Player Matchup

Chaac
Chaac
DredgenHope
Chaac
Level 64
God Stats
3W - 0L
1,272 SR
Queue Stats
113W - 113L
1,485 Elo+
Party 3
Ravana
Ravana
Mubarkov
Ravana
Level 81
God Stats
15W - 19L
1,550 SR
Queue Stats
230W - 246L
1,539 Elo+
Party 3
Sylvanus
Sylvanus
SilveRFox63
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 21L
1,643 Elo+
Party 3
Vulcan
Vulcan
Vongola505
Vulcan
Level 120
God Stats
10W - 6L
1,795 SR
Queue Stats
216W - 207L
1,547 Elo+
Party 3
Ullr
Ullr
iiVK
Ullr
Level 96
God Stats
8W - 13L
1,653 SR
Queue Stats
211W - 193L
1,573 Elo+
Party 3
Team Averages
Level 76
1,554 SR
1,557 Elo+

VS

Team Averages
Level 69
1,635 SR
1,617 Elo+
Anhur
Anhur
AresJ
Anhur
Level 160
God Stats
52W - 46L
1,583 SR
Queue Stats
607W - 608L
1,612 Elo+
Party 2
Athena
Athena
Reivaxh
Athena
Level 48
God Stats
4W - 4L
1,558 SR
Queue Stats
204W - 178L
1,565 Elo+
Party 1
Ares
Ares
Schmony
Ares
Level 29
God Stats
12W - 9L
1,694 SR
Queue Stats
102W - 80L
1,683 Elo+
Party 2
Bastet
Bastet
TheLokiju13
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
skrank2
Kukulkan
Level 46
God Stats
2W - 2L
1,840 SR
Queue Stats
145W - 137L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
13,278
577
16,650
23,830
30,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
Mubarkov
Ravana
17
5 / 4 / 4
11,712
509
9,102
13,486
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SilveRFox63
Sylvanus
15
3 / 5 / 5
11,053
481
5,227
19,614
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Vongola505
Vulcan
20
2 / 4 / 8
12,814
557
19,885
11,599
5,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
iiVK
Ullr
19
2 / 3 / 3
12,201
530
11,275
15,226
4,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AresJ
Anhur
15
4 / 2 / 1
10,283
447
9,402
11,333
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Reivaxh
Athena
16
1 / 4 / 5
10,617
462
11,416
21,639
18,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ares
Schmony
Ares
12
1 / 2 / 10
9,210
400
6,189
19,941
19,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
16
4 / 4 / 5
10,306
448
10,884
20,435
12,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
skrank2
Kukulkan
19
8 / 5 / 5
12,393
539
12,953
11,879
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
17
Kills
18
18
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
AresJ
Anhur
4
2
1
2.25
W
5
2
6
4
W
Ravana
Mubarkov
Ravana
5
4
4
1.75
L
Athena
Reivaxh
Athena
1
4
5
0.88
L
Ares
Schmony
Ares
1
2
10
3
W
Sylvanus
SilveRFox63
Sylvanus
3
5
5
1.1
L
Bastet
4
4
5
1.63
W
Vulcan
Vongola505
Vulcan
2
4
8
1.5
W
Ullr
iiVK
Ullr
2
3
3
1.17
L
Kukulkan
skrank2
Kukulkan
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,139
Damage
50,844
83,755
Taken
85,227
61,609
Mitigated
61,703
38,533
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AresJ
Anhur
9,402
5,056
0
3,214
11,333
4,061
0
1,266
10,067
0
67,521
W
16,650
4,431
0
12,757
23,830
30,660
2,609
10,530
13,300
95
81,698
W
Ravana
Mubarkov
Ravana
9,102
2,178
0
5,409
13,486
8,156
385
6,654
6,832
0
70,220
L
Athena
Reivaxh
Athena
11,416
3,652
0
4,126
21,639
18,508
0
8,471
12,519
66,174
0
L
Ares
Schmony
Ares
6,189
280
0
5,442
19,941
19,890
0
6,671
13,195
22,167
0
W
Sylvanus
SilveRFox63
Sylvanus
5,227
918
2,328
7,609
19,614
12,561
540
8,091
11,523
15,980
0
L
Bastet
10,884
3,848
0
4,348
20,435
12,712
0
4,836
15,474
0
68,847
W
Vulcan
Vongola505
Vulcan
19,885
6,385
157
4,954
11,599
5,252
1,433
5,463
6,136
114,529
0
W
Ullr
iiVK
Ullr
11,275
5,645
0
5,319
15,226
4,980
464
4,315
10,911
0
97,716
L
Kukulkan
skrank2
Kukulkan
12,953
1,326
0
1,000
11,879
6,532
0
3,911
7,918
95,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,058
Gold Earned
52,809
598
Minions Killed
566
0
Camps Cleared
0
2,084,207
Distance Traveled
2,075,476
24
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,283
447
121
5
0
285,369
4
W
Chaac
13,278
577
144
6
0
431,904
3
W
Ravana
11,712
509
111
5
0
431,295
5
L
Athena
10,617
462
145
6
0
427,944
6
L
Ares
9,210
400
26
1
0
451,752
18
W
Sylvanus
11,053
481
17
1
0
374,913
8
L
Bastet
10,306
448
100
4
0
486,949
3
W
Vulcan
12,814
557
179
8
0
460,737
3
W
Ullr
12,201
530
147
6
0
385,358
5
L
Kukulkan
12,393
539
174
8
0
423,462
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role