Player Matchup
VS
Match Stats
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Shuriken](https://static.smite.guru/i/items/12667.jpg)
Shuriken
![Sentinel's Gift](https://static.smite.guru/i/items/19609.jpg)
Sentinel's Gift
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
![Reinforced Shoes](https://static.smite.guru/i/items/9636.jpg)
Reinforced Shoes
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
![Glowing Emerald](https://static.smite.guru/i/items/12663.jpg)
Glowing Emerald
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Warrior's Axe](https://static.smite.guru/i/items/19496.jpg)
Warrior's Axe
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
![Y10 Bound Gauntlet](https://static.smite.guru/i/items/9827.jpg)
Y10 Bound Gauntlet
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![Sorcerer's Staff](https://static.smite.guru/i/items/9856.jpg)
Sorcerer's Staff
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
![Reinforced Greaves](https://static.smite.guru/i/items/9629.jpg)
Reinforced Greaves
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
VS
![Eye of the Jungle](https://static.smite.guru/i/items/19694.jpg)
Eye of the Jungle
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
![Death's Toll](https://static.smite.guru/i/items/19492.jpg)
Death's Toll
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
![Charged Morningstar](https://static.smite.guru/i/items/8560.jpg)
Charged Morningstar
![Conduit Gem](https://static.smite.guru/i/items/19677.jpg)
Conduit Gem
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
![Y10 Tiny Trinket](https://static.smite.guru/i/items/7610.jpg)
Y10 Tiny Trinket
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![Reinforced Shoes](https://static.smite.guru/i/items/9636.jpg)
Reinforced Shoes
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s