Player Matchup

Discordia
Discordia
Genuile
Discordia
Level 21
God Stats
48W - 42L
1,477 SR
Queue Stats
791W - 754L
1,459 Elo+
Party 2
Merlin
Merlin
Monetby
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,598 Elo+
Solo
Loki
Loki
OTF_Nate25
Loki
Level 26
God Stats
20W - 16L
1,547 SR
Queue Stats
71W - 81L
1,416 Elo+
Party 2
Artemis
Artemis
Platypus420
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,381 Elo+
Solo
Mercury
Mercury
YEEEEEEEEEET
Mercury
Level 28
God Stats
2W - 3L
1,486 SR
Queue Stats
689W - 649L
1,490 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,469 Elo+

VS

Team Averages
Level 15
1,699 SR
1,549 Elo+
Bakasura
Bakasura
Micnorgan31
Bakasura
Level 14
God Stats
10W - 7L
1,741 SR
Queue Stats
31W - 33L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
MillerSlays
Kukulkan
Level 17
God Stats
29W - 21L
1,547 SR
Queue Stats
47W - 57L
1,417 Elo+
Party 1
Pele
Pele
RngAllDay
Pele
Level 8
God Stats
2W - 0L
1,598 SR
Queue Stats
12W - 7L
1,772 Elo+
Solo
Aphrodite
Aphrodite
RubberProx
Aphrodite
Level 28
God Stats
4W - 2L
1,805 SR
Queue Stats
143W - 147L
1,544 Elo+
Solo
Neith
Neith
kk425
Neith
Level 7
God Stats
18W - 23L
1,802 SR
Queue Stats
23W - 36L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Genuile
Discordia
16
9 / 8 / 3
11,565
1,157
13,086
13,303
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Monetby
Merlin
15
0 / 1 / 5
8,942
894
3,152
5,350
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 10
9,422
942
7,311
12,333
4,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Platypus420
Artemis
16
4 / 5 / 8
10,311
1,031
14,064
13,296
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
YEEEEEEEEEET
Mercury
15
2 / 8 / 8
9,740
974
9,921
17,751
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

170

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Micnorgan31
Bakasura
16
5 / 2 / 7
10,293
1,029
8,129
14,481
6,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MillerSlays
Kukulkan
18
8 / 2 / 13
11,876
1,188
19,636
9,926
4,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
7 / 6 / 4
10,513
1,051
8,873
11,803
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
RubberProx
Aphrodite
17
3 / 1 / 15
10,594
1,059
11,145
6,498
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
kk425
Neith
17
2 / 5 / 17
10,201
1,020
8,316
11,829
4,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
16
Kills
25
26
Deaths
16
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Discordia
Genuile
Discordia
9
8
3
1.31
W
Bakasura
Micnorgan31
Bakasura
5
2
7
4.25
W
Kukulkan
MillerSlays
Kukulkan
8
2
13
7.25
L
Merlin
Monetby
Merlin
0
1
5
2.5
L
1
4
10
1.5
L
Artemis
Platypus420
Artemis
4
5
8
1.6
W
Pele
7
6
4
1.5
W
Aphrodite
RubberProx
Aphrodite
3
1
15
10.5
L
Mercury
YEEEEEEEEEET
Mercury
2
8
8
0.75
W
Neith
kk425
Neith
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,534
Damage
56,099
62,033
Taken
54,537
22,741
Mitigated
23,364
3,087
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Genuile
Discordia
13,086
541
0
25
13,303
4,488
0
5,703
7,520
30,803
0
W
Bakasura
Micnorgan31
Bakasura
8,129
6,815
0
1,527
14,481
6,311
0
2,431
11,946
297
15,192
W
Kukulkan
MillerSlays
Kukulkan
19,636
2,181
0
0
9,926
4,457
0
2,690
7,050
38,640
0
L
Merlin
Monetby
Merlin
3,152
52
0
201
5,350
1,914
0
2,339
3,011
19,153
0
L
7,311
1,595
0
1,760
12,333
4,492
0
4,035
8,048
0
17,330
L
Artemis
Platypus420
Artemis
14,064
6,723
0
1,101
13,296
4,965
0
8,402
4,874
0
29,251
W
Pele
8,873
2,359
0
1,151
11,803
4,630
0
1,599
10,146
0
23,111
W
Aphrodite
RubberProx
Aphrodite
11,145
423
8,724
4,960
6,498
3,205
0
2,224
4,012
34,166
0
L
Mercury
YEEEEEEEEEET
Mercury
9,921
3,904
0
0
17,751
6,882
0
10,599
6,745
0
25,995
W
Neith
kk425
Neith
8,316
2,963
0
843
11,829
4,761
0
6,298
5,145
0
11,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
53,477
158
Minions Killed
169
8
Camps Cleared
7
874,285
Distance Traveled
918,453
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,565
1,157
45
5
1
160,674
0
W
Bakasura
10,293
1,029
35
4
3
220,578
0
W
Kukulkan
11,876
1,188
52
5
0
197,871
0
L
Merlin
8,942
894
30
3
0
120,052
0
L
Loki
9,422
942
22
2
2
207,607
0
L
Artemis
10,311
1,031
31
3
1
162,713
3
W
Pele
10,513
1,051
23
2
3
125,117
0
W
Aphrodite
10,594
1,059
52
5
1
199,068
0
L
Mercury
9,740
974
30
3
4
223,239
0
W
Neith
10,201
1,020
7
1
0
175,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role