Player Matchup

Cerberus
Cerberus
Kell3r7_201
Cerberus
Level 86
God Stats
13W - 17L
1,492 SR
Queue Stats
52W - 99L
1,312 Elo+
Solo
Loki
Loki
Tropzah
Loki
Level 142
God Stats
2W - 2L
1,774 SR
Queue Stats
73W - 51L
1,741 Elo+
Party 1
Zhong Kui
Zhong Kui
Whooptzy
Zhong Kui
Level 108
God Stats
1W - 0L
1,777 SR
Queue Stats
34W - 27L
1,682 Elo+
Party 1
Team Averages
Level 112
1,681 SR
1,579 Elo+

VS

Team Averages
Level 120
1,323 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MZEN_AL_AMAZING
Ra
Level 135
God Stats
4W - 8L
1,217 SR
Queue Stats
226W - 205L
1,610 Elo+
Solo
Hachiman
Hachiman
SiilentDeath07
Hachiman
Level 108
God Stats
8W - 9L
1,253 SR
Queue Stats
250W - 450L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kell3r7_201
Cerberus
10
0 / 3 / 13
8,064
733
3,547
13,398
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Tropzah
Loki
12
8 / 0 / 7
9,158
833
8,623
6,922
3,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Whooptzy
Zhong Kui
13
8 / 0 / 7
9,116
829
10,451
8,593
6,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 4 / 0
7,407
673
9,773
10,630
6,928
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 5 / 1
6,859
624
5,341
6,989
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
8
0 / 7 / 2
6,474
589
5,535
9,308
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
W
Cerberus
Kell3r7_201
Cerberus
0
3
13
2.17
L
0
5
1
0.1
L
Hachiman
0
7
2
0.14
W
Loki
Tropzah
Loki
8
0
7
11.5
W
Zhong Kui
Whooptzy
Zhong Kui
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
20,649
28,913
Taken
26,927
21,239
Mitigated
12,014
11,150
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,773
1,823
156
2,945
10,630
6,928
42
7,470
3,160
0
26,131
W
Cerberus
Kell3r7_201
Cerberus
3,547
322
340
3,798
13,398
11,569
250
1,850
11,336
7,927
0
L
5,341
535
740
1,582
6,989
2,219
0
3,304
3,685
31,867
0
L
Hachiman
5,535
2,898
0
566
9,308
2,867
224
3,292
6,016
0
16,361
W
Loki
Tropzah
Loki
8,623
1,194
0
2,161
6,922
3,238
0
1,042
5,729
0
32,325
W
Zhong Kui
Whooptzy
Zhong Kui
10,451
1,367
0
4,851
8,593
6,432
1,131
1,895
6,494
43,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
20,740
132
Minions Killed
128
0
Camps Cleared
0
566,430
Distance Traveled
495,532
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,407
673
42
4
0
182,445
0
W
Cerberus
8,064
733
7
1
0
175,781
0
L
Ra
6,859
624
63
6
0
161,989
0
L
Hachiman
6,474
589
23
2
0
151,098
0
W
Loki
9,158
833
47
4
0
202,771
2
W
Zhong Kui
9,116
829
78
7
0
187,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role