Player Matchup

Ymir
Ymir
HagelTheBagel
Ymir
Level 17
God Stats
3W - 2L
1,734 SR
Queue Stats
25W - 28L
1,467 Elo+
Party 1
Ra
Ra
Marquinhoos_mm
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,505 Elo+
Solo
Ne Zha
Ne Zha
NeonKerm
Ne Zha
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
365W - 314L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
Pshoo
Danzaburou
Level 78
God Stats
11W - 16L
1,306 SR
Queue Stats
231W - 192L
1,629 Elo+
Party 1
Tiamat
Tiamat
TigerstripesX4
Tiamat
Level 67
God Stats
10W - 20L
1,429 SR
Queue Stats
61W - 59L
1,496 Elo+
Party 1
Team Averages
Level 64
1,494 SR
1,539 Elo+

VS

Team Averages
Level 92
1,702 SR
1,642 Elo+
King Arthur
King Arthur
CHAOSxVIRAL
King Arthur
Level 132
God Stats
3W - 5L
1,791 SR
Queue Stats
287W - 264L
1,576 Elo+
Party 2
Freya
Freya
Kur0Wei
Freya
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
360W - 176L
1,870 Elo+
Solo
Cthulhu
Cthulhu
Pablobob18
Cthulhu
Level 17
God Stats
29W - 12L
1,683 SR
Queue Stats
48W - 35L
1,571 Elo+
Party 2
Loki
Loki
TWOFACEMONEY
Loki
Level 146
God Stats
46W - 21L
1,818 SR
Queue Stats
238W - 190L
1,593 Elo+
Party 2
Pele
Pele
ViralsAJoke
Pele
Level 125
God Stats
7W - 0L
1,715 SR
Queue Stats
248W - 223L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,449
556
711
3,550
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,997
500
1,591
2,596
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
NeonKerm
Ne Zha
7
1 / 2 / 2
4,478
560
2,385
5,742
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Pshoo
Danzaburou
9
4 / 2 / 0
5,041
630
4,198
5,374
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,450
556
890
3,151
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHAOSxVIRAL
King Arthur
9
1 / 1 / 1
5,017
627
2,253
5,408
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Kur0Wei
Freya
8
1 / 1 / 2
4,611
576
2,466
3,409
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Pablobob18
Cthulhu
6
1 / 2 / 4
4,137
517
1,745
3,990
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 0 / 0
5,344
668
4,316
3,860
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 1
4,888
611
1,923
5,185
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
9
9
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CHAOSxVIRAL
King Arthur
1
1
1
1.5
L
0
2
3
0.75
W
Freya
Kur0Wei
Freya
1
1
2
2
L
0
1
1
0.5
L
Ne Zha
NeonKerm
Ne Zha
1
2
2
1
W
Cthulhu
Pablobob18
Cthulhu
1
2
4
1.5
L
Danzaburou
Pshoo
Danzaburou
4
2
0
2
W
4
0
0
4
L
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,775
Damage
12,703
20,413
Taken
21,852
6,110
Mitigated
7,274
7,142
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CHAOSxVIRAL
King Arthur
2,253
57
0
3,072
5,408
2,601
333
1,444
3,817
0
24,875
L
711
286
0
822
3,550
1,196
0
1,380
2,145
6,175
0
W
Freya
Kur0Wei
Freya
2,466
565
0
1,796
3,409
849
0
157
3,252
24,133
0
L
1,591
221
41
951
2,596
1,098
0
0
2,421
13,136
0
L
Ne Zha
NeonKerm
Ne Zha
2,385
869
0
2,644
5,742
1,438
0
591
5,076
0
16,689
W
Cthulhu
Pablobob18
Cthulhu
1,745
283
0
374
3,990
1,537
0
302
3,688
6,787
0
L
Danzaburou
Pshoo
Danzaburou
4,198
1,752
0
2,102
5,374
1,153
0
2,044
3,184
0
29,081
W
4,316
1,526
0
584
3,860
1,047
0
830
2,859
0
22,365
L
890
95
0
582
3,151
1,225
377
0
3,151
18,377
0
W
1,923
475
0
2,572
5,185
1,240
0
141
5,044
0
21,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,415
Gold Earned
23,997
186
Minions Killed
220
0
Camps Cleared
0
721,589
Distance Traveled
795,857
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,017
627
57
7
0
158,172
1
L
Ymir
4,449
556
11
1
0
158,498
2
W
Freya
4,611
576
55
7
0
142,819
1
L
Ra
3,997
500
26
3
0
89,191
1
L
Ne Zha
4,478
560
40
5
0
176,752
1
W
Cthulhu
4,137
517
14
2
0
162,984
2
L
Danzaburou
5,041
630
55
7
0
143,866
3
W
Loki
5,344
668
45
6
0
172,107
2
L
Tiamat
4,450
556
54
7
0
153,282
2
W
Pele
4,888
611
49
6
0
159,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role