Player Matchup

Merlin
Merlin
Claymore047
Merlin
Level 29
God Stats
22W - 10L
1,711 SR
Queue Stats
35W - 30L
1,519 Elo+
Solo
Ra
Ra
Fabiös
Ra
Level 8
God Stats
1W - 1L
1,644 SR
Queue Stats
7W - 10L
1,220 Elo+
Party 1
Thor
Thor
NachoSlayer69
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,121 Elo+
Party 1
Osiris
Osiris
saaw1t
Osiris
Level 17
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 15L
1,227 Elo+
Party 1
Rama
Rama
vivalvi
Rama
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 73L
1,500 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,317 Elo+

VS

Team Averages
Level 37
1,418 SR
1,239 Elo+
Kali
Kali
DraakeVox
Kali
Level 8
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 2
Medusa
Medusa
MatasB1905
Medusa
Level 15
God Stats
8W - 17L
1,280 SR
Queue Stats
17W - 47L
1,186 Elo+
Party 3
Ares
Ares
SiiNn69
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Solo
Olorun
Olorun
SinOfPride2309
Olorun
Level 19
God Stats
4W - 9L
1,349 SR
Queue Stats
27W - 52L
1,267 Elo+
Party 3
Ah Puch
Ah Puch
Tamashi0626
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 5 / 25
13,047
1,186
18,219
10,869
4,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 25
11,995
1,090
14,587
12,201
4,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 25
12,027
1,093
10,426
15,758
6,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
saaw1t
Osiris
20
4 / 3 / 25
12,271
1,116
12,052
13,838
12,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
vivalvi
Rama
20
35 / 4 / 12
18,816
1,711
52,080
16,966
7,133
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
11 / 7 / 10
13,428
1,221
12,387
17,814
10,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
MatasB1905
Medusa
18
4 / 19 / 11
11,725
1,066
11,274
28,527
13,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
SiiNn69
Ares
19
2 / 13 / 13
11,865
1,079
13,385
25,533
29,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 7 / 15
12,343
1,122
14,326
20,966
9,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Tamashi0626
Ah Puch
18
4 / 7 / 11
12,134
1,103
14,191
21,218
9,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
85
53
Kills
25
25
Deaths
53
112
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
25
3.5
L
Kali
11
7
10
2.29
W
4
6
25
2.75
L
Medusa
MatasB1905
Medusa
4
19
11
0.5
W
5
7
25
2.5
L
Ares
SiiNn69
Ares
2
13
13
0.65
L
4
7
15
1.64
L
Ah Puch
Tamashi0626
Ah Puch
4
7
11
1.36
W
Osiris
saaw1t
Osiris
4
3
25
5.5
W
Rama
vivalvi
Rama
35
4
12
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,364
Damage
65,563
69,632
Taken
114,058
35,459
Mitigated
72,139
4,026
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,219
1,450
161
788
10,869
4,405
0
7,157
3,712
42,580
0
L
Kali
12,387
4,643
0
4,014
17,814
10,654
0
5,545
12,269
0
18,062
W
14,587
1,503
1,146
204
12,201
4,439
0
6,454
5,747
36,197
0
L
Medusa
MatasB1905
Medusa
11,274
5,366
0
330
28,527
13,041
0
8,500
20,027
0
24,152
W
10,426
2,634
0
0
15,758
6,737
0
9,615
6,143
0
18,450
L
Ares
SiiNn69
Ares
13,385
873
0
0
25,533
29,761
0
4,802
20,731
22,397
0
L
14,326
6,055
511
3,546
20,966
9,414
0
7,740
13,226
45,338
0
L
Ah Puch
Tamashi0626
Ah Puch
14,191
1,156
0
3,660
21,218
9,269
0
6,219
14,999
49,306
0
W
Osiris
saaw1t
Osiris
12,052
5,442
0
0
13,838
12,745
0
7,455
6,383
18
22,920
W
Rama
vivalvi
Rama
52,080
46,761
0
1,727
16,966
7,133
0
11,221
5,745
0
67,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,156
Gold Earned
61,495
172
Minions Killed
175
7
Camps Cleared
3
975,994
Distance Traveled
1,022,692
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,047
1,186
60
5
0
169,641
0
L
Kali
13,428
1,221
6
1
0
211,462
0
W
Ra
11,995
1,090
62
6
0
197,457
1
L
Medusa
11,725
1,066
25
2
2
192,448
0
W
Thor
12,027
1,093
11
1
1
169,583
3
L
Ares
11,865
1,079
8
1
0
205,163
0
L
Olorun
12,343
1,122
50
5
1
213,151
0
L
Ah Puch
12,134
1,103
86
8
0
200,468
0
W
Osiris
12,271
1,116
16
1
4
217,669
0
W
Rama
18,816
1,711
23
2
2
221,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role