Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
Can Of Tetley
Khepri
Platinum I
Level 108
God Stats
15W - 12L
1,668 SR
Queue Stats
270W - 267L
1,821 MMR
Party 2
Chang'e
Chang'e
Platinum V
Repliees
Chang'e
Platinum V
Level 56
God Stats
19W - 12L
1,540 SR
Queue Stats
139W - 125L
1,733 MMR
Party 4
Izanami
Izanami
Platinum V
vStuckZ
Izanami
Platinum V
Level 128
God Stats
7W - 4L
1,808 SR
Queue Stats
329W - 302L
1,797 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 88
1,603 SR
1,670 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,501 SR
1,763 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Rtic_Kong
Xing Tian
Platinum V
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
57W - 51L
1,738 MMR
Party 3
Tiamat
Tiamat
Gold II
The_Lying_Llama
Tiamat
Gold II
Level 143
God Stats
5W - 6L
1,580 SR
Queue Stats
56W - 41L
1,846 MMR
Solo
Fenrir
Fenrir
Platinum II
Varuxy
Fenrir
Platinum II
Level 112
God Stats
65W - 57L
1,679 SR
Queue Stats
374W - 369L
1,892 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
jayeltringham
Ah Muzen Cab
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,837 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 7 / 5
16,176
647
23,031
27,104
16,989
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
 
Eset
19
2 / 5 / 5
12,878
515
8,198
9,775
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 9
11,682
467
5,885
21,202
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Repliees
Chang'e
17
2 / 2 / 6
12,051
482
9,443
8,943
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
vStuckZ
Izanami
20
4 / 1 / 7
14,899
596
16,337
17,767
9,427
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeSetDanzaburouCu ChulainnApollo

VS

Bans
Guan YuAthenaGebSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
5 / 3 / 5
12,579
503
9,451
15,963
20,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Rtic_Kong
Xing Tian
16
0 / 3 / 8
9,042
362
6,761
16,829
11,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 3 / 9
11,876
475
13,771
14,462
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Varuxy
Fenrir
18
10 / 8 / 1
12,131
485
12,451
23,031
14,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
jayeltringham
Ah Muzen Cab
20
1 / 5 / 2
12,628
505
11,926
16,159
6,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
22
Kills
18
18
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
7
5
2.21
W
Eset
 
Eset
2
5
5
0.9
L
Cabrakan
 
Cabrakan
5
3
5
2.5
W
1
3
9
1.83
W
Chang'e
Repliees
Chang'e
2
2
6
2.5
L
Xing Tian
Rtic_Kong
Xing Tian
0
3
8
1.33
L
2
3
9
2.17
L
Fenrir
Varuxy
Fenrir
10
8
1
1.31
L
Ah Muzen Cab
jayeltringham
Ah Muzen Cab
1
5
2
0.4
W
Izanami
vStuckZ
Izanami
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,894
Damage
54,360
84,791
Taken
86,444
63,398
Mitigated
64,190
29,324
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
23,031
13,278
0
5,328
27,104
16,989
568
9,264
17,840
0
141,243
W
Eset
 
Eset
8,198
303
2,377
2,562
9,775
4,438
1,256
5,849
3,926
91,288
0
L
Cabrakan
 
Cabrakan
9,451
650
0
3,804
15,963
20,451
42
5,389
10,455
67,789
0
W
5,885
229
0
3,452
21,202
24,669
174
9,453
11,749
34,468
0
W
Chang'e
Repliees
Chang'e
9,443
865
4,277
4,319
8,943
7,875
357
2,589
6,354
61,648
0
L
Xing Tian
Rtic_Kong
Xing Tian
6,761
475
687
3,266
16,829
11,998
33
6,133
10,506
30,041
0
L
13,771
1,091
0
4,032
14,462
10,322
928
4,490
9,792
98,875
0
L
Fenrir
Varuxy
Fenrir
12,451
3,597
0
8,005
23,031
14,911
544
5,069
17,855
0
82,563
L
Ah Muzen Cab
jayeltringham
Ah Muzen Cab
11,926
3,564
0
3,227
16,159
6,508
297
1,849
14,310
0
122,177
W
Izanami
vStuckZ
Izanami
16,337
12,080
0
7,009
17,767
9,427
4,019
5,539
12,228
0
140,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,686
Gold Earned
58,256
774
Minions Killed
692
0
Camps Cleared
0
2,409,012
Distance Traveled
2,263,797
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,176
647
183
7
0
533,374
0
W
Eset
12,878
515
173
7
0
477,447
6
L
Cabrakan
12,579
503
147
6
0
458,860
1
W
Khepri
11,682
467
42
2
0
527,931
8
W
Chang'e
12,051
482
101
4
0
424,930
1
L
Xing Tian
9,042
362
14
1
0
466,655
0
L
Tiamat
11,876
475
189
8
0
490,762
6
L
Fenrir
12,131
485
119
5
0
436,762
4
L
Ah Muzen Cab
12,628
505
223
9
0
410,758
2
W
Izanami
14,899
596
275
11
0
445,330
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role