Player Matchup

Erlang Shen
Erlang Shen
IndieRitze
Erlang Shen
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 28L
1,401 Elo+
Party 1
Ra
Ra
Painkiller100209
Ra
Level 62
God Stats
5W - 7L
1,467 SR
Queue Stats
246W - 255L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
RoteiJocke
Cernunnos
Level 37
God Stats
5W - 4L
1,572 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 3
Osiris
Osiris
Wyllink
Osiris
Level 28
God Stats
1W - 1L
1,399 SR
Queue Stats
10W - 6L
1,524 Elo+
Party 3
Bacchus
Bacchus
luismasrulee
Bacchus
Level 116
God Stats
1W - 0L
1,727 SR
Queue Stats
11W - 9L
1,499 Elo+
Party 3
Team Averages
Level 54
1,533 SR
1,464 Elo+

VS

Team Averages
Level 48
1,532 SR
1,422 Elo+
Discordia
Discordia
Ines0ta
Discordia
Level 35
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
Peake
Guan Yu
Level 43
God Stats
0W - 3L
1,763 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SopadeCaca
Kuzenbo
Level 109
God Stats
0W - 1L
1,436 SR
Queue Stats
14W - 27L
1,326 Elo+
Party 2
Thanatos
Thanatos
barojokun
Thanatos
Level 26
God Stats
3W - 4L
1,281 SR
Queue Stats
15W - 16L
1,443 Elo+
Party 2
Nox
Nox
cortizas
Nox
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
16W - 16L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IndieRitze
Erlang Shen
20
9 / 2 / 5
12,503
595
15,691
18,412
8,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 4 / 6
11,523
549
8,371
13,177
4,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
RoteiJocke
Cernunnos
18
7 / 0 / 4
11,357
541
11,515
13,545
4,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Wyllink
Osiris
17
3 / 5 / 1
10,827
516
7,882
15,177
10,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
luismasrulee
Bacchus
16
3 / 2 / 10
10,677
508
8,483
12,792
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ines0ta
Discordia
14
1 / 5 / 2
8,750
417
7,700
5,843
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Peake
Guan Yu
17
5 / 6 / 3
10,949
521
12,416
19,169
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
SopadeCaca
Kuzenbo
14
2 / 5 / 2
9,336
445
6,862
18,723
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
barojokun
Thanatos
16
4 / 8 / 2
10,138
483
7,668
15,569
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 5
9,574
456
7,794
12,128
4,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
28
Kills
13
13
Deaths
28
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IndieRitze
Erlang Shen
9
2
5
5.75
L
Discordia
Ines0ta
Discordia
1
5
2
0.4
W
6
4
6
2.25
L
Guan Yu
Peake
Guan Yu
5
6
3
1.08
W
Cernunnos
RoteiJocke
Cernunnos
7
0
4
9
L
Kuzenbo
SopadeCaca
Kuzenbo
2
5
2
0.6
W
Osiris
Wyllink
Osiris
3
5
1
0.7
L
Thanatos
barojokun
Thanatos
4
8
2
0.63
L
1
4
5
0.88
W
Bacchus
luismasrulee
Bacchus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
42,440
73,103
Taken
71,432
40,616
Mitigated
52,269
21,144
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IndieRitze
Erlang Shen
15,691
9,380
0
6,160
18,412
8,916
292
2,691
15,577
0
91,489
L
Discordia
Ines0ta
Discordia
7,700
213
0
148
5,843
1,804
0
1,990
3,853
54,493
0
W
8,371
440
1,166
3,746
13,177
4,729
142
7,093
6,034
74,323
0
L
Guan Yu
Peake
Guan Yu
12,416
2,357
955
7,406
19,169
21,024
352
1,581
17,588
0
48,467
W
Cernunnos
RoteiJocke
Cernunnos
11,515
6,477
255
6,801
13,545
4,927
2,375
6,810
6,735
0
96,570
L
Kuzenbo
SopadeCaca
Kuzenbo
6,862
2,185
0
2,066
18,723
17,680
0
4,750
13,973
30,754
0
W
Osiris
Wyllink
Osiris
7,882
3,721
0
0
15,177
10,286
1,878
976
13,626
0
55,019
L
Thanatos
barojokun
Thanatos
7,668
3,516
0
7,489
15,569
7,004
0
3,184
12,385
0
63,760
L
7,794
464
0
2,027
12,128
4,757
0
5,349
6,779
50,143
0
W
Bacchus
luismasrulee
Bacchus
8,483
1,123
573
2,443
12,792
11,758
699
4,786
8,006
32,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,887
Gold Earned
48,747
603
Minions Killed
453
0
Camps Cleared
0
1,906,552
Distance Traveled
1,842,926
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,503
595
165
8
0
456,388
9
L
Discordia
8,750
417
127
6
0
334,932
0
W
Ra
11,523
549
126
6
0
369,172
3
L
Guan Yu
10,949
521
74
4
0
391,746
2
W
Cernunnos
11,357
541
165
8
0
378,921
2
L
Kuzenbo
9,336
445
32
2
0
380,571
3
W
Osiris
10,827
516
111
5
0
326,590
2
L
Thanatos
10,138
483
102
5
0
372,796
0
L
Nox
9,574
456
118
6
0
362,881
2
W
Bacchus
10,677
508
36
2
0
375,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role