Player Matchup

Awilix
Awilix
 
Awilix
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Drippy_Abby
Cerberus
Level 16
God Stats
5W - 4L
1,631 SR
Queue Stats
248W - 232L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
Drippy_Sensei8
Cernunnos
Level 29
God Stats
2W - 0L
1,928 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Paladune
Arachne
Level 27
God Stats
5W - 6L
1,254 SR
Queue Stats
67W - 66L
1,508 Elo+
Solo
Chang'e
Chang'e
TT ElTorzido TT
Chang'e
Level 29
God Stats
3W - 1L
1,841 SR
Queue Stats
174W - 159L
1,573 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,545 Elo+

VS

Team Averages
Level 22
1,475 SR
1,564 Elo+
Nemesis
Nemesis
ASTlZO14
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,557 Elo+
Solo
Agni
Agni
Divine_Dynami
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Hun Batz
Hun Batz
Gezy5489
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 93L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Sharkfin345
Nu Wa
Level 29
God Stats
3W - 9L
1,375 SR
Queue Stats
72W - 67L
1,621 Elo+
Solo
Bacchus
Bacchus
V1c10usM0nkey
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 186L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
12 / 1 / 3
8,978
691
6,314
8,932
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Drippy_Abby
Cerberus
13
5 / 1 / 5
8,274
636
5,430
11,550
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Drippy_Sensei8
Cernunnos
10
3 / 2 / 2
6,502
500
6,369
7,441
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Paladune
Arachne
14
2 / 0 / 4
8,171
629
4,132
7,539
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 0 / 6
8,783
676
8,491
8,627
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTlZO14
Nemesis
11
0 / 3 / 0
6,215
478
1,177
7,318
2,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

8
0 / 7 / 1
5,416
417
2,841
6,364
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Gezy5489
Hun Batz
11
3 / 5 / 0
7,292
561
6,864
11,253
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 8 / 0
5,583
429
5,764
9,503
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
9
0 / 6 / 1
5,871
452
7,921
11,150
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
29
Kills
4
4
Deaths
29
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
3
13.5
L
Nemesis
ASTlZO14
Nemesis
0
3
0
0
L
0
7
1
0.07
W
Cerberus
Drippy_Abby
Cerberus
5
1
5
7.5
W
Cernunnos
Drippy_Sensei8
Cernunnos
3
2
2
2
L
Hun Batz
Gezy5489
Hun Batz
3
5
0
0.6
W
Arachne
Paladune
Arachne
2
0
4
4
L
1
8
0
0.13
W
7
0
6
10
L
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
24,567
44,089
Taken
45,588
19,219
Mitigated
18,046
19,381
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,314
3,331
0
2,518
8,932
2,869
0
2,022
6,754
0
37,912
L
Nemesis
ASTlZO14
Nemesis
1,177
471
0
892
7,318
2,240
0
0
7,318
0
30,852
L
2,841
765
0
0
6,364
1,954
122
2,203
4,019
19,086
0
W
Cerberus
Drippy_Abby
Cerberus
5,430
929
0
5,296
11,550
8,367
937
3,541
7,901
39,327
0
W
Cernunnos
Drippy_Sensei8
Cernunnos
6,369
2,808
0
1,794
7,441
2,155
1,627
3,471
3,909
0
24,509
L
Hun Batz
Gezy5489
Hun Batz
6,864
2,697
0
4,214
11,253
3,585
378
2,953
8,300
0
32,258
W
Arachne
Paladune
Arachne
4,132
2,626
0
3,983
7,539
3,083
2,210
2,128
5,249
0
40,186
L
5,764
872
171
699
9,503
2,914
0
5,261
3,866
25,703
0
W
8,491
387
733
5,057
8,627
2,745
660
4,491
3,750
54,304
0
L
Bacchus
7,921
1,474
0
1,106
11,150
7,353
0
2,938
8,164
24,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
30,377
425
Minions Killed
235
0
Camps Cleared
0
1,302,533
Distance Traveled
1,131,648
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,978
691
76
6
0
292,946
0
L
Nemesis
6,215
478
68
5
0
258,886
2
L
Agni
5,416
417
39
3
0
193,103
0
W
Cerberus
8,274
636
132
10
0
257,138
2
W
Cernunnos
6,502
500
39
3
0
220,278
1
L
Hun Batz
7,292
561
58
4
0
249,507
1
W
Arachne
8,171
629
78
6
0
275,153
6
L
Nu Wa
5,583
429
39
3
0
191,528
0
W
Chang'e
8,783
676
100
8
0
257,018
2
L
Bacchus
5,871
452
31
2
0
238,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role