Player Matchup

Anubis
Anubis
BestiaIV
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,400 Elo+
Party 4
Artemis
Artemis
BigHatWizard
Artemis
Level 26
God Stats
2W - 2L
1,758 SR
Queue Stats
77W - 71L
1,577 Elo+
Party 2
Ymir
Ymir
JumalX10
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 117L
1,576 Elo+
Party 2
Ravana
Ravana
OlaKochaEevee
Ravana
Level 20
God Stats
8W - 7L
1,377 SR
Queue Stats
98W - 92L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
xBastian000
Erlang Shen
Level 25
God Stats
3W - 4L
1,393 SR
Queue Stats
12W - 10L
1,389 Elo+
Party 4
Team Averages
Level 24
1,506 SR
1,502 Elo+

VS

Team Averages
Level 15
1,499 SR
1,496 Elo+
Scylla
Scylla
Rakiahz
Scylla
Level 25
God Stats
29W - 20L
1,626 SR
Queue Stats
67W - 49L
1,625 Elo+
Party 3
Awilix
Awilix
UnGrosNullos
Awilix
Level 7
God Stats
0W - 3L
1,147 SR
Queue Stats
5W - 8L
1,347 Elo+
Solo
Nemesis
Nemesis
elDIEU
Nemesis
Level 25
God Stats
13W - 11L
1,650 SR
Queue Stats
66W - 49L
1,625 Elo+
Party 3
Olorun
Olorun
spatje14
Olorun
Level 8
God Stats
7W - 5L
1,572 SR
Queue Stats
16W - 26L
1,260 Elo+
Party 1
Ares
Ares
spyker7
Ares
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BestiaIV
Anubis
12
4 / 5 / 5
7,822
489
9,028
9,969
4,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
BigHatWizard
Artemis
15
9 / 0 / 5
9,678
605
8,540
8,031
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
12
2 / 1 / 14
8,564
535
5,852
10,940
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 5
9,241
578
7,437
4,893
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
xBastian000
Erlang Shen
17
10 / 2 / 3
10,379
649
8,955
9,711
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rakiahz
Scylla
12
6 / 5 / 1
8,031
502
12,642
9,279
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
6
1 / 4 / 0
5,600
350
1,792
3,749
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
elDIEU
Nemesis
10
0 / 4 / 4
6,646
415
3,768
12,357
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
spatje14
Olorun
10
1 / 6 / 2
6,482
405
3,093
9,729
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
spyker7
Ares
8
0 / 11 / 0
5,727
358
2,780
14,840
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
30
Kills
8
8
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
BestiaIV
Anubis
4
5
5
1.3
W
Artemis
BigHatWizard
Artemis
9
0
5
11.5
W
Ymir
2
1
14
9
W
5
0
5
7.5
L
Scylla
Rakiahz
Scylla
6
5
1
1.3
L
Awilix
1
4
0
0.25
L
Nemesis
elDIEU
Nemesis
0
4
4
0.5
L
Olorun
spatje14
Olorun
1
6
2
0.33
L
Ares
spyker7
Ares
0
11
0
0
W
Erlang Shen
xBastian000
Erlang Shen
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
24,075
43,544
Taken
49,954
22,631
Mitigated
18,389
17,254
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BestiaIV
Anubis
9,028
149
0
2,744
9,969
4,688
879
6,272
3,251
30,135
0
W
Artemis
BigHatWizard
Artemis
8,540
6,236
0
6,260
8,031
2,804
3,317
2,309
5,708
0
64,159
W
Ymir
5,852
1,377
0
1,622
10,940
7,118
0
5,381
5,305
22,518
0
W
7,437
2,248
0
2,902
4,893
2,292
1,643
428
4,429
0
55,384
L
Scylla
Rakiahz
Scylla
12,642
1,273
0
691
9,279
2,750
614
4,204
5,075
39,251
0
L
Awilix
1,792
689
0
45
3,749
1,298
0
0
3,749
0
10,823
L
Nemesis
elDIEU
Nemesis
3,768
1,269
0
4,425
12,357
3,850
0
4,421
7,936
0
34,443
L
Olorun
spatje14
Olorun
3,093
1,176
105
1,530
9,729
2,737
0
2,295
7,434
21,046
0
L
Ares
spyker7
Ares
2,780
557
0
209
14,840
7,754
0
4,006
10,834
12,137
0
W
Erlang Shen
xBastian000
Erlang Shen
8,955
4,614
0
3,726
9,711
5,729
2,659
3,319
6,103
46
64,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
32,486
408
Minions Killed
240
0
Camps Cleared
0
1,470,648
Distance Traveled
1,212,865
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,822
489
46
3
0
266,661
0
W
Artemis
9,678
605
118
7
0
277,616
1
W
Ymir
8,564
535
22
1
0
283,433
4
W
Ravana
9,241
578
108
7
0
340,676
4
L
Scylla
8,031
502
78
5
0
273,827
0
L
Awilix
5,600
350
29
2
0
117,984
0
L
Nemesis
6,646
415
74
5
0
301,042
1
L
Olorun
6,482
405
43
3
0
225,405
1
L
Ares
5,727
358
16
1
0
294,607
2
W
Erlang Shen
10,379
649
114
7
0
302,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role