Player Matchup

Mercury
Mercury
CrisJunior2015
Mercury
Level 36
God Stats
1W - 7L
1,139 SR
Queue Stats
331W - 348L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
Eduardocq0705
Hou Yi
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
22W - 25L
1,352 Elo+
Party 1
Ymir
Ymir
Juzito
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
giusseppe112
Achilles
Level 21
God Stats
7W - 7L
1,441 SR
Queue Stats
22W - 24L
1,408 Elo+
Solo
Nu Wa
Nu Wa
joafran06
Nu Wa
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 105L
1,414 Elo+
Solo
Team Averages
Level 22
1,372 SR
1,412 Elo+

VS

Team Averages
Level 16
1,526 SR
1,457 Elo+
Odin
Odin
Agustin463
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ChavesdoOitooo
Cupid
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,176 Elo+
Solo
Hel
Hel
HelSeK
Hel
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
XTakasheX
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
romano4170
Mercury
Level 37
God Stats
9W - 6L
1,630 SR
Queue Stats
22W - 29L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,218
401
1,396
4,369
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 7 / 2
6,496
500
3,896
9,538
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Juzito
Ymir
9
3 / 6 / 3
5,836
449
3,716
8,574
5,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
giusseppe112
Achilles
11
1 / 2 / 0
6,769
521
6,641
9,024
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
joafran06
Nu Wa
9
0 / 6 / 0
5,688
438
2,802
7,085
2,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,444
496
2,880
8,594
4,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 5
7,994
615
5,923
5,463
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
HelSeK
Hel
13
4 / 0 / 6
7,939
611
6,595
5,456
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
XTakasheX
Cabrakan
9
3 / 6 / 6
6,756
520
3,086
8,704
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
romano4170
Mercury
14
8 / 1 / 3
8,177
629
6,099
7,446
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
21
22
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
5
2
5
3.75
L
0
1
0
0
L
5
7
2
0.86
W
Hel
HelSeK
Hel
4
0
6
7
L
Ymir
Juzito
Ymir
3
6
3
0.75
W
Cabrakan
XTakasheX
Cabrakan
3
6
6
1
L
Achilles
giusseppe112
Achilles
1
2
0
0.5
L
Nu Wa
joafran06
Nu Wa
0
6
0
0
W
Mercury
romano4170
Mercury
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
24,583
38,590
Taken
35,663
17,142
Mitigated
17,488
5,931
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,880
1,344
0
3,170
8,594
4,557
175
835
7,759
0
21,575
W
5,923
3,393
155
2,680
5,463
1,778
2,990
1,102
4,361
0
37,912
L
1,396
546
0
250
4,369
1,084
0
330
4,039
0
21,157
L
3,896
2,641
0
925
9,538
2,897
0
2,306
7,232
0
22,275
W
Hel
HelSeK
Hel
6,595
1,010
468
3,045
5,456
1,674
1,621
2,048
3,408
44,923
0
L
Ymir
Juzito
Ymir
3,716
937
0
376
8,574
5,823
0
2,515
6,038
12,917
0
W
Cabrakan
XTakasheX
Cabrakan
3,086
801
0
609
8,704
6,813
512
1,934
6,770
17,234
0
L
Achilles
giusseppe112
Achilles
6,641
1,181
0
3,649
9,024
5,237
0
690
7,959
2,785
27,471
L
Nu Wa
joafran06
Nu Wa
2,802
629
222
509
7,085
2,101
111
3,840
3,245
25,065
0
W
Mercury
romano4170
Mercury
6,099
3,795
0
200
7,446
2,666
0
1,700
5,746
0
49,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
37,310
196
Minions Killed
323
0
Camps Cleared
0
1,051,178
Distance Traveled
1,253,219
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,444
496
38
3
0
261,380
0
W
Cupid
7,994
615
74
6
0
218,091
2
L
Mercury
5,218
401
49
4
0
181,295
3
L
Hou Yi
6,496
500
36
3
0
177,130
0
W
Hel
7,939
611
111
9
0
247,365
0
L
Ymir
5,836
449
19
1
0
230,780
1
W
Cabrakan
6,756
520
26
2
0
221,610
0
L
Achilles
6,769
521
51
4
0
249,762
1
L
Nu Wa
5,688
438
41
3
0
212,211
3
W
Mercury
8,177
629
74
6
0
304,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role