Player Matchup

Nemesis
Nemesis
Indiana w0LF
Nemesis
Level 43
God Stats
18W - 15L
1,434 SR
Queue Stats
43W - 60L
1,268 Elo+
Solo
King Arthur
King Arthur
LegendOfMystery
King Arthur
Level 82
God Stats
12W - 15L
1,461 SR
Queue Stats
187W - 254L
1,399 Elo+
Solo
Cerberus
Cerberus
baconlover229
Cerberus
Level 38
God Stats
7W - 10L
1,528 SR
Queue Stats
50W - 72L
1,333 Elo+
Solo
Team Averages
Level 54
1,474 SR
1,333 Elo+

VS

Team Averages
Level 29
1,600 SR
1,485 Elo+
Raijin
Raijin
MattoCatto
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,501 Elo+
Party 1
Neith
Neith
TwerkforTwinkies
Neith
Level 12
God Stats
7W - 5L
1,576 SR
Queue Stats
16W - 17L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
minorityman
Kuzenbo
Level 8
God Stats
6W - 2L
1,725 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Indiana w0LF
Nemesis
13
3 / 7 / 3
11,277
627
7,218
16,014
8,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LegendOfMystery
King Arthur
13
4 / 6 / 2
11,392
633
8,293
17,717
11,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
baconlover229
Cerberus
14
2 / 4 / 4
11,517
640
10,859
19,745
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MattoCatto
Raijin
16
6 / 3 / 8
12,321
685
16,477
13,945
5,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 5
12,726
707
18,641
10,261
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
minorityman
Kuzenbo
15
2 / 2 / 12
11,266
626
8,621
15,107
17,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
17
17
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Indiana w0LF
Nemesis
3
7
3
0.64
L
King Arthur
LegendOfMystery
King Arthur
4
6
2
0.83
W
Raijin
MattoCatto
Raijin
6
3
8
3.33
W
9
4
5
2.88
L
Cerberus
baconlover229
Cerberus
2
4
4
1
W
Kuzenbo
minorityman
Kuzenbo
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,370
Damage
43,739
53,476
Taken
39,313
33,463
Mitigated
26,855
6,508
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Indiana w0LF
Nemesis
7,218
1,923
371
1,659
16,014
8,419
115
7,016
8,520
0
37,192
L
King Arthur
LegendOfMystery
King Arthur
8,293
1,774
0
480
17,717
11,344
58
8,414
8,824
0
42,080
W
Raijin
MattoCatto
Raijin
16,477
1,391
264
3,086
13,945
5,283
952
3,433
10,512
70,427
0
W
18,641
10,095
0
2,887
10,261
3,934
2,047
3,257
7,004
0
51,416
L
Cerberus
baconlover229
Cerberus
10,859
226
393
3,605
19,745
13,700
162
8,505
10,978
59,378
0
W
Kuzenbo
minorityman
Kuzenbo
8,621
3,590
0
320
15,107
17,638
33
4,288
10,819
17,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
36,313
259
Minions Killed
167
0
Camps Cleared
0
850,662
Distance Traveled
950,120
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,277
627
65
4
0
273,796
1
L
King Arthur
11,392
633
67
4
0
290,268
3
W
Raijin
12,321
685
95
5
0
289,347
2
W
Neith
12,726
707
65
4
0
309,144
1
L
Cerberus
11,517
640
127
7
0
286,598
5
W
Kuzenbo
11,266
626
7
0
0
351,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role