Player Matchup

Cthulhu
Cthulhu
NCS_ELNONOXZ1
Cthulhu
Level 15
God Stats
0W - 3L
1,170 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 1
Odin
Odin
SLU-Perrote
Odin
Level 68
God Stats
25W - 23L
1,378 SR
Queue Stats
643W - 674L
1,401 Elo+
Party 1
Nemesis
Nemesis
SLU-TheKiingPy
Nemesis
Level 39
God Stats
2W - 7L
1,463 SR
Queue Stats
109W - 135L
1,291 Elo+
Party 1
Artemis
Artemis
TCS_BlackRain
Artemis
Level 6
God Stats
2W - 3L
1,600 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Ra
Ra
TerereLoverPY
Ra
Level 4
God Stats
1W - 3L
1,463 SR
Queue Stats
20W - 26L
1,268 Elo+
Party 1
Team Averages
Level 26
1,415 SR
1,300 Elo+

VS

Team Averages
Level 27
1,404 SR
1,492 Elo+
Pele
Pele
BloodFocus80
Pele
Level 20
God Stats
7W - 5L
1,471 SR
Queue Stats
99W - 86L
1,465 Elo+
Party 2
Bacchus
Bacchus
ComPoZite
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,446 Elo+
Solo
Chaac
Chaac
ElTryck
Chaac
Level 18
God Stats
2W - 1L
1,242 SR
Queue Stats
39W - 34L
1,466 Elo+
Solo
Heimdallr
Heimdallr
JTxBramleIce
Heimdallr
Level 16
God Stats
1W - 2L
1,307 SR
Queue Stats
30W - 19L
1,692 Elo+
Party 2
Raijin
Raijin
TGDJadeRabbit
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 4 / 5
11,518
443
12,624
18,178
9,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 8 / 4
12,790
492
20,227
32,782
25,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 8 / 6
11,803
454
16,706
26,104
17,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
14
1 / 6 / 2
9,340
359
5,021
10,287
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 8 / 2
9,979
384
3,271
11,421
3,602
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
13,846
533
6,840
15,833
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
ComPoZite
Bacchus
18
2 / 4 / 9
11,316
435
9,342
16,720
24,795
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
ElTryck
Chaac
19
2 / 7 / 2
12,803
492
15,534
24,646
23,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
JTxBramleIce
Heimdallr
20
12 / 2 / 8
14,578
561
24,774
20,224
9,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 11
14,928
574
23,670
15,898
7,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
15
Kills
34
34
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Bacchus
ComPoZite
Bacchus
2
4
9
1.63
W
Chaac
ElTryck
Chaac
2
7
2
0.43
W
Heimdallr
JTxBramleIce
Heimdallr
12
2
8
8
L
Cthulhu
3
4
5
1.38
L
6
8
4
1
L
4
8
6
0.88
L
Artemis
1
6
2
0.33
W
13
2
11
9.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,849
Damage
80,160
98,772
Taken
93,321
58,731
Mitigated
73,039
15,282
Healing
29,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
1,729
0
8,916
15,833
7,848
240
1,053
14,780
0
117,938
W
Bacchus
ComPoZite
Bacchus
9,342
825
294
2,637
16,720
24,795
570
3,594
13,126
30,671
0
W
Chaac
ElTryck
Chaac
15,534
7,627
171
8,152
24,646
23,067
2,490
3,252
21,394
0
81,695
W
Heimdallr
JTxBramleIce
Heimdallr
24,774
15,692
0
5,898
20,224
9,890
4,407
5,373
14,851
0
123,068
L
Cthulhu
12,624
1,036
137
2,261
18,178
9,046
66
4,357
13,759
49,614
0
L
20,227
5,239
0
8,749
32,782
25,261
530
6,090
26,490
873
76,356
L
16,706
6,564
0
3,572
26,104
17,244
0
9,672
15,988
0
80,374
L
Artemis
5,021
1,830
0
0
10,287
3,578
231
4,953
5,255
16
29,189
W
23,670
2,321
0
3,773
15,898
7,439
3,544
3,484
12,414
97,003
0
L
3,271
292
0
563
11,421
3,602
543
6,932
4,267
37,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,430
Gold Earned
67,471
446
Minions Killed
668
0
Camps Cleared
0
2,253,019
Distance Traveled
2,423,780
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,846
533
182
7
0
600,804
0
W
Bacchus
11,316
435
34
1
0
414,536
5
W
Chaac
12,803
492
131
5
0
463,110
0
W
Heimdallr
14,578
561
161
6
0
482,972
0
L
Cthulhu
11,518
443
73
3
0
492,443
2
L
Odin
12,790
492
137
5
0
443,926
2
L
Nemesis
11,803
454
109
4
0
550,883
2
L
Artemis
9,340
359
56
2
0
440,227
0
W
Raijin
14,928
574
160
6
0
462,358
2
L
Ra
9,979
384
71
3
0
325,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role