Player Matchup

Jormungandr
Jormungandr
Da_Silva_Sergio
Jormungandr
Level 98
God Stats
10W - 6L
1,558 SR
Queue Stats
273W - 294L
1,405 Elo+
Party 4
Chronos
Chronos
Smiter4000
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Xx_7ADRI7_xX0
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,411 Elo+
Party 1
Tiamat
Tiamat
alekay234
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 1
Arachne
Arachne
apenzeller1968
Arachne
Level 73
God Stats
2W - 2L
1,157 SR
Queue Stats
166W - 154L
1,433 Elo+
Party 4
Team Averages
Level 100
1,443 SR
1,435 Elo+

VS

Team Averages
Level 75
1,583 SR
1,460 Elo+
Poseidon
Poseidon
D1lldoSchwAggins
Poseidon
Level 40
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 10L
1,436 Elo+
Solo
Chernobog
Chernobog
NonNex_Of_Lexel
Chernobog
Level 102
God Stats
9W - 7L
1,585 SR
Queue Stats
554W - 565L
1,458 Elo+
Party 3
Cerberus
Cerberus
cYb3R_ddj23
Cerberus
Level 66
God Stats
34W - 30L
1,560 SR
Queue Stats
427W - 432L
1,467 Elo+
Party 3
Ao Kuang
Ao Kuang
king_of_mudbabys
Ao Kuang
Level 82
God Stats
3W - 5L
1,709 SR
Queue Stats
215W - 206L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-618479
Sun Wukong
Level 86
God Stats
3W - 5L
1,405 SR
Queue Stats
262W - 245L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Da_Silva_Sergio
Jormungandr
12
2 / 1 / 1
6,467
647
4,667
6,045
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Smiter4000
Chronos
11
3 / 0 / 3
6,341
634
4,598
4,607
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 6
5,392
539
5,094
3,671
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
alekay234
Tiamat
9
7 / 2 / 0
5,600
560
5,147
5,147
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 2
5,915
592
3,802
7,069
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,102
510
3,189
5,548
1,877
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
NonNex_Of_Lexel
Chernobog
8
1 / 4 / 1
4,958
496
2,603
7,180
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
cYb3R_ddj23
Cerberus
4
0 / 3 / 0
3,938
394
485
4,690
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 4 / 1
5,067
507
4,227
8,490
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
temp-618479
Sun Wukong
10
1 / 2 / 0
5,546
555
3,151
6,434
2,561
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
5
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jormungandr
Da_Silva_Sergio
Jormungandr
2
1
1
2.5
L
Chernobog
NonNex_Of_Lexel
Chernobog
1
4
1
0.38
W
Chronos
Smiter4000
Chronos
3
0
3
4.5
W
0
1
6
3
W
Tiamat
alekay234
Tiamat
7
2
0
3.5
W
4
1
2
5
L
Cerberus
cYb3R_ddj23
Cerberus
0
3
0
0
L
2
4
1
0.63
L
Sun Wukong
temp-618479
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
13,655
26,539
Taken
32,342
11,691
Mitigated
11,104
8,371
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,189
588
0
1,167
5,548
1,877
126
3,419
2,079
26,393
0
W
Jormungandr
Da_Silva_Sergio
Jormungandr
4,667
1,078
0
2,185
6,045
3,477
0
528
5,517
33,217
0
L
Chernobog
NonNex_Of_Lexel
Chernobog
2,603
754
0
1,246
7,180
2,099
0
4,805
1,816
0
25,016
W
Chronos
Smiter4000
Chronos
4,598
1,480
0
1,684
4,607
1,502
186
2,881
1,726
35,329
0
W
5,094
671
0
444
3,671
1,051
392
737
2,934
22,004
0
W
Tiamat
alekay234
Tiamat
5,147
1,452
0
1,528
5,147
2,991
234
822
4,325
19,681
0
W
3,802
2,289
0
2,530
7,069
2,670
0
2,933
4,136
0
27,911
L
Cerberus
cYb3R_ddj23
Cerberus
485
18
123
583
4,690
2,038
0
3,384
884
5,966
0
L
4,227
1,729
0
3,521
8,490
2,529
0
3,162
5,157
16,521
0
L
Sun Wukong
temp-618479
Sun Wukong
3,151
887
0
1,159
6,434
2,561
41
3,159
2,900
0
23,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
24,611
286
Minions Killed
227
0
Camps Cleared
0
929,899
Distance Traveled
868,035
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,102
510
57
6
0
171,865
1
W
Jormungandr
6,467
647
63
6
0
143,640
2
L
Chernobog
4,958
496
50
5
0
192,944
0
W
Chronos
6,341
634
75
8
0
189,135
4
W
Merlin
5,392
539
65
7
0
174,583
0
W
Tiamat
5,600
560
29
3
0
190,470
0
W
Arachne
5,915
592
54
5
0
232,071
1
L
Cerberus
3,938
394
15
2
0
132,732
0
L
Ao Kuang
5,067
507
38
4
0
185,371
0
L
Sun Wukong
5,546
555
67
7
0
185,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role