Player Matchup

Cu Chulainn
Cu Chulainn
Asir Nyxx
Cu Chulainn
Level 29
God Stats
12W - 18L
1,262 SR
Queue Stats
117W - 144L
1,445 Elo+
Solo
Ares
Ares
Doomfan89
Ares
Level 5
God Stats
5W - 9L
1,448 SR
Queue Stats
21W - 42L
1,312 Elo+
Party 1
Ra
Ra
Newironman 27
Ra
Level 20
God Stats
5W - 2L
1,888 SR
Queue Stats
58W - 43L
1,634 Elo+
Solo
Fenrir
Fenrir
Raid fire45
Fenrir
Level 28
God Stats
13W - 17L
1,369 SR
Queue Stats
197W - 195L
1,375 Elo+
Party 1
Skadi
Skadi
Slicer45
Skadi
Level 16
God Stats
1W - 1L
1,705 SR
Queue Stats
73W - 98L
1,310 Elo+
Party 1
Team Averages
Level 20
1,534 SR
1,415 Elo+

VS

Team Averages
Level 23
1,502 SR
1,400 Elo+
Nu Wa
Nu Wa
Emiliano759MX
Nu Wa
Level 25
God Stats
19W - 19L
1,248 SR
Queue Stats
572W - 658L
1,371 Elo+
Solo
Anhur
Anhur
Jojira
Anhur
Level 27
God Stats
6W - 5L
1,603 SR
Queue Stats
91W - 75L
1,561 Elo+
Solo
Fenrir
Fenrir
combative-roof91
Fenrir
Level 16
God Stats
9W - 8L
1,529 SR
Queue Stats
20W - 18L
1,332 Elo+
Solo
Cerberus
Cerberus
crackfueledpanda
Cerberus
Level 21
God Stats
12W - 12L
1,613 SR
Queue Stats
44W - 46L
1,531 Elo+
Solo
Yemoja
Yemoja
rcosta9721
Yemoja
Level 27
God Stats
2W - 2L
1,520 SR
Queue Stats
4W - 4L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asir Nyxx
Cu Chulainn
18
5 / 1 / 1
10,898
574
8,067
12,747
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
9
0 / 4 / 2
6,714
353
2,304
10,186
2,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
8 / 3 / 2
11,258
593
14,149
11,642
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
0 / 0 / 0
8,297
437
2,531
11,222
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Slicer45
Skadi
11
2 / 8 / 3
7,828
412
8,364
14,006
2,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
10,452
550
11,019
11,183
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Jojira
Anhur
18
12 / 2 / 3
11,163
588
15,883
14,646
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
7,604
400
3,302
11,277
4,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
8,273
435
1,900
10,170
5,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
rcosta9721
Yemoja
12
0 / 3 / 7
7,973
420
2,164
7,979
3,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
15
Kills
16
16
Deaths
15
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Asir Nyxx
Cu Chulainn
5
1
1
5.5
L
Ares
0
4
2
0.25
W
4
2
4
3
W
Anhur
Jojira
Anhur
12
2
3
6.75
L
8
3
2
3
L
Fenrir
0
0
0
0
L
Skadi
Slicer45
Skadi
2
8
3
0.44
W
0
5
1
0.1
W
0
3
0
0
W
Yemoja
rcosta9721
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
34,268
59,803
Taken
55,255
21,172
Mitigated
21,910
13,083
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Asir Nyxx
Cu Chulainn
8,067
1,386
0
1,113
12,747
7,397
2,422
3,148
9,485
0
82,304
L
Ares
2,304
256
1,065
2,250
10,186
2,653
0
4,291
5,629
14,428
0
W
11,019
3,252
0
781
11,183
4,016
2,188
4,343
6,650
71,332
0
W
Anhur
Jojira
Anhur
15,883
7,890
0
3,879
14,646
5,542
666
3,678
10,834
0
76,712
L
14,149
1,831
422
2,695
11,642
3,951
631
3,483
7,947
77,537
0
L
Fenrir
2,531
166
0
3,227
11,222
4,300
0
1,583
9,489
0
60,931
L
Skadi
Slicer45
Skadi
8,364
3,822
0
2,311
14,006
2,871
752
1,736
12,170
0
34,586
W
3,302
43
0
391
11,277
4,062
558
3,588
7,431
0
26,082
W
1,900
43
0
530
10,170
5,005
874
1,450
8,668
32,116
0
W
Yemoja
rcosta9721
Yemoja
2,164
696
2,482
1,158
7,979
3,285
60
2,691
5,219
11,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
45,465
478
Minions Killed
347
0
Camps Cleared
0
1,620,861
Distance Traveled
1,575,278
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,898
574
164
9
0
357,989
2
L
Ares
6,714
353
19
1
0
288,497
1
W
Nu Wa
10,452
550
109
6
0
295,964
0
W
Anhur
11,163
588
106
6
0
316,416
6
L
Ra
11,258
593
157
8
0
377,945
2
L
Fenrir
8,297
437
91
5
0
267,342
0
L
Skadi
7,828
412
47
2
0
329,088
2
W
Fenrir
7,604
400
51
3
0
328,951
1
W
Cerberus
8,273
435
64
3
0
320,022
2
W
Yemoja
7,973
420
17
1
0
313,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role