Player Matchup

Arachne
Arachne
Cyris_501
Arachne
Level 58
God Stats
8W - 5L
1,552 SR
Queue Stats
32W - 44L
1,383 Elo+
Party 1
Neith
Neith
ISleepyDemonI
Neith
Level 47
God Stats
25W - 34L
1,497 SR
Queue Stats
188W - 199L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
MEI-HOU-WANG
Nu Wa
Level 89
God Stats
4W - 5L
1,405 SR
Queue Stats
139W - 146L
1,477 Elo+
Party 1
Sobek
Sobek
TaraXV
Sobek
Level 15
God Stats
2W - 1L
1,575 SR
Queue Stats
18W - 13L
1,530 Elo+
Party 1
Achilles
Achilles
zKakashi-Senseii
Achilles
Level 62
God Stats
9W - 11L
1,516 SR
Queue Stats
54W - 64L
1,418 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,449 Elo+

VS

Team Averages
Level 62
1,595 SR
1,460 Elo+
Yemoja
Yemoja
Boosh_Cakes
Yemoja
Level 66
God Stats
0W - 2L
1,349 SR
Queue Stats
225W - 204L
1,496 Elo+
Party 2
Loki
Loki
DigitalRod56
Loki
Level 29
God Stats
1W - 3L
1,787 SR
Queue Stats
264W - 280L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
V-A-N-O5
Danzaburou
Level 65
God Stats
38W - 42L
1,585 SR
Queue Stats
124W - 150L
1,518 Elo+
Party 2
Sol
Sol
mike92bones
Sol
Level 33
God Stats
9W - 14L
1,523 SR
Queue Stats
184W - 231L
1,359 Elo+
Solo
Tyr
Tyr
oofer_doofer_1
Tyr
Level 116
God Stats
16W - 9L
1,733 SR
Queue Stats
408W - 442L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyris_501
Arachne
17
5 / 4 / 8
10,798
540
8,358
17,213
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 10
12,201
610
17,978
11,900
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 3
10,125
506
11,898
8,238
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
TaraXV
Sobek
15
7 / 2 / 9
9,914
496
8,731
14,814
14,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 6
10,113
506
7,147
12,386
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 4 / 2
7,909
395
4,328
11,846
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 2
9,424
471
10,663
14,805
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
V-A-N-O5
Danzaburou
13
1 / 9 / 2
8,511
426
8,178
16,570
6,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 1
8,601
430
4,836
12,848
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 1
9,957
498
11,779
18,903
19,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
11
11
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
2
0.75
W
Arachne
Cyris_501
Arachne
5
4
8
2.25
L
4
4
2
1.25
W
8
1
10
13
W
3
3
3
1.5
W
Sobek
TaraXV
Sobek
7
2
9
5.75
L
Danzaburou
V-A-N-O5
Danzaburou
1
9
2
0.22
L
1
4
1
0.38
L
3
5
1
0.7
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,112
Damage
39,784
64,551
Taken
74,972
41,111
Mitigated
42,493
29,968
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,328
791
813
910
11,846
8,715
0
3,777
8,069
21,047
0
W
Arachne
Cyris_501
Arachne
8,358
6,017
0
8,619
17,213
6,893
403
1,492
15,721
0
68,339
L
10,663
2,855
0
3,132
14,805
4,988
0
3,926
10,829
0
54,050
W
17,978
11,570
0
8,812
11,900
4,987
4,478
2,589
9,311
0
89,991
W
11,898
2,816
0
1,000
8,238
3,017
3,064
2,302
5,936
62,024
0
W
Sobek
TaraXV
Sobek
8,731
2,348
0
6,958
14,814
14,244
1,370
2,624
12,190
19,271
0
L
Danzaburou
V-A-N-O5
Danzaburou
8,178
4,746
0
3,019
16,570
6,052
0
3,878
12,651
0
49,610
L
4,836
335
0
5,009
12,848
3,715
1,325
5,549
7,299
58,040
0
L
11,779
1,065
0
5,609
18,903
19,023
43
3,499
14,879
340
71,263
W
7,147
1,710
255
4,324
12,386
11,970
2,317
467
11,919
0
43,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
44,402
456
Minions Killed
463
0
Camps Cleared
0
1,830,498
Distance Traveled
1,703,668
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,909
395
22
1
0
311,313
0
W
Arachne
10,798
540
109
5
0
406,925
5
L
Loki
9,424
471
93
5
0
385,676
2
W
Neith
12,201
610
147
7
0
324,900
9
W
Nu Wa
10,125
506
96
5
0
323,813
2
W
Sobek
9,914
496
23
1
0
405,889
2
L
Danzaburou
8,511
426
85
4
0
331,915
2
L
Sol
8,601
430
118
6
0
317,326
5
L
Tyr
9,957
498
145
7
0
357,438
0
W
Achilles
10,113
506
81
4
0
368,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role