46,011
471
Minions Killed
578
0
Camps Cleared
0
1,434,170
Distance Traveled
1,561,764
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,107
474
116
8
0
254,196
3
L
Athena
6,761
451
37
2
0
306,611
4
L
Thanatos
7,294
486
81
5
0
303,651
3
W
Tsukuyomi
10,624
708
163
11
0
375,127
4
W
Chang'e
10,055
670
105
7
0
317,182
5
W
Vamana
9,171
611
160
11
0
327,509
3
L
Medusa
8,880
592
105
7
0
251,101
3
L
Guan Yu
8,599
573
132
9
0
318,611
5
W
Cerberus
7,802
520
34
2
0
292,505
4
W
Anhur
8,359
557
116
8
0
249,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role