Player Matchup

Anhur
Anhur
IAmTheValeyard
Anhur
Level 43
God Stats
19W - 11L
1,645 SR
Queue Stats
51W - 62L
1,499 Elo+
Party 2
Ares
Ares
OTMOROZOV
Ares
Level 14
God Stats
9W - 5L
1,586 SR
Queue Stats
22W - 19L
1,449 Elo+
Solo
Bellona
Bellona
Trevikk
Bellona
Level 29
God Stats
9W - 5L
1,753 SR
Queue Stats
111W - 139L
1,399 Elo+
Solo
Ra
Ra
ValeyardsBabe
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 62L
1,206 Elo+
Party 2
Arachne
Arachne
kayne073
Arachne
Level 27
God Stats
23W - 12L
1,439 SR
Queue Stats
236W - 237L
1,436 Elo+
Solo
Team Averages
Level 23
1,585 SR
1,398 Elo+

VS

Team Averages
Level 11
1,436 SR
1,284 Elo+
Bellona
Bellona
Jirov
Bellona
Level 11
God Stats
0W - 3L
1,219 SR
Queue Stats
19W - 19L
1,355 Elo+
Party 3
Artemis
Artemis
MckTizer
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo
Loki
Loki
Thorlux
Loki
Level 21
God Stats
5W - 7L
1,460 SR
Queue Stats
19W - 20L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
royalgood
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,163 Elo+
Party 1
Cabrakan
Cabrakan
ДжоллиРоджерс
Cabrakan
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
17W - 21L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 7
8,970
528
12,371
12,015
4,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
5 / 5 / 9
9,181
540
5,009
12,163
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Trevikk
Bellona
15
2 / 3 / 2
9,130
537
5,432
9,070
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 1 / 3
10,750
632
13,255
12,400
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
kayne073
Arachne
19
8 / 1 / 3
11,098
653
6,563
10,507
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jirov
Bellona
13
6 / 5 / 4
8,390
494
8,894
12,280
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MckTizer
Artemis
12
1 / 10 / 9
7,883
464
7,513
11,863
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Thorlux
Loki
14
2 / 6 / 1
7,985
470
4,599
10,806
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
royalgood
Kukulkan
12
0 / 5 / 0
6,986
411
3,395
7,281
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 7 / 4
8,541
502
10,171
11,599
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
33
Kills
16
16
Deaths
33
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
6
7
1.75
L
Bellona
Jirov
Bellona
6
5
4
1.6
L
Artemis
MckTizer
Artemis
1
10
9
0.55
W
Ares
5
5
9
1.9
L
Loki
Thorlux
Loki
2
6
1
0.42
W
Bellona
Trevikk
Bellona
2
3
2
1
W
11
1
3
12.5
W
Arachne
kayne073
Arachne
8
1
3
9.5
L
Kukulkan
royalgood
Kukulkan
0
5
0
0
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
34,572
56,155
Taken
53,829
34,042
Mitigated
30,641
17,207
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,371
4,876
0
2,161
12,015
4,554
926
4,358
7,657
0
51,766
L
Bellona
Jirov
Bellona
8,894
2,827
0
1,838
12,280
9,442
800
2,120
9,714
0
33,918
L
Artemis
MckTizer
Artemis
7,513
2,872
0
180
11,863
4,310
36
2,889
8,948
0
48,758
W
Ares
5,009
295
231
1,348
12,163
8,963
105
4,378
7,785
14,947
0
L
Loki
Thorlux
Loki
4,599
1,364
0
1,899
10,806
3,633
0
3,602
6,958
0
45,353
W
Bellona
Trevikk
Bellona
5,432
1,627
0
2,728
9,070
8,171
657
159
8,911
0
49,691
W
13,255
2,469
432
5,988
12,400
5,569
216
3,354
8,790
72,820
0
W
Arachne
kayne073
Arachne
6,563
4,180
0
4,319
10,507
6,785
72
1,021
9,446
0
92,633
L
Kukulkan
royalgood
Kukulkan
3,395
725
0
0
7,281
2,257
116
4,948
1,981
30,443
0
L
10,171
1,375
0
866
11,599
10,999
0
4,092
7,467
20,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,129
Gold Earned
39,785
490
Minions Killed
325
0
Camps Cleared
0
1,609,870
Distance Traveled
1,394,767
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,970
528
92
5
0
290,678
0
L
Bellona
8,390
494
64
4
0
270,545
2
L
Artemis
7,883
464
84
5
0
244,826
5
W
Ares
9,181
540
22
1
0
315,252
7
L
Loki
7,985
470
79
5
0
285,794
4
W
Bellona
9,130
537
88
5
0
300,982
3
W
Ra
10,750
632
133
8
0
323,828
6
W
Arachne
11,098
653
155
9
0
379,130
1
L
Kukulkan
6,986
411
71
4
0
283,699
2
L
Cabrakan
8,541
502
27
2
0
309,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role