Player Matchup

Tsukuyomi
Tsukuyomi
CakozorusRex
Tsukuyomi
Level 107
God Stats
1W - 1L
1,706 SR
Queue Stats
166W - 110L
1,734 Elo+
Party 2
He Bo
He Bo
Diazepam
He Bo
Level 113
God Stats
2W - 1L
1,849 SR
Queue Stats
23W - 15L
1,650 Elo+
Party 2
Tyr
Tyr
Gouache
Tyr
Level 153
God Stats
1W - 2L
1,559 SR
Queue Stats
153W - 101L
1,698 Elo+
Party 2
Hades
Hades
Ironhax
Hades
Level 158
God Stats
0W - 1L
1,736 SR
Queue Stats
70W - 47L
1,581 Elo+
Party 2
Da Ji
Da Ji
batard93
Da Ji
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,534 Elo+
Party 2
Team Averages
Level 138
1,670 SR
1,639 Elo+

VS

Team Averages
Level 127
1,478 SR
1,557 Elo+
Bellona
Bellona
ASoggySandal
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SapphicSnakeSis
Cthulhu
Level 159
God Stats
2W - 0L
1,351 SR
Queue Stats
89W - 91L
1,590 Elo+
Party 1
Thoth
Thoth
Unicornography
Thoth
Level 99
God Stats
3W - 3L
1,539 SR
Queue Stats
144W - 135L
1,625 Elo+
Party 1
Ullr
Ullr
XcedoFlair
Ullr
Level 132
God Stats
3W - 4L
1,500 SR
Queue Stats
309W - 251L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
peepoMika
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CakozorusRex
Tsukuyomi
9
0 / 4 / 5
7,271
559
1,583
5,774
2,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Diazepam
He Bo
17
4 / 11 / 6
9,923
763
13,692
17,055
7,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
16
4 / 7 / 10
9,918
763
9,322
28,421
28,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Ironhax
Hades
19
5 / 6 / 8
10,396
800
11,049
23,605
22,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
batard93
Da Ji
16
5 / 6 / 1
10,545
811
6,270
11,108
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASoggySandal
Bellona
19
12 / 4 / 10
12,335
949
16,808
19,963
20,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 23
11,011
847
14,752
10,308
11,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
11 / 3 / 15
12,186
937
20,636
7,545
2,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 16
10,501
808
9,385
11,823
4,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
peepoMika
Cernunnos
16
2 / 3 / 20
10,245
788
12,299
10,268
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
18
Kills
34
34
Deaths
18
30
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASoggySandal
Bellona
12
4
10
4.25
L
Tsukuyomi
CakozorusRex
Tsukuyomi
0
4
5
0.63
L
He Bo
Diazepam
He Bo
4
11
6
0.64
L
Tyr
4
7
10
1.29
L
Hades
Ironhax
Hades
5
6
8
1.5
W
4
2
23
7.75
W
11
3
15
6.17
W
5
6
16
2.17
L
Da Ji
batard93
Da Ji
5
6
1
0.92
W
Cernunnos
peepoMika
Cernunnos
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
73,880
85,963
Taken
59,907
66,365
Mitigated
43,251
26,767
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASoggySandal
Bellona
16,808
9,082
128
7,415
19,963
20,642
911
6,964
12,822
0
30,422
L
Tsukuyomi
CakozorusRex
Tsukuyomi
1,583
383
0
10
5,774
2,816
0
3,427
2,347
0
4,558
L
He Bo
Diazepam
He Bo
13,692
763
1,554
1,326
17,055
7,500
0
8,286
8,769
30,853
0
L
Tyr
9,322
848
2,680
10,715
28,421
28,152
0
10,426
17,832
0
20,352
L
Hades
Ironhax
Hades
11,049
2,083
2,657
7,195
23,605
22,534
0
9,581
13,128
25,198
0
W
14,752
1,374
2,981
2,880
10,308
11,491
761
3,824
6,318
29,278
0
W
20,636
377
516
993
7,545
2,763
2,479
3,830
3,640
38,541
0
W
9,385
2,977
632
1,550
11,823
4,275
1,592
4,919
6,827
0
21,194
L
Da Ji
batard93
Da Ji
6,270
1,378
0
630
11,108
5,363
0
3,668
7,440
0
13,372
W
Cernunnos
peepoMika
Cernunnos
12,299
6,118
208
2,331
10,268
4,080
2,004
4,584
5,559
0
29,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
56,278
96
Minions Killed
140
0
Camps Cleared
0
795,838
Distance Traveled
1,253,220
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,335
949
35
3
0
241,664
1
L
Tsukuyomi
7,271
559
1
0
0
58,854
1
L
He Bo
9,923
763
41
3
0
179,986
1
L
Tyr
9,918
763
11
1
0
257,119
0
L
Hades
10,396
800
28
2
0
205,455
0
W
Cthulhu
11,011
847
22
2
0
255,772
0
W
Thoth
12,186
937
33
3
0
277,458
3
W
Ullr
10,501
808
17
1
0
250,053
0
L
Da Ji
10,545
811
15
1
0
94,424
1
W
Cernunnos
10,245
788
33
3
0
228,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role