Player Matchup

Ymir
Ymir
Bronze III
Funditores
Ymir
Bronze III
Level 126
God Stats
2W - 2L
1,445 SR
Queue Stats
24W - 26L
1,495 MMR
Solo
Scylla
Scylla
Silver II
Ridsu
Scylla
Silver II
Level 125
God Stats
1W - 3L
1,720 SR
Queue Stats
29W - 34L
1,497 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Rolyx2
Ne Zha
Gold IV
Level 133
God Stats
1W - 1L
1,760 SR
Queue Stats
264W - 263L
1,490 MMR
Solo
Tyr
Tyr
Bronze III
WillyWiper
Tyr
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,505 MMR
Party 2
Neith
Neith
Bronze III
skurt971
Neith
Bronze III
Level 81
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,549 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,550 SR
1,546 MMR
Loki
Loki
Silver I
Kapotojas
Loki
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold II
KisameLastBoss
Hercules
Gold II
Level 125
God Stats
5W - 6L
1,665 SR
Queue Stats
93W - 89L
1,479 MMR
Solo
Janus
Janus
Gold I
LeBronzeJamez
Janus
Gold I
Level 61
God Stats
11W - 12L
1,447 SR
Queue Stats
88W - 79L
1,738 MMR
Party 1
Rama
Rama
Gold IV
Teenysiamang
Rama
Gold IV
Level 107
God Stats
2W - 2L
1,636 SR
Queue Stats
60W - 61L
1,514 MMR
Solo
Sobek
Sobek
Bronze III
Theros
Sobek
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,786
598
1,826
4,731
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Ridsu
Scylla
8
0 / 1 / 0
4,389
549
1,563
4,190
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
Rolyx2
Ne Zha
8
0 / 2 / 1
4,574
572
1,678
5,445
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
5,804
726
3,255
4,794
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
skurt971
Neith
3
0 / 1 / 0
3,343
418
1,327
1,546
220
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ApolloAphroditeTiamatTsukuyomiNemesis

VS

Bans
SetGuan YuThanatosCu ChulainnRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 0 / 2
5,007
626
2,747
4,852
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
8
1 / 3 / 0
4,538
567
2,776
6,031
2,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 0
5,051
631
2,325
2,675
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,372
672
2,054
3,316
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Theros
Sobek
8
0 / 0 / 2
4,786
598
1,330
5,532
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Loki
0
0
2
1
W
Hercules
1
3
0
0.33
W
2
0
0
2
L
Scylla
Ridsu
Scylla
0
1
0
0
L
Ne Zha
Rolyx2
Ne Zha
0
2
1
0.25
W
2
0
0
2
W
Sobek
Theros
Sobek
0
0
2
1
L
3
0
0
3
L
Neith
skurt971
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,649
Damage
11,232
20,706
Taken
22,406
7,254
Mitigated
8,562
9,833
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,826
396
0
1,829
4,731
2,479
0
157
4,574
22,982
0
W
Loki
2,747
1,058
0
2,462
4,852
1,392
0
1,295
3,523
0
28,239
W
Hercules
2,776
942
0
1,307
6,031
2,575
0
0
6,031
0
19,104
W
2,325
441
0
1,610
2,675
617
0
485
2,130
26,439
0
L
Scylla
Ridsu
Scylla
1,563
429
0
1,937
4,190
1,128
0
1,702
2,357
20,542
0
L
Ne Zha
Rolyx2
Ne Zha
1,678
270
0
2,419
5,445
1,644
0
1,138
4,283
0
20,965
W
2,054
1,876
0
2,750
3,316
765
0
720
2,596
0
31,843
W
Sobek
Theros
Sobek
1,330
293
0
3,576
5,532
3,213
0
729
4,737
12,880
0
L
3,255
796
0
2,822
4,794
1,783
0
0
4,794
0
33,587
L
Neith
skurt971
Neith
1,327
830
0
826
1,546
220
0
503
1,043
0
4,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
24,754
228
Minions Killed
256
0
Camps Cleared
0
682,026
Distance Traveled
793,624
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,786
598
47
6
0
166,226
4
W
Loki
5,007
626
63
8
0
182,584
3
W
Hercules
4,538
567
49
6
0
155,186
3
W
Janus
5,051
631
58
7
0
167,695
3
L
Scylla
4,389
549
44
6
0
141,027
3
L
Ne Zha
4,574
572
58
7
0
150,032
3
W
Rama
5,372
672
77
10
0
139,890
5
W
Sobek
4,786
598
9
1
0
148,269
0
L
Tyr
5,804
726
68
9
0
177,131
3
L
Neith
3,343
418
11
1
0
47,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role