Player Matchup

Fenrir
Fenrir
DdoriZZo_
Fenrir
Level 29
God Stats
5W - 8L
1,423 SR
Queue Stats
23W - 30L
1,294 Elo+
Solo
Athena
Athena
Unknown_user0084
Athena
Level 14
God Stats
2W - 5L
1,182 SR
Queue Stats
100W - 129L
1,223 Elo+
Solo
Tiamat
Tiamat
Xx_BigBedWolf_xX
Tiamat
Level 29
God Stats
12W - 6L
1,174 SR
Queue Stats
111W - 118L
1,328 Elo+
Solo
Apollo
Apollo
ach220655
Apollo
Level 27
God Stats
29W - 26L
1,518 SR
Queue Stats
121W - 136L
1,323 Elo+
Solo
Artio
Artio
bianco_xavier
Artio
Level 18
God Stats
16W - 20L
1,821 SR
Queue Stats
159W - 166L
1,310 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,296 Elo+

VS

Team Averages
Level 27
1,461 SR
1,276 Elo+
Tiamat
Tiamat
CLAWcrewsater27
Tiamat
Level 26
God Stats
2W - 0L
1,465 SR
Queue Stats
3W - 5L
1,157 Elo+
Solo
Medusa
Medusa
Dillonkelly78
Medusa
Level 28
God Stats
35W - 26L
1,539 SR
Queue Stats
124W - 129L
1,280 Elo+
Solo
Erlang Shen
Erlang Shen
IndefiniteAsp
Erlang Shen
Level 43
God Stats
7W - 12L
1,388 SR
Queue Stats
458W - 699L
1,284 Elo+
Party 1
Hades
Hades
TodyynHoo56
Hades
Level 19
God Stats
11W - 9L
1,554 SR
Queue Stats
15W - 11L
1,398 Elo+
Solo
Cthulhu
Cthulhu
xBlackxSoul_
Cthulhu
Level 17
God Stats
17W - 32L
1,360 SR
Queue Stats
359W - 612L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DdoriZZo_
Fenrir
16
5 / 7 / 1
10,687
445
8,129
20,762
10,575
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 2
8,872
370
4,299
19,560
10,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 1
10,271
428
13,854
15,417
10,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ach220655
Apollo
15
2 / 6 / 5
9,446
394
8,674
15,496
9,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 9 / 3
9,919
413
11,852
23,075
16,222
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,070
461
8,150
15,231
9,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 2 / 5
13,304
554
20,574
11,167
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
IndefiniteAsp
Erlang Shen
20
11 / 1 / 11
14,332
597
22,840
18,570
9,773
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 9
10,490
437
7,619
11,099
7,358
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
xBlackxSoul_
Cthulhu
17
2 / 0 / 12
12,760
532
8,547
12,747
13,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
12
Kills
31
32
Deaths
12
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Fenrir
DdoriZZo_
Fenrir
5
7
1
0.79
W
14
2
5
8.25
W
Erlang Shen
IndefiniteAsp
Erlang Shen
11
1
11
16.5
W
2
3
9
2.17
L
0
3
2
0.33
L
3
7
1
0.5
L
Apollo
ach220655
Apollo
2
6
5
0.75
L
2
9
3
0.39
W
Cthulhu
xBlackxSoul_
Cthulhu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
67,730
94,310
Taken
68,814
56,552
Mitigated
44,058
19,578
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,150
899
54
4,742
15,231
9,030
1,477
5,110
9,956
52,548
0
L
Fenrir
DdoriZZo_
Fenrir
8,129
2,504
0
3,668
20,762
10,575
0
1,866
18,896
0
59,972
W
20,574
12,587
0
3,404
11,167
4,615
1,644
3,966
7,201
0
71,863
W
Erlang Shen
IndefiniteAsp
Erlang Shen
22,840
14,062
231
8,697
18,570
9,773
3,348
7,999
10,571
0
107,635
W
7,619
1,042
79
1,501
11,099
7,358
1,732
5,910
5,189
32,427
0
L
4,299
961
0
4,716
19,560
10,162
0
4,297
15,263
45,142
0
L
13,854
1,672
0
3,760
15,417
10,181
521
3,581
11,836
43,543
0
L
Apollo
ach220655
Apollo
8,674
3,225
0
1,338
15,496
9,412
758
7,428
8,068
0
48,617
L
11,852
948
643
5,453
23,075
16,222
482
7,144
15,931
61,648
0
W
Cthulhu
xBlackxSoul_
Cthulhu
8,547
140
588
588
12,747
13,282
709
7,020
5,478
43,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,195
Gold Earned
61,956
408
Minions Killed
491
0
Camps Cleared
0
2,070,831
Distance Traveled
2,212,201
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,070
461
92
4
0
371,824
1
L
Fenrir
10,687
445
95
4
0
388,997
0
W
Medusa
13,304
554
115
5
0
412,201
0
W
Erlang Shen
14,332
597
165
7
0
527,308
0
W
Hades
10,490
437
48
2
0
415,185
3
L
Athena
8,872
370
69
3
0
499,425
0
L
Tiamat
10,271
428
70
3
0
404,629
0
L
Apollo
9,446
394
88
4
0
371,083
0
L
Artio
9,919
413
86
4
0
406,697
1
W
Cthulhu
12,760
532
71
3
0
485,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role