Player Matchup

Sylvanus
Sylvanus
Black_Avengers1
Sylvanus
Level 44
God Stats
12W - 8L
1,715 SR
Queue Stats
81W - 80L
1,421 Elo+
Party 1
Scylla
Scylla
MT-Xandin
Scylla
Level 18
God Stats
5W - 7L
1,521 SR
Queue Stats
74W - 73L
1,448 Elo+
Party 1
Olorun
Olorun
ManiacT
Olorun
Level 29
God Stats
2W - 10L
1,264 SR
Queue Stats
245W - 287L
1,321 Elo+
Solo
Rama
Rama
SilusWeb
Rama
Level 4
God Stats
1W - 4L
1,456 SR
Queue Stats
7W - 10L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
teteugoten
Sun Wukong
Level 18
God Stats
8W - 9L
1,342 SR
Queue Stats
71W - 68L
1,447 Elo+
Party 1
Team Averages
Level 23
1,460 SR
1,415 Elo+

VS

Team Averages
Level 22
1,418 SR
1,430 Elo+
Fenrir
Fenrir
Contaband
Fenrir
Level 15
God Stats
10W - 10L
1,427 SR
Queue Stats
29W - 40L
1,212 Elo+
Party 2
Artemis
Artemis
CynicalMisthios
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 2
Hachiman
Hachiman
Firehawk1114
Hachiman
Level 26
God Stats
6W - 2L
1,222 SR
Queue Stats
53W - 44L
1,547 Elo+
Solo
Hades
Hades
ThuNder420buddy
Hades
Level 27
God Stats
23W - 12L
1,670 SR
Queue Stats
60W - 63L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
TripleDIENASTY
Cthulhu
Level 26
God Stats
16W - 10L
1,268 SR
Queue Stats
203W - 201L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
6 / 4 / 9
12,236
1,112
8,682
23,702
25,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
MT-Xandin
Scylla
19
5 / 5 / 12
12,789
1,163
17,793
14,423
5,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
ManiacT
Olorun
17
3 / 15 / 8
11,015
1,001
11,607
26,731
15,792
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
0 / 12 / 5
9,233
839
2,977
15,312
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
teteugoten
Sun Wukong
18
6 / 6 / 9
12,252
1,114
13,327
28,378
28,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Contaband
Fenrir
19
11 / 9 / 21
12,465
1,133
18,418
14,460
10,461
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 3 / 20
11,507
1,046
14,292
7,896
3,258
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Firehawk1114
Hachiman
20
9 / 2 / 27
13,582
1,235
18,902
8,124
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 3 / 25
12,591
1,145
23,122
13,635
8,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 21
12,269
1,115
25,706
15,713
6,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
20
Kills
42
42
Deaths
20
43
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
6
4
9
2.63
W
Fenrir
Contaband
Fenrir
11
9
21
2.39
W
7
3
20
5.67
W
Hachiman
Firehawk1114
Hachiman
9
2
27
11.25
L
Scylla
MT-Xandin
Scylla
5
5
12
2.2
L
Olorun
ManiacT
Olorun
3
15
8
0.47
L
Rama
0
12
5
0.21
W
7
3
25
6.5
W
8
3
21
6.17
L
Sun Wukong
teteugoten
Sun Wukong
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,386
Damage
100,440
108,546
Taken
59,828
79,439
Mitigated
32,302
10,771
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,682
2,546
3,589
4,064
23,702
25,447
0
13,515
10,137
25,054
0
W
Fenrir
Contaband
Fenrir
18,418
5,143
0
831
14,460
10,461
0
9,770
4,614
0
30,794
W
14,292
9,305
0
1,437
7,896
3,258
0
5,005
2,891
0
27,925
W
Hachiman
Firehawk1114
Hachiman
18,902
13,544
0
2,827
8,124
2,798
0
5,850
2,274
0
36,921
L
Scylla
MT-Xandin
Scylla
17,793
3,581
0
0
14,423
5,111
0
7,868
6,555
36,292
0
L
Olorun
ManiacT
Olorun
11,607
7,474
574
1,924
26,731
15,792
0
10,736
15,970
34,228
0
L
Rama
2,977
2,537
0
575
15,312
4,910
0
5,830
9,482
0
9,326
W
23,122
2,024
835
3,330
13,635
8,824
0
8,684
4,951
38,516
0
W
25,706
1,989
175
1,104
15,713
6,961
0
8,773
6,940
49,949
0
L
Sun Wukong
teteugoten
Sun Wukong
13,327
2,523
0
45
28,378
28,179
0
10,779
17,574
0
23,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,525
Gold Earned
62,414
148
Minions Killed
198
3
Camps Cleared
4
769,480
Distance Traveled
882,823
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,236
1,112
27
2
2
166,439
0
W
Fenrir
12,465
1,133
24
2
0
171,519
1
W
Artemis
11,507
1,046
31
3
1
144,037
1
W
Hachiman
13,582
1,235
44
4
1
191,944
0
L
Scylla
12,789
1,163
42
4
0
191,706
0
L
Olorun
11,015
1,001
43
4
0
127,273
0
L
Rama
9,233
839
15
1
0
79,802
0
W
Hades
12,591
1,145
41
4
1
172,224
1
W
Cthulhu
12,269
1,115
58
5
1
203,099
0
L
Sun Wukong
12,252
1,114
21
2
1
204,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role