Player Matchup

The Morrigan
The Morrigan
AfricanRuler
The Morrigan
Level 24
God Stats
10W - 4L
1,609 SR
Queue Stats
302W - 177L
1,582 Elo+
Solo
Fenrir
Fenrir
AntiPMS
Fenrir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Janlord
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo
Nemesis
Nemesis
TROLLorNOOB
Nemesis
Level 18
God Stats
4W - 3L
1,518 SR
Queue Stats
77W - 53L
1,585 Elo+
Solo
Chang'e
Chang'e
WinterJus
Chang'e
Level 24
God Stats
1W - 2L
1,825 SR
Queue Stats
183W - 144L
1,571 Elo+
Solo
Team Averages
Level 15
1,590 SR
1,495 Elo+

VS

Team Averages
Level 20
1,578 SR
1,574 Elo+
Ymir
Ymir
Akumagetsu
Ymir
Level 29
God Stats
33W - 26L
1,615 SR
Queue Stats
99W - 89L
1,594 Elo+
Solo
Izanami
Izanami
Doibs92
Izanami
Level 29
God Stats
13W - 11L
1,567 SR
Queue Stats
94W - 97L
1,537 Elo+
Solo
Nox
Nox
IckyYoung
Nox
Level 12
God Stats
2W - 2L
1,764 SR
Queue Stats
8W - 7L
1,696 Elo+
Solo
Cabrakan
Cabrakan
figgledebub
Cabrakan
Level 25
God Stats
21W - 23L
1,652 SR
Queue Stats
26W - 24L
1,640 Elo+
Solo
Bellona
Bellona
峡谷杀神龙少
Bellona
Level 4
God Stats
0W - 3L
1,290 SR
Queue Stats
3W - 11L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AfricanRuler
The Morrigan
17
10 / 0 / 2
10,764
598
11,406
8,546
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
AntiPMS
Fenrir
17
5 / 2 / 5
9,772
543
8,088
12,260
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Janlord
Rama
4
0 / 3 / 2
5,769
321
70
2,280
663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
TROLLorNOOB
Nemesis
17
1 / 3 / 1
9,701
539
9,028
13,898
9,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WinterJus
Chang'e
17
8 / 1 / 5
10,200
567
11,836
9,160
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,621
479
5,960
11,513
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Doibs92
Izanami
14
0 / 8 / 2
8,399
467
2,906
14,489
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 8 / 1
7,374
410
2,028
11,538
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
figgledebub
Cabrakan
15
4 / 3 / 0
9,082
505
7,057
13,034
10,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
5,491
305
362
2,330
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
24
Kills
6
9
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AfricanRuler
The Morrigan
10
0
2
11
L
2
3
1
0.83
W
Fenrir
AntiPMS
Fenrir
5
2
5
3.75
L
Izanami
Doibs92
Izanami
0
8
2
0.13
L
0
8
1
0.06
W
Rama
Janlord
Rama
0
3
2
0.33
W
Nemesis
TROLLorNOOB
Nemesis
1
3
1
0.5
W
Chang'e
WinterJus
Chang'e
8
1
5
10.5
L
Cabrakan
figgledebub
Cabrakan
4
3
0
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
18,313
46,144
Taken
52,904
27,091
Mitigated
24,048
19,561
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AfricanRuler
The Morrigan
11,406
1,754
0
667
8,546
3,539
144
2,898
5,648
75,187
736
L
5,960
2,326
0
4,072
11,513
4,620
204
5,701
5,534
43,425
0
W
Fenrir
AntiPMS
Fenrir
8,088
1,707
0
7,032
12,260
5,473
0
2,538
9,722
0
73,458
L
Izanami
Doibs92
Izanami
2,906
1,698
0
3,078
14,489
4,010
964
9,197
4,738
0
55,004
L
2,028
40
0
426
11,538
4,332
150
3,600
7,741
37,965
0
W
Rama
Janlord
Rama
70
70
0
51
2,280
663
0
1,177
1,103
0
1,919
W
Nemesis
TROLLorNOOB
Nemesis
9,028
3,796
0
5,340
13,898
9,188
2,400
6,593
7,305
0
64,592
W
Chang'e
WinterJus
Chang'e
11,836
1,868
1,462
5,009
9,160
8,228
354
1,839
7,321
58,088
0
L
Cabrakan
figgledebub
Cabrakan
7,057
790
0
3,998
13,034
10,011
495
1,583
11,427
53,769
0
L
362
261
0
50
2,330
1,075
0
1,265
958
0
4,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
38,967
467
Minions Killed
400
0
Camps Cleared
0
1,436,531
Distance Traveled
1,297,710
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,764
598
132
7
0
350,952
5
L
Ymir
8,621
479
81
5
0
343,519
2
W
Fenrir
9,772
543
112
6
0
360,855
0
L
Izanami
8,399
467
98
5
0
273,736
3
L
Nox
7,374
410
90
5
0
281,671
0
W
Rama
5,769
321
0
0
0
63,671
1
W
Nemesis
9,701
539
126
7
0
335,800
4
W
Chang'e
10,200
567
97
5
0
325,253
3
L
Cabrakan
9,082
505
118
7
0
282,942
0
L
Bellona
5,491
305
13
1
0
115,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role