Player Matchup

Athena
Athena
Crazyblackman333
Athena
Level 102
God Stats
28W - 17L
1,573 SR
Queue Stats
353W - 322L
1,472 Elo+
Party 2
Izanami
Izanami
JR210
Izanami
Level 24
God Stats
8W - 9L
1,561 SR
Queue Stats
102W - 97L
1,547 Elo+
Party 2
Nemesis
Nemesis
Jetz l Sonic
Nemesis
Level 18
God Stats
5W - 2L
1,874 SR
Queue Stats
66W - 74L
1,505 Elo+
Party 3
Baron Samedi
Baron Samedi
RyanKisuke
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
hakeemkill13
Bellona
Level 42
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 2
Team Averages
Level 54
1,650 SR
1,477 Elo+

VS

Team Averages
Level 71
1,622 SR
1,407 Elo+
Bakasura
Bakasura
DeathHimself1
Bakasura
Level 40
God Stats
68W - 85L
1,334 SR
Queue Stats
151W - 214L
1,349 Elo+
Solo
Anubis
Anubis
TTV_Bushido
Anubis
Level 42
God Stats
21W - 16L
1,566 SR
Queue Stats
100W - 147L
1,348 Elo+
Solo
Ares
Ares
etsub4545
Ares
Level 18
God Stats
1W - 0L
1,924 SR
Queue Stats
2W - 2L
1,151 Elo+
Party 1
Chaac
Chaac
o CRiMZON o
Chaac
Level 138
God Stats
6W - 3L
2,072 SR
Queue Stats
162W - 123L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
x unholyphoenix
Heimdallr
Level 118
God Stats
7W - 7L
1,215 SR
Queue Stats
238W - 188L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,942
418
8,258
15,433
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JR210
Izanami
15
0 / 1 / 2
8,601
453
3,134
8,058
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Jetz l Sonic
Nemesis
16
9 / 3 / 1
10,347
545
11,836
14,228
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
RyanKisuke
Baron Samedi
14
2 / 7 / 5
8,634
454
12,449
16,359
7,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
hakeemkill13
Bellona
13
1 / 4 / 3
8,122
427
6,989
13,426
9,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeathHimself1
Bakasura
15
2 / 3 / 8
9,472
499
8,033
15,898
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 9 / 3
10,140
534
14,729
17,203
9,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
3 / 0 / 6
9,244
487
8,011
12,699
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 1 / 9
9,810
516
12,150
16,059
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
x unholyphoenix
Heimdallr
17
5 / 0 / 3
10,820
569
7,007
7,278
3,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
21
21
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Bakasura
DeathHimself1
Bakasura
2
3
8
2
L
Izanami
JR210
Izanami
0
1
2
1
L
Nemesis
Jetz l Sonic
Nemesis
9
3
1
3.17
L
Baron Samedi
RyanKisuke
Baron Samedi
2
7
5
0.64
W
Anubis
8
9
3
1.06
W
Ares
3
0
6
6
L
Bellona
hakeemkill13
Bellona
1
4
3
0.63
W
3
1
9
7.5
W
Heimdallr
x unholyphoenix
Heimdallr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
49,930
67,504
Taken
69,137
34,232
Mitigated
43,359
19,871
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,258
2,200
0
2,727
15,433
10,158
0
5,305
9,645
30,749
0
W
Bakasura
DeathHimself1
Bakasura
8,033
5,926
99
6,305
15,898
5,840
0
4,007
11,743
0
47,312
L
Izanami
JR210
Izanami
3,134
1,955
0
3,937
8,058
2,440
0
787
7,246
0
59,717
L
Nemesis
Jetz l Sonic
Nemesis
11,836
5,043
0
5,358
14,228
4,990
1,802
4,146
9,917
218
65,159
L
Baron Samedi
RyanKisuke
Baron Samedi
12,449
644
778
4,664
16,359
7,197
0
8,367
7,842
47,565
0
W
Anubis
14,729
1,134
0
7,166
17,203
9,012
1,884
6,588
10,167
50,641
0
W
Ares
8,011
229
0
2,654
12,699
11,518
46
3,869
8,713
24,196
0
L
Bellona
hakeemkill13
Bellona
6,989
1,904
0
2,407
13,426
9,447
0
4,135
8,806
0
36,041
W
12,150
1,043
0
9,459
16,059
13,856
1,246
4,104
11,746
0
56,339
W
Heimdallr
x unholyphoenix
Heimdallr
7,007
2,705
0
3,995
7,278
3,133
1,270
1,395
5,843
0
75,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
49,486
438
Minions Killed
456
0
Camps Cleared
0
1,801,661
Distance Traveled
1,653,619
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,942
418
43
2
0
381,114
3
W
Bakasura
9,472
499
102
5
0
371,115
3
L
Izanami
8,601
453
121
6
0
371,791
8
L
Nemesis
10,347
545
121
6
0
382,563
4
L
Baron Samedi
8,634
454
80
4
0
320,145
0
W
Anubis
10,140
534
86
5
0
203,470
4
W
Ares
9,244
487
27
1
0
373,474
2
L
Bellona
8,122
427
73
4
0
346,048
3
W
Chaac
9,810
516
105
6
0
356,845
0
W
Heimdallr
10,820
569
136
7
0
348,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role