Player Matchup

Baron Samedi
Baron Samedi
Truxae
Baron Samedi
Level 40
God Stats
17W - 3L
1,834 SR
Queue Stats
284W - 171L
1,633 Elo+
Party 2
Chaac
Chaac
Visssionary
Chaac
Level 62
God Stats
13W - 9L
1,589 SR
Queue Stats
207W - 171L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
thesaltylegend
Cernunnos
Level 90
God Stats
2W - 1L
1,665 SR
Queue Stats
61W - 61L
1,505 Elo+
Party 2
Team Averages
Level 64
1,696 SR
1,562 Elo+

VS

Team Averages
Level 17
1,512 SR
1,349 Elo+
Cerberus
Cerberus
HarrisHawk
Cerberus
Level 4
God Stats
2W - 7L
1,354 SR
Queue Stats
7W - 14L
1,344 Elo+
Party 1
Merlin
Merlin
K1LLER26154
Merlin
Level 22
God Stats
56W - 50L
1,509 SR
Queue Stats
146W - 185L
1,341 Elo+
Party 1
Bastet
Bastet
carcosa26711
Bastet
Level 25
God Stats
1W - 3L
1,673 SR
Queue Stats
63W - 92L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Truxae
Baron Samedi
16
7 / 2 / 7
11,935
746
17,676
12,918
9,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 9
10,788
674
8,628
14,755
14,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
thesaltylegend
Cernunnos
15
7 / 0 / 6
11,695
731
13,578
10,362
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarrisHawk
Cerberus
12
1 / 5 / 2
9,846
615
5,041
18,851
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
12
2 / 5 / 0
9,233
577
11,959
13,571
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
1 / 7 / 3
9,267
579
6,828
14,259
4,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
4
4
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HarrisHawk
Cerberus
1
5
2
0.4
L
Merlin
2
5
0
0.4
W
Baron Samedi
Truxae
Baron Samedi
7
2
7
5.25
W
3
2
9
3.75
L
Bastet
1
7
3
0.36
W
Cernunnos
thesaltylegend
Cernunnos
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
23,828
38,035
Taken
46,681
27,477
Mitigated
25,493
15,935
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HarrisHawk
Cerberus
5,041
136
1,650
4,934
18,851
15,701
0
6,052
12,024
28,499
0
L
Merlin
11,959
335
0
2,585
13,571
4,853
0
6,435
6,618
49,418
0
W
Baron Samedi
Truxae
Baron Samedi
17,676
842
1,822
5,939
12,918
9,038
405
6,430
6,488
58,984
0
W
8,628
990
0
3,955
14,755
14,802
88
6,183
8,572
0
36,576
L
Bastet
6,828
2,159
0
0
14,259
4,939
0
4,013
9,860
0
21,825
W
Cernunnos
thesaltylegend
Cernunnos
13,578
7,108
0
4,219
10,362
3,637
2,145
4,530
5,832
0
71,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
28,346
237
Minions Killed
172
0
Camps Cleared
0
921,766
Distance Traveled
928,614
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,846
615
77
5
0
303,698
0
L
Merlin
9,233
577
63
4
0
283,643
3
W
Baron Samedi
11,935
746
82
5
0
292,401
4
W
Chaac
10,788
674
55
3
0
340,031
0
L
Bastet
9,267
579
32
2
0
341,273
2
W
Cernunnos
11,695
731
100
6
0
289,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role