Player Matchup

Thanatos
Thanatos
AngeloDerKiller
Thanatos
Level 66
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Tiamat
Tiamat
Artorias Moloch
Tiamat
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
17W - 8L
1,410 Elo+
Party 1
Artio
Artio
Belvo126
Artio
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
Radcon9
Danzaburou
Level 28
God Stats
53W - 61L
1,408 SR
Queue Stats
95W - 121L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
hoodedmadman
Cu Chulainn
Level 12
God Stats
2W - 1L
1,495 SR
Queue Stats
14W - 17L
1,317 Elo+
Solo
Team Averages
Level 30
1,439 SR
1,324 Elo+

VS

Team Averages
Level 29
1,420 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
BurningFlame369
Tsukuyomi
Level 25
God Stats
26W - 20L
1,440 SR
Queue Stats
107W - 105L
1,319 Elo+
Party 3
Chaac
Chaac
JuniorLeopard46
Chaac
Level 25
God Stats
9W - 7L
1,288 SR
Queue Stats
89W - 86L
1,319 Elo+
Party 3
Mercury
Mercury
NekoMarcus
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 238L
1,400 Elo+
Party 2
Merlin
Merlin
Sorvet
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Yemoja
Yemoja
WretchedName89
Yemoja
Level 18
God Stats
4W - 8L
1,373 SR
Queue Stats
9W - 19L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 3 / 1
5,370
488
2,152
8,748
2,417
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
6,095
554
3,301
3,916
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Belvo126
Artio
9
0 / 0 / 5
5,485
499
2,238
5,959
2,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Radcon9
Danzaburou
12
10 / 0 / 0
7,821
711
8,549
5,874
2,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
hoodedmadman
Cu Chulainn
11
3 / 1 / 0
5,874
534
2,198
7,271
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BurningFlame369
Tsukuyomi
10
3 / 2 / 0
5,944
540
3,009
6,799
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,458
496
6,551
6,137
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
NekoMarcus
Mercury
5
0 / 3 / 1
4,358
396
1,480
5,086
1,256
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Sorvet
Merlin
9
0 / 1 / 0
4,733
430
2,085
3,777
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 0
4,553
414
1,033
7,182
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
4
5
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
0
3
1
0.17
W
1
1
0
1
W
Artio
Belvo126
Artio
0
0
5
2.5
L
Tsukuyomi
BurningFlame369
Tsukuyomi
3
2
0
1.5
L
1
2
0
0.5
L
Mercury
NekoMarcus
Mercury
0
3
1
0.17
W
Danzaburou
Radcon9
Danzaburou
10
0
0
10
L
Merlin
Sorvet
Merlin
0
1
0
0
L
0
6
0
0
W
Cu Chulainn
hoodedmadman
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
14,158
31,768
Taken
28,981
12,655
Mitigated
10,853
13,742
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,152
482
0
5,603
8,748
2,417
0
132
8,546
0
25,190
W
3,301
219
0
1,730
3,916
2,391
653
1,235
2,393
27,235
0
W
Artio
Belvo126
Artio
2,238
727
64
640
5,959
2,406
224
831
4,967
12,117
0
L
Tsukuyomi
BurningFlame369
Tsukuyomi
3,009
964
0
2,353
6,799
2,157
152
175
6,608
0
30,052
L
6,551
1,679
0
2,533
6,137
3,651
183
1,018
5,119
0
21,996
L
Mercury
NekoMarcus
Mercury
1,480
871
0
244
5,086
1,256
0
551
4,497
0
8,396
W
Danzaburou
Radcon9
Danzaburou
8,549
3,788
0
2,901
5,874
2,028
2,157
576
5,298
0
47,512
L
Merlin
Sorvet
Merlin
2,085
42
0
441
3,777
1,049
0
2,815
538
18,333
0
L
1,033
723
136
0
7,182
2,740
0
502
6,680
5,445
0
W
Cu Chulainn
hoodedmadman
Cu Chulainn
2,198
632
0
2,804
7,271
3,413
120
0
6,896
0
25,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
25,046
269
Minions Killed
176
0
Camps Cleared
0
939,514
Distance Traveled
898,228
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,370
488
53
5
0
165,620
0
W
Tiamat
6,095
554
65
6
0
178,849
3
W
Artio
5,485
499
17
2
0
216,039
0
L
Tsukuyomi
5,944
540
72
7
0
199,993
0
L
Chaac
5,458
496
33
3
0
196,782
0
L
Mercury
4,358
396
17
2
0
228,751
0
W
Danzaburou
7,821
711
87
8
0
191,631
2
L
Merlin
4,733
430
47
4
0
129,558
0
L
Yemoja
4,553
414
7
1
0
143,144
0
W
Cu Chulainn
5,874
534
47
4
0
187,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role