Player Matchup

Serqet
Serqet
Diamond I
CoronelTapiocca
Serqet
Diamond I
Level 156
God Stats
0W - 2L
1,351 SR
Queue Stats
25W - 15L
2,606 MMR
Party 1
Chang'e
Chang'e
Masters
Mikk3y
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Panvich
Cu Chulainn
Masters
Level 153
God Stats
63W - 48L
1,714 SR
Queue Stats
389W - 313L
2,908 MMR
Solo
Ymir
Ymir
Masters
Rottwen
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Masters
TottiGR
Jing Wei
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 154
1,513 SR
2,003 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,643 SR
2,473 MMR
Tsukuyomi
Tsukuyomi
Masters
Evermolt
Tsukuyomi
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Masters
N33vy
Athena
Masters
Level 160
God Stats
3W - 3L
1,580 SR
Queue Stats
328W - 251L
2,907 MMR
Party 3
Ganesha
Ganesha
Masters
RokuSparda94
Ganesha
Masters
Level 157
God Stats
4W - 1L
1,841 SR
Queue Stats
479W - 449L
2,713 MMR
Solo
Anhur
Anhur
Diamond I
semsos
Anhur
Diamond I
Level 160
God Stats
9W - 9L
1,793 SR
Queue Stats
149W - 100L
2,557 MMR
Solo
Discordia
Discordia
Masters
xKotoChan
Discordia
Masters
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
2,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,154
515
2,552
7,067
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Mikk3y
Chang'e
10
1 / 2 / 0
5,559
556
2,929
6,140
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Panvich
Cu Chulainn
10
0 / 1 / 0
5,859
586
2,602
4,576
2,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Rottwen
Ymir
8
0 / 4 / 1
4,888
489
2,186
8,360
2,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
TottiGR
Jing Wei
10
0 / 2 / 0
5,596
560
2,992
6,398
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatPersephoneThe MorriganSetApollo

VS

Bans
DanzaburouHeimdallrScyllaGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Evermolt
Tsukuyomi
11
2 / 0 / 0
5,959
596
3,103
3,858
1,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
N33vy
Athena
11
4 / 0 / 4
6,333
633
4,453
4,563
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
RokuSparda94
Ganesha
9
0 / 1 / 8
5,727
573
2,798
6,411
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
semsos
Anhur
11
4 / 0 / 2
6,525
653
6,893
4,849
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
xKotoChan
Discordia
12
3 / 0 / 2
6,323
632
3,598
3,210
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
13
13
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
Evermolt
Tsukuyomi
2
0
0
2
L
Chang'e
Mikk3y
Chang'e
1
2
0
0.5
W
Athena
N33vy
Athena
4
0
4
6
L
Cu Chulainn
Panvich
Cu Chulainn
0
1
0
0
W
Ganesha
RokuSparda94
Ganesha
0
1
8
4
L
Ymir
Rottwen
Ymir
0
4
1
0.13
L
Jing Wei
TottiGR
Jing Wei
0
2
0
0
W
Anhur
semsos
Anhur
4
0
2
5
W
Discordia
xKotoChan
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
20,845
32,541
Taken
22,891
10,971
Mitigated
8,048
10,473
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,552
564
0
1,785
7,067
2,139
0
3,564
3,503
0
27,183
W
Tsukuyomi
Evermolt
Tsukuyomi
3,103
1,025
0
2,426
3,858
1,149
0
0
3,858
0
32,703
L
Chang'e
Mikk3y
Chang'e
2,929
101
168
2,331
6,140
1,916
0
3,105
3,035
35,881
0
W
Athena
N33vy
Athena
4,453
1,188
0
2,720
4,563
1,855
0
933
3,582
37,735
0
L
Cu Chulainn
Panvich
Cu Chulainn
2,602
193
0
2,112
4,576
2,923
0
0
4,576
0
32,245
W
Ganesha
RokuSparda94
Ganesha
2,798
462
0
2,488
6,411
2,744
0
2,134
4,063
10,994
0
L
Ymir
Rottwen
Ymir
2,186
460
0
1,002
8,360
2,793
0
3,800
4,560
11,948
0
L
Jing Wei
TottiGR
Jing Wei
2,992
2,719
0
3,075
6,398
1,200
0
380
6,018
0
37,489
W
Anhur
semsos
Anhur
6,893
4,107
0
3,589
4,849
1,183
0
510
4,339
0
41,078
W
Discordia
xKotoChan
Discordia
3,598
393
0
1,355
3,210
1,117
0
1,337
1,574
46,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
30,867
359
Minions Killed
348
0
Camps Cleared
0
1,020,113
Distance Traveled
1,024,267
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,154
515
65
7
0
236,964
6
W
Tsukuyomi
5,959
596
68
7
0
199,513
2
L
Chang'e
5,559
556
96
10
0
205,275
4
W
Athena
6,333
633
88
9
0
241,955
1
L
Cu Chulainn
5,859
586
87
9
0
195,066
4
W
Ganesha
5,727
573
0
0
0
214,579
1
L
Ymir
4,888
489
12
1
0
201,787
1
L
Jing Wei
5,596
560
99
10
0
181,021
3
W
Anhur
6,525
653
96
10
0
171,196
2
W
Discordia
6,323
632
96
10
0
197,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role