Player Matchup

Freya
Freya
AngeloDerKiller
Freya
Level 66
God Stats
0W - 3L
1,492 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 1
Medusa
Medusa
Artorias Moloch
Medusa
Level 25
God Stats
16W - 5L
1,508 SR
Queue Stats
17W - 8L
1,538 Elo+
Party 1
Achilles
Achilles
Belvo126
Achilles
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,257 Elo+
Party 1
Camazotz
Camazotz
GermanElite16839
Camazotz
Level 14
God Stats
0W - 1L
1,169 SR
Queue Stats
10W - 7L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
Tykell208
Zhong Kui
Level 6
God Stats
1W - 2L
1,732 SR
Queue Stats
8W - 11L
1,504 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,437 Elo+

VS

Team Averages
Level 29
1,535 SR
1,395 Elo+
Ra
Ra
GardianBot
Ra
Level 26
God Stats
39W - 29L
1,521 SR
Queue Stats
242W - 286L
1,441 Elo+
Solo
Skadi
Skadi
NekoMarcus
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 238L
1,390 Elo+
Party 2
Ares
Ares
Sorvet
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
WretchedName89
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,247 Elo+
Party 2
Thor
Thor
furvi86
Thor
Level 24
God Stats
3W - 1L
1,656 SR
Queue Stats
3W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
9,197
438
9,933
15,724
5,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 7 / 1
10,533
502
9,533
17,176
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Belvo126
Achilles
13
1 / 8 / 3
9,066
432
7,457
18,330
18,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 6 / 0
10,205
486
10,571
22,391
8,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Tykell208
Zhong Kui
15
1 / 9 / 1
9,140
435
4,915
17,416
10,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
13,435
640
18,729
12,928
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
18
15 / 4 / 8
12,348
588
20,168
13,828
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Sorvet
Ares
16
5 / 3 / 17
11,461
546
11,991
17,643
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 8 / 2
8,299
395
5,273
13,772
8,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
furvi86
Thor
16
8 / 5 / 4
11,176
532
7,711
13,315
5,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
19
Kills
37
39
Deaths
20
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
6
7
1
0.93
L
Achilles
Belvo126
Achilles
1
8
3
0.31
W
9
0
7
12.5
L
7
6
0
1.17
W
Skadi
15
4
8
4.75
W
Ares
Sorvet
Ares
5
3
17
4.5
L
Zhong Kui
Tykell208
Zhong Kui
1
9
1
0.17
W
0
8
2
0.13
W
Thor
furvi86
Thor
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,409
Damage
63,872
91,037
Taken
71,486
48,978
Mitigated
46,915
26,591
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,933
2,865
453
3,244
15,724
5,908
0
4,080
11,644
40,265
0
L
9,533
3,821
478
5,245
17,176
6,430
3,048
5,423
11,753
0
56,694
L
Achilles
Belvo126
Achilles
7,457
2,126
0
1,745
18,330
18,318
581
7,379
10,951
0
34,679
W
18,729
3,689
4,090
7,538
12,928
6,272
3,122
2,642
10,286
124,242
0
L
10,571
5,211
366
11,060
22,391
8,094
312
5,946
16,445
0
60,822
W
Skadi
20,168
8,371
0
1,390
13,828
6,806
3,183
2,973
10,855
0
68,924
W
Ares
Sorvet
Ares
11,991
984
0
1,227
17,643
19,717
800
4,424
13,219
22,319
0
L
Zhong Kui
Tykell208
Zhong Kui
4,915
678
0
4,000
17,416
10,228
0
7,675
9,524
46,929
0
W
5,273
2,713
0
249
13,772
8,591
1,115
2,483
11,289
0
21,984
W
Thor
furvi86
Thor
7,711
4,169
0
526
13,315
5,529
3,347
2,326
10,989
0
53,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,141
Gold Earned
56,719
357
Minions Killed
441
0
Camps Cleared
0
1,674,988
Distance Traveled
1,810,128
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,197
438
50
2
0
295,958
2
L
Medusa
10,533
502
79
4
0
365,003
4
L
Achilles
9,066
432
50
2
0
375,762
0
W
Ra
13,435
640
205
10
0
395,767
2
L
Camazotz
10,205
486
99
5
0
351,365
0
W
Skadi
12,348
588
91
4
0
355,201
1
W
Ares
11,461
546
21
1
0
353,851
0
L
Zhong Kui
9,140
435
79
4
0
286,900
1
W
Bellona
8,299
395
37
2
0
325,372
0
W
Thor
11,176
532
87
4
0
379,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role