Player Matchup

Hercules
Hercules
Big_O_Casey
Hercules
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
170W - 158L
1,570 Elo+
Party 1
Merlin
Merlin
Darth Mater3
Merlin
Level 84
God Stats
1W - 2L
1,556 SR
Queue Stats
80W - 66L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Silverrevli
Cthulhu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 108L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Slim_-_Casey
Danzaburou
Level 65
God Stats
10W - 16L
1,657 SR
Queue Stats
295W - 297L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpidermonkeyPM
Tsukuyomi
Level 55
God Stats
15W - 11L
1,777 SR
Queue Stats
139W - 162L
1,442 Elo+
Party 1
Team Averages
Level 75
1,598 SR
1,472 Elo+

VS

Team Averages
Level 92
1,558 SR
1,448 Elo+
Izanami
Izanami
BMONEY2896
Izanami
Level 69
God Stats
28W - 18L
1,586 SR
Queue Stats
282W - 294L
1,513 Elo+
Solo
Ra
Ra
Kiken3itor
Ra
Level 108
God Stats
9W - 9L
1,465 SR
Queue Stats
345W - 312L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
jparam63
Zhong Kui
Level 98
God Stats
6W - 2L
1,719 SR
Queue Stats
234W - 207L
1,433 Elo+
Solo
Ymir
Ymir
mguar
Ymir
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
325W - 384L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
robbiearnold
Tsukuyomi
Level 92
God Stats
26W - 20L
1,518 SR
Queue Stats
629W - 591L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big_O_Casey
Hercules
9
0 / 1 / 0
4,894
489
1,297
4,669
2,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
9
1 / 4 / 2
5,177
518
3,081
5,663
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Silverrevli
Cthulhu
8
0 / 2 / 1
5,101
510
3,028
7,476
2,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Slim_-_Casey
Danzaburou
9
1 / 3 / 1
4,935
494
4,710
5,640
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
SpidermonkeyPM
Tsukuyomi
10
3 / 1 / 1
5,716
572
2,489
6,251
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BMONEY2896
Izanami
11
2 / 1 / 3
6,317
632
3,355
5,488
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 1
6,396
640
4,184
4,745
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
jparam63
Zhong Kui
11
1 / 0 / 2
5,966
597
2,902
4,234
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
mguar
Ymir
7
0 / 2 / 6
4,621
462
3,633
8,006
3,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
robbiearnold
Tsukuyomi
11
5 / 1 / 2
6,284
628
3,567
4,558
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
BMONEY2896
Izanami
2
1
3
3.5
L
Hercules
Big_O_Casey
Hercules
0
1
0
0
L
Merlin
1
4
2
0.5
W
3
2
1
1.75
L
Cthulhu
Silverrevli
Cthulhu
0
2
1
0.25
L
Danzaburou
Slim_-_Casey
Danzaburou
1
3
1
0.5
L
Tsukuyomi
SpidermonkeyPM
Tsukuyomi
3
1
1
3.5
W
Zhong Kui
jparam63
Zhong Kui
1
0
2
2
W
Ymir
mguar
Ymir
0
2
6
1.5
W
Tsukuyomi
robbiearnold
Tsukuyomi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,605
Damage
17,641
29,699
Taken
27,031
10,413
Mitigated
11,514
8,283
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BMONEY2896
Izanami
3,355
2,932
0
2,060
5,488
1,533
980
1,299
4,189
0
38,545
L
Hercules
Big_O_Casey
Hercules
1,297
209
0
1,742
4,669
2,270
0
2,122
2,247
0
19,085
L
Merlin
3,081
176
0
1,330
5,663
1,593
0
2,255
3,179
20,806
0
W
4,184
766
28
1,799
4,745
1,477
384
1,549
2,940
33,398
0
L
Cthulhu
Silverrevli
Cthulhu
3,028
196
0
1,610
7,476
2,874
0
1,240
6,236
20,577
0
L
Danzaburou
Slim_-_Casey
Danzaburou
4,710
1,686
0
1,679
5,640
1,673
117
1,919
3,721
0
21,856
L
Tsukuyomi
SpidermonkeyPM
Tsukuyomi
2,489
624
0
1,922
6,251
2,003
0
2,426
3,597
0
23,593
W
Zhong Kui
jparam63
Zhong Kui
2,902
530
0
2,871
4,234
3,610
0
0
4,034
27,615
0
W
Ymir
mguar
Ymir
3,633
659
123
2,497
8,006
3,497
0
2,165
5,777
10,203
0
W
Tsukuyomi
robbiearnold
Tsukuyomi
3,567
266
0
2,541
4,558
1,397
0
670
3,782
0
33,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,823
Gold Earned
29,584
216
Minions Killed
311
0
Camps Cleared
0
965,428
Distance Traveled
940,048
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,317
632
95
10
0
154,320
2
L
Hercules
4,894
489
48
5
0
206,849
2
L
Merlin
5,177
518
35
4
0
167,413
3
W
Ra
6,396
640
72
7
0
196,739
4
L
Cthulhu
5,101
510
37
4
0
211,313
3
L
Danzaburou
4,935
494
37
4
0
177,292
0
L
Tsukuyomi
5,716
572
59
6
0
202,561
0
W
Zhong Kui
5,966
597
67
7
0
159,220
1
W
Ymir
4,621
462
6
1
0
199,256
0
W
Tsukuyomi
6,284
628
71
7
0
230,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role