Player Matchup

Vamana
Vamana
GSF_Waalabook666
Vamana
Level 15
God Stats
5W - 14L
1,567 SR
Queue Stats
5W - 19L
1,505 Elo+
Party 2
Chiron
Chiron
Le Chafouineur
Chiron
Level 27
God Stats
30W - 17L
1,595 SR
Queue Stats
44W - 45L
1,443 Elo+
Solo
Hades
Hades
Tam2961
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,608 Elo+
Solo
Thor
Thor
ayoub0303
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Hel
Hel
koch-197
Hel
Level 13
God Stats
4W - 11L
1,258 SR
Queue Stats
6W - 13L
1,496 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,510 Elo+

VS

Team Averages
Level 26
1,488 SR
1,480 Elo+
Neith
Neith
AskedFawn563
Neith
Level 18
God Stats
1W - 3L
1,220 SR
Queue Stats
133W - 157L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
BADASSvBADGER
Erlang Shen
Level 41
God Stats
7W - 6L
1,527 SR
Queue Stats
216W - 207L
1,502 Elo+
Party 1
Yemoja
Yemoja
HugeAthlete3416
Yemoja
Level 29
God Stats
4W - 2L
1,574 SR
Queue Stats
98W - 67L
1,481 Elo+
Solo
Zeus
Zeus
ZeroDivines
Zeus
Level 25
God Stats
13W - 7L
1,449 SR
Queue Stats
53W - 58L
1,413 Elo+
Solo
Fafnir
Fafnir
iXQ Odin
Fafnir
Level 19
God Stats
14W - 8L
1,670 SR
Queue Stats
51W - 45L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,483
432
1,874
10,544
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 6 / 2
7,120
475
8,482
10,661
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Tam2961
Hades
16
11 / 1 / 0
9,620
641
13,787
11,450
7,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
8
0 / 12 / 1
5,671
378
2,413
13,038
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 10 / 3
6,391
426
2,571
10,882
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 6
7,623
508
8,164
8,453
2,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
BADASSvBADGER
Erlang Shen
15
15 / 1 / 1
9,883
659
13,460
10,246
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 0
7,360
491
1,163
5,395
2,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 5 / 5
8,672
578
11,827
9,967
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
iXQ Odin
Fafnir
12
3 / 2 / 10
8,307
554
5,765
11,918
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
14
Kills
31
31
Deaths
14
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Erlang Shen
BADASSvBADGER
Erlang Shen
15
1
1
15.5
L
0
2
1
0.25
W
1
3
0
0.33
L
3
6
2
0.67
L
Hades
Tam2961
Hades
11
1
0
11
W
5
5
5
1.5
L
Thor
0
12
1
0.04
W
Fafnir
iXQ Odin
Fafnir
3
2
10
4
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,127
Damage
40,379
56,575
Taken
45,979
25,296
Mitigated
22,352
14,470
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,164
5,782
0
2,828
8,453
2,797
1,382
1,702
6,751
0
33,652
W
Erlang Shen
BADASSvBADGER
Erlang Shen
13,460
8,687
0
2,209
10,246
4,855
1,624
2,484
7,762
0
63,222
L
1,874
1,628
0
1,839
10,544
7,821
520
1,117
9,427
0
29,598
W
1,163
221
353
997
5,395
2,196
1,147
4,142
1,253
32,482
0
L
8,482
2,981
556
2,953
10,661
2,479
690
2,676
7,985
0
29,097
L
Hades
Tam2961
Hades
13,787
1,746
20
5,863
11,450
7,241
531
4,285
7,165
65,263
0
W
11,827
1,498
0
1,938
9,967
3,094
568
6,779
3,188
56,844
0
L
Thor
2,413
1,021
0
183
13,038
3,004
326
4,418
8,620
0
14,005
W
Fafnir
iXQ Odin
Fafnir
5,765
1,789
0
4,731
11,918
9,410
368
1,251
10,667
23,987
0
L
2,571
355
544
2,512
10,882
4,751
590
6,259
4,623
27,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
41,845
297
Minions Killed
339
0
Camps Cleared
0
1,263,112
Distance Traveled
1,278,469
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,623
508
59
4
0
229,708
1
W
Erlang Shen
9,883
659
91
6
0
296,865
1
L
Vamana
6,483
432
58
4
0
230,210
0
W
Yemoja
7,360
491
62
4
0
252,782
0
L
Chiron
7,120
475
52
3
0
247,794
2
L
Hades
9,620
641
123
8
0
254,907
2
W
Zeus
8,672
578
95
6
0
213,556
0
L
Thor
5,671
378
22
1
0
255,081
0
W
Fafnir
8,307
554
32
2
0
285,558
4
L
Hel
6,391
426
42
3
0
275,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role