Player Matchup

Kukulkan
Kukulkan
KaotixFLOW
Kukulkan
Level 24
God Stats
5W - 3L
1,706 SR
Queue Stats
363W - 370L
1,414 Elo+
Solo
Artemis
Artemis
PsikoPatron
Artemis
Level 6
God Stats
1W - 5L
1,147 SR
Queue Stats
3W - 8L
1,360 Elo+
Solo
Geb
Geb
ShdwReavr
Geb
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,556 Elo+
Party 2
Tyr
Tyr
V0idstalker
Tyr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iPhantomJester
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,556 Elo+
Party 2
Team Averages
Level 35
1,471 SR
1,488 Elo+

VS

Team Averages
Level 16
1,476 SR
1,440 Elo+
Bacchus
Bacchus
CaptainEhh
Bacchus
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
MentalGamer33
Cthulhu
Level 25
God Stats
13W - 22L
1,328 SR
Queue Stats
73W - 96L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UwuChild
Tsukuyomi
Level 21
God Stats
2W - 1L
1,802 SR
Queue Stats
24W - 19L
1,409 Elo+
Solo
Chang'e
Chang'e
kilroy305
Chang'e
Level 16
God Stats
0W - 2L
1,250 SR
Queue Stats
38W - 34L
1,558 Elo+
Party 3
Rama
Rama
rgreenawalt44
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KaotixFLOW
Kukulkan
20
3 / 3 / 6
15,067
580
11,137
13,721
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PsikoPatron
Artemis
20
9 / 6 / 6
13,747
529
17,307
15,161
5,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 4 / 17
12,266
472
7,178
22,253
21,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 3 / 6
13,199
508
10,449
18,293
23,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
iPhantomJester
Tsukuyomi
20
11 / 2 / 8
14,372
553
14,953
15,928
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptainEhh
Bacchus
18
5 / 7 / 7
12,019
462
13,938
27,312
36,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
1
0 / 0 / 0
4,932
190
0
0
0
Tsukuyomi
UwuChild
Tsukuyomi
19
5 / 8 / 3
12,441
479
9,939
24,369
10,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
kilroy305
Chang'e
20
7 / 7 / 6
12,962
499
20,387
23,425
9,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 6 / 4
8,201
315
3,416
7,859
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
28
Kills
17
18
Deaths
28
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaptainEhh
Bacchus
5
7
7
1.21
W
Kukulkan
KaotixFLOW
Kukulkan
3
3
6
2
L
Cthulhu
0
0
0
0
W
Artemis
PsikoPatron
Artemis
9
6
6
2
W
0
4
17
2.13
L
Tsukuyomi
UwuChild
Tsukuyomi
5
8
3
0.81
W
5
3
6
2.67
W
Tsukuyomi
iPhantomJester
Tsukuyomi
11
2
8
7.5
L
Chang'e
kilroy305
Chang'e
7
7
6
1.43
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,024
Damage
47,680
85,356
Taken
82,965
64,936
Mitigated
58,034
16,999
Healing
23,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaptainEhh
Bacchus
13,938
1,434
510
4,510
27,312
36,786
0
7,043
20,224
41,677
0
W
Kukulkan
KaotixFLOW
Kukulkan
11,137
2,790
0
748
13,721
6,572
1,780
5,665
7,848
133,463
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
PsikoPatron
Artemis
17,307
11,178
0
2,488
15,161
5,950
3,111
9,924
5,027
0
68,842
W
7,178
1,115
0
2,951
22,253
21,879
960
8,196
13,877
35,781
0
L
Tsukuyomi
UwuChild
Tsukuyomi
9,939
2,183
0
6,457
24,369
10,030
574
4,661
19,708
0
78,798
W
10,449
3,918
0
4,686
18,293
23,503
3,485
4,381
13,801
632
57,434
W
Tsukuyomi
iPhantomJester
Tsukuyomi
14,953
4,360
0
6,126
15,928
7,032
1,606
5,365
10,478
0
60,386
L
Chang'e
kilroy305
Chang'e
20,387
2,503
2,880
7,745
23,425
9,024
0
5,655
17,770
105,579
0
L
3,416
2,603
0
1,094
7,859
2,194
0
1,568
6,291
0
23,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,651
Gold Earned
50,555
531
Minions Killed
409
0
Camps Cleared
0
2,356,247
Distance Traveled
1,489,454
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,019
462
53
2
0
473,704
3
W
Kukulkan
15,067
580
218
8
0
511,064
1
L
Cthulhu
4,932
190
0
0
0
0
0
W
Artemis
13,747
529
107
4
0
435,105
1
W
Geb
12,266
472
27
1
0
489,940
12
L
Tsukuyomi
12,441
479
141
5
0
383,056
0
W
Tyr
13,199
508
98
4
0
408,124
2
W
Tsukuyomi
14,372
553
81
3
0
512,014
3
L
Chang'e
12,962
499
176
7
0
433,159
2
L
Rama
8,201
315
39
2
0
199,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role