Player Matchup

Merlin
Merlin
AZURE7STAR
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KUMBA5
Neith
Level 2
God Stats
1W - 3L
1,764 SR
Queue Stats
1W - 3L
1,731 Elo+
Solo
Pele
Pele
Marcoug_0519
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,367 Elo+
Solo
Geb
Geb
Reviahel
Geb
Level 29
God Stats
16W - 12L
1,690 SR
Queue Stats
69W - 72L
1,407 Elo+
Party 1
Ra
Ra
albertico300
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,433 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,488 Elo+

VS

Team Averages
Level 23
1,541 SR
1,383 Elo+
Ares
Ares
DarthVesskel
Ares
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 197L
1,417 Elo+
Solo
Thanatos
Thanatos
NicoDam-Play
Thanatos
Level 23
God Stats
10W - 11L
1,436 SR
Queue Stats
48W - 78L
1,294 Elo+
Solo
Medusa
Medusa
TreePlant
Medusa
Level 29
God Stats
3W - 4L
1,698 SR
Queue Stats
51W - 52L
1,532 Elo+
Solo
Raijin
Raijin
ceasarsalad04
Raijin
Level 12
God Stats
5W - 6L
1,430 SR
Queue Stats
113W - 143L
1,130 Elo+
Solo
Hades
Hades
onallah
Hades
Level 25
God Stats
84W - 66L
1,641 SR
Queue Stats
204W - 224L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AZURE7STAR
Merlin
12
3 / 8 / 6
8,001
445
11,985
12,064
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
KUMBA5
Neith
12
2 / 5 / 3
8,033
446
5,138
8,073
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 5 / 4
9,318
518
9,627
14,038
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 6
6,522
362
5,819
14,923
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
7,183
399
1,225
4,125
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
9,041
502
7,532
13,581
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
NicoDam-Play
Thanatos
14
0 / 5 / 1
8,285
460
2,330
11,391
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
TreePlant
Medusa
15
11 / 3 / 4
10,181
566
12,662
12,393
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 2
8,610
478
6,052
4,997
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
onallah
Hades
16
8 / 3 / 7
10,340
574
13,992
15,205
8,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
15
Kills
24
24
Deaths
15
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
AZURE7STAR
Merlin
3
8
6
0.75
W
2
3
12
2.67
L
Neith
KUMBA5
Neith
2
5
3
0.7
L
8
5
4
2
W
Thanatos
NicoDam-Play
Thanatos
0
5
1
0.1
L
1
5
6
0.8
W
Medusa
TreePlant
Medusa
11
3
4
4.33
L
1
1
2
2
W
3
1
2
4
W
Hades
onallah
Hades
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
42,568
53,223
Taken
57,567
23,496
Mitigated
31,258
9,205
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AZURE7STAR
Merlin
11,985
1,025
380
2,041
12,064
4,372
58
7,494
4,520
38,592
0
W
7,532
688
0
1,582
13,581
12,085
190
4,276
8,802
26,733
0
L
Neith
KUMBA5
Neith
5,138
2,037
0
1,614
8,073
2,770
910
3,525
4,536
0
28,103
L
9,627
2,874
0
3,601
14,038
4,968
198
4,105
9,911
0
49,431
W
Thanatos
NicoDam-Play
Thanatos
2,330
514
0
6,955
11,391
4,593
1,250
2,962
8,128
0
47,504
L
5,819
124
0
434
14,923
10,234
0
9,504
5,309
15,768
0
W
Medusa
TreePlant
Medusa
12,662
5,555
0
4,173
12,393
4,707
2,045
2,658
9,507
0
49,943
L
1,225
141
6
1,129
4,125
1,152
0
2,458
1,371
29,785
0
W
6,052
405
0
750
4,997
1,733
1,500
1,624
3,244
42,574
0
W
Hades
onallah
Hades
13,992
2,111
436
8,016
15,205
8,140
917
5,751
8,857
63,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
46,457
282
Minions Killed
427
0
Camps Cleared
0
1,297,682
Distance Traveled
1,593,495
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,001
445
64
4
0
221,295
0
W
Ares
9,041
502
34
2
0
360,128
2
L
Neith
8,033
446
53
3
0
268,879
1
L
Pele
9,318
518
88
5
0
324,692
2
W
Thanatos
8,285
460
87
5
0
325,641
1
L
Geb
6,522
362
12
1
0
315,198
0
W
Medusa
10,181
566
83
5
0
312,380
1
L
Ra
7,183
399
65
4
0
167,618
2
W
Raijin
8,610
478
83
5
0
301,655
1
W
Hades
10,340
574
140
8
0
293,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role