Player Matchup

Cupid
Cupid
AlsoDaddy
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Da3afto
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,725 Elo+
Solo
Kuzenbo
Kuzenbo
JabelNick
Kuzenbo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 135L
1,576 Elo+
Party 1
Tyr
Tyr
RAZOR3456
Tyr
Level 24
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 7L
1,372 Elo+
Solo
Set
Set
getyomoneyup
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,275 Elo+
Solo
Team Averages
Level 36
1,549 SR
1,502 Elo+

VS

Team Averages
Level 49
1,558 SR
1,456 Elo+
Serqet
Serqet
MooseeNation
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Vulcan
Vulcan
SniperHavicDc
Vulcan
Level 17
God Stats
1W - 0L
1,698 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vaulros
Cthulhu
Level 147
God Stats
1W - 2L
1,251 SR
Queue Stats
30W - 41L
1,522 Elo+
Party 2
Chaac
Chaac
meccaOrbz
Chaac
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 100L
1,416 Elo+
Solo
Ymir
Ymir
reaper333
Ymir
Level 26
God Stats
2W - 1L
1,840 SR
Queue Stats
37W - 47L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlsoDaddy
Cupid
16
2 / 6 / 7
8,949
746
6,942
10,933
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Da3afto
Ne Zha
15
2 / 7 / 8
8,536
711
6,012
10,130
4,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
JabelNick
Kuzenbo
17
4 / 6 / 3
9,369
781
10,542
14,648
8,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 5
7,193
599
5,172
12,214
6,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 6 / 3
9,375
781
10,990
10,814
9,159
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 3 / 17
9,846
821
3,350
7,013
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 2 / 14
10,723
894
15,108
15,264
6,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Vaulros
Cthulhu
17
14 / 4 / 9
11,094
925
16,672
12,548
6,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
meccaOrbz
Chaac
17
7 / 4 / 16
10,275
856
12,363
16,706
16,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
16
1 / 3 / 16
9,376
781
6,560
12,328
13,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
15
Kills
31
31
Deaths
16
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
AlsoDaddy
Cupid
2
6
7
0.92
L
Ne Zha
Da3afto
Ne Zha
2
7
8
0.86
L
Kuzenbo
JabelNick
Kuzenbo
4
6
3
0.92
W
Serqet
2
3
17
3.5
L
1
6
5
0.58
W
7
2
14
7
W
Cthulhu
Vaulros
Cthulhu
14
4
9
4.63
L
6
6
3
1.25
W
Chaac
meccaOrbz
Chaac
7
4
16
3.75
W
Ymir
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
54,053
58,739
Taken
63,859
31,963
Mitigated
49,956
11,527
Healing
27,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AlsoDaddy
Cupid
6,942
3,077
2,137
1,975
10,933
3,887
0
8,270
2,429
0
18,693
L
Ne Zha
Da3afto
Ne Zha
6,012
580
786
1,164
10,130
4,015
0
6,163
3,901
0
12,065
L
Kuzenbo
JabelNick
Kuzenbo
10,542
2,716
1,637
1,711
14,648
8,899
0
10,698
3,353
25,391
0
W
Serqet
3,350
512
787
957
7,013
6,277
597
624
6,389
0
3,702
L
5,172
716
0
1,357
12,214
6,003
0
9,240
2,974
0
7,952
W
15,108
6,900
2,186
6,371
15,264
6,972
1,230
2,063
13,201
37,184
0
W
Cthulhu
Vaulros
Cthulhu
16,672
660
3,688
2,457
12,548
6,701
1,539
2,326
10,222
29,038
0
L
10,990
4,251
0
760
10,814
9,159
0
7,567
2,576
283
23,685
W
Chaac
meccaOrbz
Chaac
12,363
1,177
1,470
4,180
16,706
16,888
1,331
3,233
13,473
9,600
17,206
W
Ymir
6,560
833
2,758
2,689
12,328
13,118
729
2,457
9,871
20,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
51,314
101
Minions Killed
132
0
Camps Cleared
0
1,067,080
Distance Traveled
1,113,769
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,949
746
28
2
0
202,257
0
L
Ne Zha
8,536
711
17
1
0
203,478
0
L
Kuzenbo
9,369
781
32
3
0
212,419
0
W
Serqet
9,846
821
6
1
0
231,278
0
L
Tyr
7,193
599
9
1
0
233,221
0
W
Vulcan
10,723
894
34
3
0
217,520
3
W
Cthulhu
11,094
925
30
3
0
226,687
0
L
Set
9,375
781
15
1
0
215,705
0
W
Chaac
10,275
856
34
3
0
215,217
0
W
Ymir
9,376
781
28
2
0
223,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role