Player Matchup

Tiamat
Tiamat
Calcifer8Alex
Tiamat
Level 55
God Stats
28W - 23L
1,576 SR
Queue Stats
635W - 659L
1,482 Elo+
Party 1
Ares
Ares
Kiiizar9
Ares
Level 15
God Stats
4W - 0L
1,809 SR
Queue Stats
33W - 22L
1,487 Elo+
Party 1
Neith
Neith
SamO1878
Neith
Level 5
God Stats
5W - 2L
1,691 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Bellona
Bellona
TrevWoosey
Bellona
Level 8
God Stats
24W - 12L
1,633 SR
Queue Stats
36W - 26L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
laj92
Guan Yu
Level 5
God Stats
8W - 5L
1,712 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Team Averages
Level 18
1,684 SR
1,471 Elo+

VS

Team Averages
Level 24
1,486 SR
1,375 Elo+
Danzaburou
Danzaburou
Bluntninja1926
Danzaburou
Level 27
God Stats
134W - 108L
1,575 SR
Queue Stats
152W - 131L
1,501 Elo+
Solo
Neith
Neith
Lady Mewcat
Neith
Level 29
God Stats
124W - 104L
1,490 SR
Queue Stats
760W - 824L
1,398 Elo+
Solo
Chronos
Chronos
MarcMag1610
Chronos
Level 29
God Stats
1W - 3L
1,320 SR
Queue Stats
135W - 178L
1,286 Elo+
Solo
Fenrir
Fenrir
Max_Black28
Fenrir
Level 8
God Stats
12W - 22L
1,325 SR
Queue Stats
17W - 26L
1,272 Elo+
Solo
Geb
Geb
maaster9
Geb
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
25W - 18L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 19
11,644
970
18,159
7,723
8,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
19
7 / 2 / 21
12,385
1,032
19,010
17,471
25,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SamO1878
Neith
20
11 / 1 / 24
13,477
1,123
28,609
11,978
6,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TrevWoosey
Bellona
19
11 / 1 / 19
12,588
1,049
19,016
18,546
17,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
laj92
Guan Yu
19
5 / 0 / 23
11,988
999
11,511
16,883
21,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluntninja1926
Danzaburou
16
1 / 7 / 2
10,639
887
11,047
19,052
6,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 7 / 2
10,524
877
16,951
20,995
9,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
MarcMag1610
Chronos
16
0 / 5 / 3
10,059
838
10,779
23,805
14,588
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
1 / 16 / 2
10,095
841
12,073
22,814
8,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 3
10,536
878
13,086
18,201
16,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
16
38
Kills
4
4
Deaths
38
106
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bluntninja1926
Danzaburou
1
7
2
0.29
W
4
0
19
13.5
W
Ares
7
2
21
8.75
L
1
7
2
0.29
L
Chronos
MarcMag1610
Chronos
0
5
3
0.3
L
Fenrir
1
16
2
0.13
W
Neith
SamO1878
Neith
11
1
24
23
W
Bellona
TrevWoosey
Bellona
11
1
19
20.5
W
Guan Yu
laj92
Guan Yu
5
0
23
16.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,305
Damage
63,936
72,601
Taken
104,867
79,627
Mitigated
55,558
20,977
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bluntninja1926
Danzaburou
11,047
4,774
0
1,375
19,052
6,654
0
7,266
11,786
0
28,641
W
18,159
986
0
1,288
7,723
8,452
0
3,234
4,489
39,601
0
W
Ares
19,010
3,052
0
0
17,471
25,413
0
4,340
13,131
30,792
0
L
16,951
8,144
0
2,182
20,995
9,731
0
7,315
13,680
0
38,869
L
Chronos
MarcMag1610
Chronos
10,779
4,178
1,014
2,078
23,805
14,588
0
7,486
16,319
25,297
0
L
Fenrir
12,073
2,069
0
998
22,814
8,427
0
7,754
15,060
0
20,350
W
Neith
SamO1878
Neith
28,609
17,940
0
3,900
11,978
6,656
0
4,611
7,367
0
46,395
W
Bellona
TrevWoosey
Bellona
19,016
5,703
0
1,398
18,546
17,409
0
6,097
12,182
0
40,290
W
Guan Yu
laj92
Guan Yu
11,511
2,713
8,171
6,220
16,883
21,697
0
5,583
11,300
0
19,159
L
13,086
1,094
554
316
18,201
16,158
0
7,348
10,853
21,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,082
Gold Earned
51,853
193
Minions Killed
147
4
Camps Cleared
6
1,183,750
Distance Traveled
953,033
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,639
887
34
3
1
190,866
0
W
Tiamat
11,644
970
44
4
1
239,383
0
W
Ares
12,385
1,032
23
2
0
209,413
0
L
Neith
10,524
877
50
4
1
191,044
0
L
Chronos
10,059
838
28
2
1
196,189
0
L
Fenrir
10,095
841
18
2
1
166,482
1
W
Neith
13,477
1,123
58
5
2
217,888
0
W
Bellona
12,588
1,049
56
5
0
252,568
1
W
Guan Yu
11,988
999
12
1
1
264,498
0
L
Geb
10,536
878
17
1
2
208,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role