Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
TBM_Aniquilador
Medusa
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
295W - 315L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
TBM_Lilvirgolini
Kukulkan
Level 54
God Stats
39W - 45L
1,547 SR
Queue Stats
226W - 280L
1,434 Elo+
Party 2
Sobek
Sobek
TBM_SantNo
Sobek
Level 86
God Stats
9W - 3L
1,750 SR
Queue Stats
280W - 317L
1,524 Elo+
Party 2
Mercury
Mercury
TBM_Sir-Chavelit
Mercury
Level 109
God Stats
2W - 7L
1,334 SR
Queue Stats
385W - 392L
1,482 Elo+
Party 2
Team Averages
Level 84
1,526 SR
1,486 Elo+

VS

Team Averages
Level 90
1,621 SR
1,523 Elo+
Skadi
Skadi
MarRover
Skadi
Level 60
God Stats
4W - 0L
1,974 SR
Queue Stats
12W - 10L
1,691 Elo+
Party 1
Chaac
Chaac
Official Jum
Chaac
Level 67
God Stats
17W - 14L
1,506 SR
Queue Stats
209W - 218L
1,458 Elo+
Solo
Discordia
Discordia
Shnastmaster97
Discordia
Level 100
God Stats
15W - 6L
1,600 SR
Queue Stats
129W - 108L
1,536 Elo+
Party 1
Khepri
Khepri
Snr_Lobo
Khepri
Level 115
God Stats
3W - 2L
1,526 SR
Queue Stats
16W - 32L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
cwright9978
Erlang Shen
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
232W - 227L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 7 / 8
21,701
517
39,944
34,718
28,793
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 8 / 10
22,072
526
22,455
34,184
17,076
20
1 / 8 / 6
21,115
503
15,806
21,329
10,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
20
7 / 5 / 13
20,017
477
21,915
41,228
63,302
20
12 / 5 / 4
23,984
571
25,069
34,372
21,368
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MarRover
Skadi
20
3 / 11 / 12
18,537
441
24,921
30,570
12,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 6
21,552
513
19,398
32,282
47,369
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Shnastmaster97
Discordia
20
10 / 4 / 8
22,212
529
43,592
31,126
12,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Khepri
Snr_Lobo
Khepri
20
1 / 10 / 3
14,385
343
4,813
26,439
26,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
cwright9978
Erlang Shen
20
12 / 6 / 12
20,770
495
25,884
45,266
32,489
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
74
31
Kills
33
33
Deaths
32
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
7
8
1.43
W
Skadi
MarRover
Skadi
3
11
12
0.82
W
7
1
6
10
W
Discordia
Shnastmaster97
Discordia
10
4
8
3.5
W
Khepri
Snr_Lobo
Khepri
1
10
3
0.25
L
5
8
10
1.25
L
1
8
6
0.5
L
Sobek
7
5
13
2.7
L
12
5
4
2.8
W
Erlang Shen
cwright9978
Erlang Shen
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,189
Damage
118,608
165,831
Taken
165,683
140,615
Mitigated
132,187
51,510
Healing
40,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
39,944
4,062
529
13,737
34,718
28,793
4,915
12,329
21,953
168,538
0
W
Skadi
MarRover
Skadi
24,921
9,747
378
1,712
30,570
12,489
4,115
13,495
17,075
0
150,136
W
19,398
1,903
0
19,693
32,282
47,369
1,143
14,800
17,482
0
191,696
W
Discordia
Shnastmaster97
Discordia
43,592
1,191
796
9,583
31,126
12,952
0
15,942
15,184
220,829
0
W
Khepri
Snr_Lobo
Khepri
4,813
486
579
968
26,439
26,888
876
7,055
19,384
73,532
0
L
22,455
14,263
0
13,100
34,184
17,076
2,968
5,968
28,136
0
241,116
L
15,806
694
0
1,171
21,329
10,076
596
7,800
12,756
139,088
0
L
Sobek
21,915
1,546
531
14,928
41,228
63,302
1,570
13,148
26,836
92,424
0
L
25,069
17,743
0
7,514
34,372
21,368
5,817
11,265
22,610
0
235,981
W
Erlang Shen
cwright9978
Erlang Shen
25,884
15,087
0
6,307
45,266
32,489
1,636
26,373
18,893
0
149,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,889
Gold Earned
97,456
1,120
Minions Killed
1,124
0
Camps Cleared
0
3,881,531
Distance Traveled
3,454,462
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
21,701
517
218
5
0
790,918
4
W
Skadi
18,537
441
235
6
0
699,321
0
W
Chaac
21,552
513
294
7
0
714,223
2
W
Discordia
22,212
529
290
7
0
777,923
9
W
Khepri
14,385
343
95
2
0
519,609
2
L
Medusa
22,072
526
267
6
0
636,837
2
L
Kukulkan
21,115
503
266
6
0
706,707
2
L
Sobek
20,017
477
119
3
0
803,025
3
L
Mercury
23,984
571
250
6
0
944,044
1
W
Erlang Shen
20,770
495
210
5
0
743,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role