Player Matchup

Apollo
Apollo
Diamond IV
Gacelitta
Apollo
Diamond IV
Level 144
God Stats
1W - 4L
1,504 SR
Queue Stats
101W - 85L
2,199 MMR
Solo
Cernunnos
Cernunnos
Diamond V
M0en
Cernunnos
Diamond V
Level 157
God Stats
16W - 13L
1,450 SR
Queue Stats
1,000W - 993L
2,187 MMR
Solo
Ymir
Ymir
Diamond IV
Rokeus
Ymir
Diamond IV
Level 149
God Stats
4W - 3L
1,714 SR
Queue Stats
156W - 130L
2,127 MMR
Solo
Kali
Kali
Masters
RoninRen
Kali
Masters
Level 105
God Stats
4W - 4L
1,636 SR
Queue Stats
1,238W - 1,201L
2,160 MMR
Solo
Tiamat
Tiamat
Diamond IV
Shinraj
Tiamat
Diamond IV
Level 155
God Stats
0W - 1L
1,781 SR
Queue Stats
304W - 286L
2,151 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,617 SR
2,165 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,596 SR
2,190 MMR
King Arthur
King Arthur
Platinum I
CuppHolder
King Arthur
Platinum I
Level 128
God Stats
10W - 10L
1,573 SR
Queue Stats
83W - 69L
2,126 MMR
Solo
Susano
Susano
Diamond V
DutchWhisperer
Susano
Diamond V
Level 68
God Stats
11W - 10L
1,627 SR
Queue Stats
975W - 941L
2,116 MMR
Solo
Anhur
Anhur
Masters
JustLion
Anhur
Masters
Level 144
God Stats
7W - 10L
2,000 SR
Queue Stats
204W - 150L
2,421 MMR
Party 1
Yemoja
Yemoja
Masters
MarcusDre
Yemoja
Masters
Level 160
God Stats
7W - 11L
1,499 SR
Queue Stats
167W - 157L
2,173 MMR
Party 1
Scylla
Scylla
Diamond IV
R3bound
Scylla
Diamond IV
Level 154
God Stats
2W - 6L
1,283 SR
Queue Stats
262W - 244L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gacelitta
Apollo
16
3 / 3 / 3
10,171
484
8,420
15,749
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
M0en
Cernunnos
16
2 / 5 / 5
9,774
465
14,584
15,959
4,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Rokeus
Ymir
12
0 / 8 / 6
7,634
364
4,324
18,793
9,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
17
1 / 3 / 2
10,300
490
7,774
17,999
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Shinraj
Tiamat
17
3 / 4 / 0
10,354
493
10,026
12,269
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAo KuangDanzaburouNemesis

VS

Bans
TyrAphroditeTsukuyomiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CuppHolder
King Arthur
19
6 / 1 / 7
12,682
604
12,533
25,495
22,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 4 / 4
11,848
564
14,927
16,788
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
JustLion
Anhur
19
10 / 4 / 6
12,712
605
18,790
18,259
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
MarcusDre
Yemoja
16
0 / 0 / 13
11,633
554
2,374
16,179
16,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
R3bound
Scylla
18
4 / 0 / 5
12,134
578
12,281
6,221
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
23
23
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CuppHolder
King Arthur
6
1
7
9.5
W
3
4
4
1.25
L
Apollo
Gacelitta
Apollo
3
3
3
1.5
W
Anhur
JustLion
Anhur
10
4
6
3.25
L
Cernunnos
M0en
Cernunnos
2
5
5
0.9
W
Yemoja
MarcusDre
Yemoja
0
0
13
6.5
W
Scylla
R3bound
Scylla
4
0
5
6.5
L
Ymir
Rokeus
Ymir
0
8
6
0.38
L
Kali
1
3
2
0.67
L
Tiamat
Shinraj
Tiamat
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,128
Damage
60,905
80,769
Taken
82,942
32,496
Mitigated
56,167
21,173
Healing
39,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CuppHolder
King Arthur
12,533
1,659
0
8,136
25,495
22,983
827
6,093
18,882
0
71,888
W
14,927
3,859
0
5,880
16,788
7,353
1,440
1,884
14,763
0
84,301
L
Apollo
Gacelitta
Apollo
8,420
5,800
0
6,131
15,749
4,862
0
2,745
12,658
0
70,821
W
Anhur
JustLion
Anhur
18,790
8,030
0
6,176
18,259
6,353
4,911
2,492
15,749
0
96,879
L
Cernunnos
M0en
Cernunnos
14,584
7,077
0
5,805
15,959
4,819
584
1,041
14,888
0
79,480
W
Yemoja
MarcusDre
Yemoja
2,374
1,291
11,212
6,762
16,179
16,639
759
3,207
12,866
19,433
0
W
Scylla
R3bound
Scylla
12,281
998
0
877
6,221
2,839
1,564
1,270
4,937
101,920
0
L
Ymir
Rokeus
Ymir
4,324
985
438
2,019
18,793
9,117
0
4,245
14,382
22,484
0
L
Kali
7,774
5,244
0
3,336
17,999
7,436
0
4,520
13,319
0
79,772
L
Tiamat
Shinraj
Tiamat
10,026
948
0
3,444
12,269
6,262
0
1,550
10,693
62,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
61,009
567
Minions Killed
606
0
Camps Cleared
0
2,038,187
Distance Traveled
2,049,946
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,682
604
145
7
0
428,134
6
W
Susano
11,848
564
136
6
0
430,822
7
L
Apollo
10,171
484
143
7
0
417,915
6
W
Anhur
12,712
605
138
7
0
354,830
4
L
Cernunnos
9,774
465
119
6
0
403,992
12
W
Yemoja
11,633
554
18
1
0
404,649
6
W
Scylla
12,134
578
169
8
0
431,511
9
L
Ymir
7,634
364
36
2
0
403,517
9
L
Kali
10,300
490
137
7
0
426,162
4
L
Tiamat
10,354
493
132
6
0
386,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role