Player Matchup

Merlin
Merlin
BlattSieger
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Deathtrap1007
Set
Level 17
God Stats
9W - 12L
1,477 SR
Queue Stats
19W - 28L
1,374 Elo+
Solo
Ullr
Ullr
Hadex4500
Ullr
Level 29
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
R3L3NTL3ZZ
Sobek
Level 67
God Stats
0W - 2L
1,274 SR
Queue Stats
90W - 125L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
TiltedTowers396
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,651 Elo+
Party 2
Team Averages
Level 25
1,450 SR
1,488 Elo+

VS

Team Averages
Level 11
1,422 SR
1,474 Elo+
Bellona
Bellona
PingsJungler
Bellona
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Quripto
Sylvanus
Level 7
God Stats
2W - 2L
1,164 SR
Queue Stats
4W - 6L
1,335 Elo+
Solo
Izanami
Izanami
SaltyP3anuts
Izanami
Level 28
God Stats
27W - 29L
1,446 SR
Queue Stats
87W - 90L
1,488 Elo+
Solo
Cabrakan
Cabrakan
SlashWhen
Cabrakan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 3
Merlin
Merlin
drunkpotatoe
Merlin
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
538W - 552L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 7 / 2
4,601
383
733
5,240
1,453
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,123
427
1,421
8,168
2,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
9
2 / 7 / 0
5,721
477
1,002
7,150
2,225
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
9
1 / 3 / 2
5,963
497
1,640
8,984
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
TiltedTowers396
Jormungandr
10
2 / 5 / 2
6,011
501
5,799
8,563
5,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PingsJungler
Bellona
14
10 / 1 / 0
9,324
777
7,684
9,442
7,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Quripto
Sylvanus
9
2 / 1 / 7
6,470
539
2,692
5,077
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SaltyP3anuts
Izanami
12
2 / 1 / 3
7,117
593
3,008
6,926
2,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
SlashWhen
Cabrakan
13
7 / 1 / 1
7,815
651
4,435
6,245
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
12
4 / 1 / 9
7,517
626
8,247
3,976
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
25
25
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
2
0.14
L
0
3
0
0
L
Ullr
2
7
0
0.29
W
Bellona
PingsJungler
Bellona
10
1
0
10
W
Sylvanus
Quripto
Sylvanus
2
1
7
5.5
L
Sobek
1
3
2
0.67
W
Izanami
SaltyP3anuts
Izanami
2
1
3
3.5
W
Cabrakan
SlashWhen
Cabrakan
7
1
1
7.5
L
Jormungandr
TiltedTowers396
Jormungandr
2
5
2
0.6
W
Merlin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
26,066
38,105
Taken
31,666
16,533
Mitigated
18,962
5,400
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
733
422
0
0
5,240
1,453
529
2,983
2,123
2,942
0
L
1,421
217
0
881
8,168
2,391
0
2,357
5,781
0
21,790
L
Ullr
1,002
829
642
535
7,150
2,225
0
3,565
3,261
0
10,114
W
Bellona
PingsJungler
Bellona
7,684
4,012
0
3,093
9,442
7,136
1,900
2,736
6,706
0
48,038
W
Sylvanus
Quripto
Sylvanus
2,692
769
1,714
2,626
5,077
3,898
949
1,984
3,093
10,207
0
L
Sobek
1,640
375
147
1,725
8,984
5,312
120
3,733
5,063
11,165
0
W
Izanami
SaltyP3anuts
Izanami
3,008
2,476
0
2,934
6,926
2,210
2,348
2,013
4,913
0
52,006
W
Cabrakan
SlashWhen
Cabrakan
4,435
684
0
3,640
6,245
4,074
0
714
5,531
41,962
0
L
Jormungandr
TiltedTowers396
Jormungandr
5,799
1,306
0
1,470
8,563
5,152
1,010
2,008
6,503
30,766
0
W
Merlin
8,247
1,185
0
0
3,976
1,644
938
725
3,251
36,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
38,243
147
Minions Killed
383
0
Camps Cleared
0
939,142
Distance Traveled
1,044,137
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,601
383
5
0
0
139,095
0
L
Set
5,123
427
46
4
0
197,595
1
L
Ullr
5,721
477
27
2
0
210,804
2
W
Bellona
9,324
777
109
9
0
225,525
2
W
Sylvanus
6,470
539
18
2
0
206,176
2
L
Sobek
5,963
497
16
1
0
218,971
0
W
Izanami
7,117
593
101
8
0
158,468
2
W
Cabrakan
7,815
651
84
7
0
229,724
3
L
Jormungandr
6,011
501
53
4
0
172,677
1
W
Merlin
7,517
626
71
6
0
224,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role