Player Matchup

Cupid
Cupid
Silver I
Aggustiinn19
Cupid
Silver I
Level 110
God Stats
7W - 6L
1,472 SR
Queue Stats
58W - 70L
1,196 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
CODE_AYSE3R
Cabrakan
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,355 MMR
Party 1
Sol
Sol
Silver I
MajorBKPOPPA1
Sol
Silver I
Level 116
God Stats
2W - 4L
1,077 SR
Queue Stats
216W - 278L
1,080 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,350 SR
1,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,543 SR
1,300 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
EL-Gr0s-N4th
Ah Muzen Cab
Silver I
Level 61
God Stats
55W - 73L
1,461 SR
Queue Stats
85W - 109L
1,194 MMR
Solo
Ra
Ra
Silver II
WARxMAKER
Ra
Silver II
Level 80
God Stats
4W - 13L
1,517 SR
Queue Stats
73W - 71L
1,386 MMR
Party 2
Ganesha
Ganesha
Silver III
skullcrusherz17
Ganesha
Silver III
Level 127
God Stats
1W - 4L
1,651 SR
Queue Stats
151W - 121L
1,320 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
12,533
627
9,244
10,133
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
CODE_AYSE3R
Cabrakan
15
0 / 3 / 4
12,394
620
5,186
19,242
27,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 3
11,703
585
11,839
10,246
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ScyllaAphroditePersephoneChaacHera

VS

Bans
CthulhuDanzaburouHadesMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
14
4 / 2 / 5
11,789
589
12,014
11,725
4,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 4
12,304
615
9,064
7,296
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 9
12,593
630
10,277
12,830
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
9
9
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Cabrakan
CODE_AYSE3R
Cabrakan
0
3
4
0.67
L
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
4
2
5
3.25
W
1
3
3
0.83
L
5
1
4
7
L
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
31,355
39,621
Taken
31,851
34,862
Mitigated
20,969
11,562
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,244
4,070
143
3,644
10,133
4,121
1,950
5,788
4,176
0
76,981
W
Cabrakan
CODE_AYSE3R
Cabrakan
5,186
726
0
2,492
19,242
27,101
196
8,525
10,277
23,928
0
L
Ah Muzen Cab
EL-Gr0s-N4th
Ah Muzen Cab
12,014
5,094
1,014
3,234
11,725
4,654
34
7,690
4,035
0
41,043
W
11,839
2,095
394
4,889
10,246
3,640
1,372
4,410
5,732
66,198
0
L
9,064
424
2,882
2,018
7,296
3,030
364
3,822
3,474
49,638
0
L
10,277
601
0
4,030
12,830
13,285
83
6,049
6,781
46,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
36,686
256
Minions Killed
196
0
Camps Cleared
0
1,004,707
Distance Traveled
1,024,592
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,533
627
109
5
0
357,926
6
W
Cabrakan
12,394
620
26
1
0
332,017
2
L
Ah Muzen Cab
11,789
589
69
3
0
331,470
0
W
Sol
11,703
585
121
6
0
314,764
0
L
Ra
12,304
615
118
6
0
354,152
0
L
Ganesha
12,593
630
9
0
0
338,970
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role