Player Matchup

Izanami
Izanami
DoonieScout
Izanami
Level 16
God Stats
6W - 4L
1,567 SR
Queue Stats
10W - 9L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sgillardd
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,412 Elo+
Solo
Zeus
Zeus
TREking66
Zeus
Level 29
God Stats
2W - 3L
1,409 SR
Queue Stats
830W - 871L
1,406 Elo+
Solo
Nemesis
Nemesis
ih8pencils
Nemesis
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 38L
1,212 Elo+
Solo
Cthulhu
Cthulhu
jibrael
Cthulhu
Level 26
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,454 SR
1,409 Elo+

VS

Team Averages
Level 22
1,462 SR
1,440 Elo+
Merlin
Merlin
ComPoZite
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Missing_Child1
Tsukuyomi
Level 25
God Stats
16W - 15L
1,331 SR
Queue Stats
400W - 405L
1,445 Elo+
Solo
Ymir
Ymir
ley_hueca
Ymir
Level 27
God Stats
3W - 8L
1,467 SR
Queue Stats
65W - 63L
1,401 Elo+
Solo
Olorun
Olorun
prize_wreath9
Olorun
Level 10
God Stats
6W - 5L
1,420 SR
Queue Stats
41W - 60L
1,372 Elo+
Solo
Guan Yu
Guan Yu
soyunomar_
Guan Yu
Level 25
God Stats
20W - 17L
1,593 SR
Queue Stats
149W - 140L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoonieScout
Izanami
11
4 / 5 / 4
7,671
365
8,625
10,978
3,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Sgillardd
Cu Chulainn
12
1 / 10 / 2
7,515
358
7,379
17,925
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
13
1 / 11 / 1
8,650
412
6,825
16,192
4,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ih8pencils
Nemesis
11
0 / 12 / 2
7,234
344
4,822
14,578
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
jibrael
Cthulhu
13
5 / 4 / 4
8,481
404
12,896
19,161
9,890
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ComPoZite
Merlin
12
0 / 3 / 6
8,121
387
4,970
7,855
2,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Missing_Child1
Tsukuyomi
20
21 / 0 / 6
12,916
615
22,045
15,266
9,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
12
1 / 8 / 6
8,083
385
5,778
18,752
11,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 2 / 9
8,468
403
2,526
6,971
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
soyunomar_
Guan Yu
20
19 / 0 / 11
13,821
658
25,203
21,866
28,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
11
Kills
42
42
Deaths
13
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
ComPoZite
Merlin
0
3
6
1
L
Izanami
DoonieScout
Izanami
4
5
4
1.2
W
Tsukuyomi
Missing_Child1
Tsukuyomi
21
0
6
24
L
Cu Chulainn
Sgillardd
Cu Chulainn
1
10
2
0.2
L
Zeus
1
11
1
0.14
L
Nemesis
ih8pencils
Nemesis
0
12
2
0.08
L
Cthulhu
jibrael
Cthulhu
5
4
4
1.75
W
Ymir
1
8
6
0.5
W
1
2
9
2.75
W
Guan Yu
soyunomar_
Guan Yu
19
0
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,547
Damage
60,522
78,834
Taken
70,710
33,795
Mitigated
54,512
13,639
Healing
22,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ComPoZite
Merlin
4,970
1,024
324
1,120
7,855
2,556
1,762
3,944
3,911
34,534
0
L
Izanami
DoonieScout
Izanami
8,625
4,612
537
2,543
10,978
3,409
374
3,837
7,141
0
32,533
W
Tsukuyomi
Missing_Child1
Tsukuyomi
22,045
6,902
0
4,170
15,266
9,185
1,703
4,418
10,773
0
100,135
L
Cu Chulainn
Sgillardd
Cu Chulainn
7,379
2,362
0
1,647
17,925
11,924
0
1,220
16,705
5,824
26,827
L
Zeus
6,825
1,330
0
1,143
16,192
4,341
2,241
2,361
13,831
42,975
0
L
Nemesis
ih8pencils
Nemesis
4,822
2,155
0
1,917
14,578
4,231
0
1,711
12,867
0
34,459
L
Cthulhu
jibrael
Cthulhu
12,896
703
134
5,718
19,161
9,890
140
4,865
14,296
43,539
0
W
Ymir
5,778
974
1,465
2,029
18,752
11,926
548
4,360
14,325
19,249
0
W
2,526
1,059
787
1,299
6,971
2,419
1,167
4,591
2,380
17,468
0
W
Guan Yu
soyunomar_
Guan Yu
25,203
4,912
2,088
8,906
21,866
28,426
2,217
3,752
17,593
720
112,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
51,409
312
Minions Killed
437
0
Camps Cleared
0
1,543,157
Distance Traveled
1,874,503
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,121
387
58
3
0
335,303
1
L
Izanami
7,671
365
56
3
0
323,676
0
W
Tsukuyomi
12,916
615
146
7
0
425,413
0
L
Cu Chulainn
7,515
358
48
2
0
321,415
0
L
Zeus
8,650
412
85
4
0
254,817
1
L
Nemesis
7,234
344
62
3
0
306,902
0
L
Cthulhu
8,481
404
61
3
0
336,347
1
W
Ymir
8,083
385
20
1
0
315,588
9
W
Olorun
8,468
403
30
1
0
370,328
0
W
Guan Yu
13,821
658
183
9
0
427,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role