Player Matchup

Rama
Rama
Platinum IV
FraserScott17x
Rama
Platinum IV
Level 129
God Stats
8W - 5L
1,425 SR
Queue Stats
167W - 161L
1,758 MMR
Solo
Tyr
Tyr
Gold III
Lo3e_99
Tyr
Gold III
Level 144
God Stats
15W - 14L
1,596 SR
Queue Stats
35W - 34L
1,649 MMR
Party 2
Arachne
Arachne
Gold I
asesinador90
Arachne
Gold I
Level 43
God Stats
14W - 11L
1,706 SR
Queue Stats
307W - 290L
1,816 MMR
Party 3
Cabrakan
Cabrakan
Gold I
jorjinator2_0
Cabrakan
Gold I
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
415W - 398L
1,692 MMR
Party 3
Scylla
Scylla
Platinum IV
valS_madneSS
Scylla
Platinum IV
Level 160
God Stats
28W - 31L
1,660 SR
Queue Stats
558W - 573L
1,887 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,578 SR
1,760 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,568 SR
1,655 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Dante_aka_DH
Neith
Platinum III
Level 149
God Stats
2W - 2L
1,441 SR
Queue Stats
157W - 147L
1,733 MMR
Party 4
King Arthur
King Arthur
Platinum III
M1N1-svk
King Arthur
Platinum III
Level 159
God Stats
8W - 5L
1,844 SR
Queue Stats
212W - 197L
1,764 MMR
Party 4
Chang'e
Chang'e
Platinum V
Repliees
Chang'e
Platinum V
Level 57
God Stats
19W - 12L
1,557 SR
Queue Stats
139W - 125L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,340
470
8,473
15,147
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
17
2 / 4 / 1
11,150
507
13,830
32,583
30,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
asesinador90
Arachne
17
0 / 6 / 2
9,957
453
4,686
17,942
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
jorjinator2_0
Cabrakan
15
1 / 8 / 2
9,447
429
9,130
20,668
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
2 / 7 / 0
9,979
454
6,880
14,768
5,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetApolloJanusDanzaburouNu Wa

VS

Bans
AphroditeGebCupidGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
14 / 0 / 9
14,940
679
15,011
15,342
10,460
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
 
Athena
17
4 / 2 / 17
12,257
557
11,840
23,507
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 12
12,424
565
13,832
12,988
5,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
M1N1-svk
King Arthur
19
1 / 2 / 5
12,662
576
21,237
18,076
17,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Repliees
Chang'e
19
6 / 3 / 6
12,388
563
15,417
13,872
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
31
31
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
14
0
9
18.5
W
Athena
 
Athena
4
2
17
6.25
W
6
1
12
12
L
2
6
2
0.5
L
Tyr
2
4
1
0.63
W
King Arthur
M1N1-svk
King Arthur
1
2
5
1.75
W
Chang'e
Repliees
Chang'e
6
3
6
3
L
Arachne
asesinador90
Arachne
0
6
2
0.17
L
Cabrakan
jorjinator2_0
Cabrakan
1
8
2
0.25
L
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,999
Damage
77,337
101,108
Taken
83,785
71,191
Mitigated
66,309
26,187
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,011
8,206
0
1,819
15,342
10,460
3,004
1,254
14,088
0
151,324
W
Athena
 
Athena
11,840
4,420
0
4,338
23,507
26,995
329
7,041
16,466
34,589
0
W
13,832
7,484
0
5,870
12,988
5,767
4,132
1,900
11,088
0
95,011
L
8,473
5,667
0
4,254
15,147
4,916
634
4,094
11,053
0
52,991
L
Tyr
13,830
3,610
0
12,678
32,583
30,192
194
6,790
25,283
146
80,195
W
King Arthur
M1N1-svk
King Arthur
21,237
3,295
0
5,462
18,076
17,412
318
327
17,749
11,383
87,311
W
Chang'e
Repliees
Chang'e
15,417
1,443
4,809
5,419
13,872
5,675
1,055
6,182
7,690
81,059
0
L
Arachne
asesinador90
Arachne
4,686
2,661
0
3,641
17,942
8,266
0
5,241
12,701
0
80,523
L
Cabrakan
jorjinator2_0
Cabrakan
9,130
1,553
0
3,928
20,668
22,395
0
7,814
12,854
39,434
0
L
Scylla
6,880
879
0
1,686
14,768
5,422
0
6,784
7,984
67,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
64,671
596
Minions Killed
719
0
Camps Cleared
0
1,869,844
Distance Traveled
2,234,787
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,940
679
203
9
0
510,509
1
W
Athena
12,257
557
50
2
0
483,549
6
W
Neith
12,424
565
132
6
0
405,609
8
L
Rama
10,340
470
111
5
0
316,962
2
L
Tyr
11,150
507
158
7
0
403,676
6
W
King Arthur
12,662
576
188
9
0
424,436
1
W
Chang'e
12,388
563
146
7
0
410,684
7
L
Arachne
9,957
453
126
6
0
395,122
5
L
Cabrakan
9,447
429
65
3
0
398,341
5
L
Scylla
9,979
454
136
6
0
355,743
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role