Player Matchup

Artemis
Artemis
JollyOldChap
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 2
Agni
Agni
ShimpansApan
Agni
Level 35
God Stats
1W - 3L
1,168 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 2
Ymir
Ymir
snuskmumriken69
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 2
Team Averages
Level 14
1,389 SR
1,239 Elo+

VS

Team Averages
Level 42
1,487 SR
1,506 Elo+
Merlin
Merlin
Hranolek101
Merlin
Level 18
God Stats
3W - 2L
1,419 SR
Queue Stats
34W - 40L
1,432 Elo+
Party 1
Bacchus
Bacchus
PanPedo
Bacchus
Level 104
God Stats
5W - 2L
1,780 SR
Queue Stats
214W - 150L
1,586 Elo+
Party 1
Rama
Rama
Wxzrd
Rama
Level 4
God Stats
5W - 4L
1,263 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JollyOldChap
Artemis
10
2 / 10 / 3
7,617
692
6,884
10,199
3,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 5 / 1
8,237
749
4,003
6,232
2,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 3
6,864
624
3,874
15,354
11,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 2 / 13
8,620
784
8,258
5,467
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PanPedo
Bacchus
12
7 / 2 / 11
9,629
875
6,252
10,887
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
Wxzrd
Rama
13
11 / 1 / 7
9,649
877
11,828
7,102
2,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
22
22
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
13
5.25
L
Artemis
JollyOldChap
Artemis
2
10
3
0.35
W
Bacchus
PanPedo
Bacchus
7
2
11
6.25
L
3
5
1
0.7
W
Rama
Wxzrd
Rama
11
1
7
14.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
26,338
31,785
Taken
23,456
16,780
Mitigated
13,865
1,385
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,258
320
0
0
5,467
1,896
807
2,070
3,397
33,629
0
L
Artemis
JollyOldChap
Artemis
6,884
4,500
0
316
10,199
3,654
0
5,073
5,126
0
14,231
W
Bacchus
PanPedo
Bacchus
6,252
698
0
3,030
10,887
9,697
41
3,522
7,365
33,376
0
L
4,003
768
0
291
6,232
2,121
0
4,028
2,204
18,589
0
W
Rama
Wxzrd
Rama
11,828
10,814
0
3,072
7,102
2,272
1,295
2,398
4,704
0
32,777
L
3,874
760
0
778
15,354
11,005
0
5,417
9,937
9,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
27,898
60
Minions Killed
150
0
Camps Cleared
0
480,160
Distance Traveled
552,267
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,620
784
51
5
0
172,496
2
L
Artemis
7,617
692
19
2
0
137,420
0
W
Bacchus
9,629
875
40
4
0
197,292
5
L
Agni
8,237
749
32
3
0
163,129
2
W
Rama
9,649
877
59
5
0
182,479
0
L
Ymir
6,864
624
9
1
0
179,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role