Player Matchup

Medusa
Medusa
Lazarus4e
Medusa
Level 44
God Stats
12W - 7L
1,614 SR
Queue Stats
284W - 341L
1,512 Elo+
Party 3
Ares
Ares
Serrrg
Ares
Level 26
God Stats
37W - 15L
1,629 SR
Queue Stats
99W - 70L
1,518 Elo+
Party 3
Aphrodite
Aphrodite
Sipethic
Aphrodite
Level 5
God Stats
8W - 16L
1,500 SR
Queue Stats
60W - 71L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
kidbuu66
Ah Puch
Level 22
God Stats
35W - 36L
1,644 SR
Queue Stats
368W - 425L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
kuningaskalle
Jing Wei
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,524 Elo+
Party 2
Team Averages
Level 32
1,577 SR
1,508 Elo+

VS

Team Averages
Level 15
1,500 SR
1,429 Elo+
Cabrakan
Cabrakan
ElNiborus
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1
Hades
Hades
Fenelov
Hades
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 74L
1,536 Elo+
Solo
Ra
Ra
GayDemon
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 1
Fenrir
Fenrir
Sisyphun
Fenrir
Level 29
God Stats
16W - 7L
1,500 SR
Queue Stats
335W - 326L
1,521 Elo+
Solo
Merlin
Merlin
TastyTahm
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lazarus4e
Medusa
20
13 / 7 / 16
18,008
1,126
33,132
23,723
8,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Serrrg
Ares
20
8 / 9 / 20
17,318
1,082
13,149
29,880
35,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Sipethic
Aphrodite
20
2 / 8 / 24
14,742
921
9,427
23,367
16,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
kidbuu66
Ah Puch
20
5 / 6 / 22
15,744
984
17,902
17,733
6,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
kuningaskalle
Jing Wei
20
8 / 13 / 21
16,864
1,054
23,928
30,641
11,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElNiborus
Cabrakan
20
10 / 10 / 32
17,152
1,072
29,618
26,976
49,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Fenelov
Hades
20
11 / 5 / 23
17,104
1,069
24,063
18,997
14,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 30
15,178
949
19,648
16,351
8,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sisyphun
Fenrir
20
10 / 6 / 24
16,995
1,062
17,406
26,183
24,383
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
TastyTahm
Merlin
20
9 / 9 / 29
17,305
1,082
28,076
18,296
8,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
181
36
Kills
43
43
Deaths
36
103
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ElNiborus
Cabrakan
10
10
32
2.6
W
Hades
Fenelov
Hades
11
5
23
4.5
W
3
6
30
3
L
Medusa
Lazarus4e
Medusa
13
7
16
3
L
Ares
Serrrg
Ares
8
9
20
2
L
Aphrodite
Sipethic
Aphrodite
2
8
24
1.75
W
Fenrir
Sisyphun
Fenrir
10
6
24
3.67
W
Merlin
TastyTahm
Merlin
9
9
29
2.61
L
Ah Puch
kidbuu66
Ah Puch
5
6
22
2.67
L
Jing Wei
kuningaskalle
Jing Wei
8
13
21
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,538
Damage
118,811
125,344
Taken
106,803
78,799
Mitigated
105,562
23,466
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ElNiborus
Cabrakan
29,618
2,617
0
960
26,976
49,452
0
10,529
16,447
38,737
0
W
Hades
Fenelov
Hades
24,063
1,062
812
2,248
18,997
14,968
0
7,235
11,762
52,375
0
W
19,648
1,622
3,719
1,025
16,351
8,336
0
6,962
9,389
48,105
0
L
Medusa
Lazarus4e
Medusa
33,132
19,559
0
4,358
23,723
8,783
0
21,229
2,423
0
79,416
L
Ares
Serrrg
Ares
13,149
415
0
0
29,880
35,949
0
25,479
4,301
37,265
0
L
Aphrodite
Sipethic
Aphrodite
9,427
1,166
7,717
8,869
23,367
16,054
0
18,564
4,487
18,696
0
W
Fenrir
Sisyphun
Fenrir
17,406
4,400
0
3,605
26,183
24,383
0
9,143
16,064
1,138
42,346
W
Merlin
TastyTahm
Merlin
28,076
1,170
0
0
18,296
8,423
0
6,609
11,687
68,412
0
L
Ah Puch
kidbuu66
Ah Puch
17,902
379
0
92
17,733
6,289
0
13,522
3,976
34,873
0
L
Jing Wei
kuningaskalle
Jing Wei
23,928
20,570
0
2,430
30,641
11,724
0
23,653
6,656
0
67,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,676
Gold Earned
83,734
286
Minions Killed
313
3
Camps Cleared
13
1,555,981
Distance Traveled
1,354,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,152
1,072
33
2
2
237,864
0
W
Hades
17,104
1,069
65
4
0
283,212
3
W
Ra
15,178
949
70
4
0
268,846
0
L
Medusa
18,008
1,126
94
6
1
303,340
1
L
Ares
17,318
1,082
31
2
1
302,756
1
L
Aphrodite
14,742
921
26
2
1
318,324
0
W
Fenrir
16,995
1,062
33
2
10
298,123
0
W
Merlin
17,305
1,082
112
7
1
266,891
0
L
Ah Puch
15,744
984
48
3
0
308,882
0
L
Jing Wei
16,864
1,054
87
5
0
322,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role