Player Matchup

Pele
Pele
Droyt
Pele
Level 65
God Stats
10W - 6L
1,745 SR
Queue Stats
210W - 221L
1,430 Elo+
Party 1
Cerberus
Cerberus
JohnathanHawk
Cerberus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 271L
1,537 Elo+
Party 1
Agni
Agni
KaasWorst8
Agni
Level 142
God Stats
5W - 12L
1,489 SR
Queue Stats
276W - 293L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Linoxmo
Sun Wukong
Level 84
God Stats
9W - 7L
1,477 SR
Queue Stats
239W - 212L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Vid0e
Cernunnos
Level 67
God Stats
42W - 12L
1,602 SR
Queue Stats
197W - 158L
1,522 Elo+
Solo
Team Averages
Level 92
1,562 SR
1,476 Elo+

VS

Team Averages
Level 84
1,373 SR
1,474 Elo+
Bellona
Bellona
Cabarga
Bellona
Level 62
God Stats
3W - 7L
1,430 SR
Queue Stats
52W - 63L
1,425 Elo+
Solo
Chiron
Chiron
Fuse88
Chiron
Level 66
God Stats
6W - 8L
1,491 SR
Queue Stats
146W - 142L
1,428 Elo+
Solo
Ares
Ares
Treerex555
Ares
Level 66
God Stats
4W - 4L
1,122 SR
Queue Stats
383W - 347L
1,468 Elo+
Solo
Janus
Janus
Vasterlor
Janus
Level 108
God Stats
6W - 12L
1,322 SR
Queue Stats
572W - 700L
1,460 Elo+
Solo
Hun Batz
Hun Batz
n3knights
Hun Batz
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 82L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Droyt
Pele
14
6 / 1 / 4
8,568
571
6,389
9,576
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
JohnathanHawk
Cerberus
13
3 / 4 / 12
8,406
560
5,902
14,217
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 3
8,610
574
6,097
7,724
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Linoxmo
Sun Wukong
15
8 / 0 / 1
9,303
620
9,022
9,594
6,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Vid0e
Cernunnos
13
6 / 1 / 7
8,388
559
9,018
8,709
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cabarga
Bellona
12
1 / 6 / 1
7,297
486
4,632
11,148
6,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Fuse88
Chiron
12
4 / 4 / 2
7,159
477
12,766
9,142
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 9 / 3
5,868
391
4,726
12,764
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Vasterlor
Janus
10
2 / 7 / 2
6,428
429
5,025
8,763
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
n3knights
Hun Batz
12
1 / 4 / 2
7,220
481
2,916
10,151
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
30
Kills
8
8
Deaths
30
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cabarga
Bellona
1
6
1
0.25
W
Pele
Droyt
Pele
6
1
4
8
L
Chiron
Fuse88
Chiron
4
4
2
1.25
W
Cerberus
JohnathanHawk
Cerberus
3
4
12
2.25
W
7
2
3
4.25
W
Sun Wukong
Linoxmo
Sun Wukong
8
0
1
8.5
L
0
9
3
0.17
L
Janus
Vasterlor
Janus
2
7
2
0.43
W
Cernunnos
Vid0e
Cernunnos
6
1
7
9.5
L
Hun Batz
n3knights
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
30,065
49,820
Taken
51,968
26,536
Mitigated
21,826
19,390
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cabarga
Bellona
4,632
1,043
0
1,776
11,148
6,191
390
479
10,669
0
36,944
W
Pele
Droyt
Pele
6,389
1,217
0
5,917
9,576
3,465
287
731
8,805
0
56,801
L
Chiron
Fuse88
Chiron
12,766
3,976
689
2,001
9,142
2,771
0
1,826
7,316
0
45,272
W
Cerberus
JohnathanHawk
Cerberus
5,902
118
0
4,880
14,217
9,746
24
2,547
11,572
31,666
0
W
6,097
452
0
2,056
7,724
2,591
640
3,239
4,203
46,767
0
W
Sun Wukong
Linoxmo
Sun Wukong
9,022
1,487
0
3,417
9,594
6,906
61
465
9,071
0
56,067
L
4,726
319
0
927
12,764
6,003
0
4,293
8,471
8,799
0
L
Janus
Vasterlor
Janus
5,025
92
0
750
8,763
2,543
255
2,787
5,976
26,349
0
W
Cernunnos
Vid0e
Cernunnos
9,018
4,340
0
3,120
8,709
3,828
210
2,233
6,418
0
50,840
L
Hun Batz
n3knights
Hun Batz
2,916
927
0
1,600
10,151
4,318
0
2,614
7,537
0
39,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
33,972
455
Minions Killed
274
0
Camps Cleared
0
1,470,461
Distance Traveled
1,362,031
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,297
486
80
5
0
257,996
7
W
Pele
8,568
571
93
6
0
313,819
2
L
Chiron
7,159
477
63
4
0
283,653
7
W
Cerberus
8,406
560
70
5
0
319,783
6
W
Agni
8,610
574
91
6
0
271,188
4
W
Sun Wukong
9,303
620
123
8
0
300,563
3
L
Ares
5,868
391
12
1
0
277,038
3
L
Janus
6,428
429
49
3
0
259,485
0
W
Cernunnos
8,388
559
78
5
0
265,108
1
L
Hun Batz
7,220
481
70
5
0
283,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role