Player Matchup

The Morrigan
The Morrigan
QueenTea2098
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,416 Elo+
Solo
Chang'e
Chang'e
Samuwuu
Chang'e
Level 13
God Stats
11W - 6L
1,693 SR
Queue Stats
27W - 19L
1,591 Elo+
Solo
Chaac
Chaac
dc_nilo1985
Chaac
Level 13
God Stats
5W - 3L
1,546 SR
Queue Stats
5W - 3L
1,647 Elo+
Solo
Danzaburou
Danzaburou
doopitypuup
Danzaburou
Level 16
God Stats
8W - 12L
1,718 SR
Queue Stats
44W - 57L
1,375 Elo+
Solo
Scylla
Scylla
rdotsmith
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,353 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,476 Elo+

VS

Team Averages
Level 21
1,515 SR
1,444 Elo+
Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OhanaWolfii
Neith
Level 6
God Stats
3W - 0L
1,604 SR
Queue Stats
9W - 6L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
frank90LDN
Baron Samedi
Level 29
God Stats
8W - 7L
1,494 SR
Queue Stats
40W - 52L
1,411 Elo+
Party 1
Ymir
Ymir
jabb1_92
Ymir
Level 28
God Stats
27W - 24L
1,456 SR
Queue Stats
58W - 78L
1,397 Elo+
Party 1
Izanami
Izanami
trevenslayton23
Izanami
Level 17
God Stats
19W - 15L
1,523 SR
Queue Stats
49W - 43L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
QueenTea2098
The Morrigan
16
0 / 4 / 7
9,894
899
4,209
18,105
8,703
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Samuwuu
Chang'e
16
3 / 5 / 7
10,554
959
12,404
20,590
9,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 4
9,398
854
1,925
4,179
1,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
doopitypuup
Danzaburou
16
0 / 4 / 9
9,922
902
15,598
17,017
12,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
rdotsmith
Scylla
16
7 / 14 / 2
11,969
1,088
13,176
18,529
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

18

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 2 / 13
11,913
1,083
12,111
9,805
3,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 1 / 11
12,433
1,130
9,355
7,834
3,348
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
frank90LDN
Baron Samedi
17
6 / 1 / 11
11,607
1,055
10,189
7,885
3,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
17
1 / 5 / 13
10,145
922
5,294
13,007
9,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 2 / 13
13,697
1,245
35,419
15,920
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
11
Kills
29
29
Deaths
11
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
13
6.25
W
6
1
11
11.5
L
The Morrigan
QueenTea2098
The Morrigan
0
4
7
0.88
L
Chang'e
Samuwuu
Chang'e
3
5
7
1.3
L
1
2
4
1.5
L
Danzaburou
doopitypuup
Danzaburou
0
4
9
1.13
W
Baron Samedi
frank90LDN
Baron Samedi
6
1
11
11.5
W
Ymir
1
5
13
1.5
L
Scylla
rdotsmith
Scylla
7
14
2
0.57
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,312
Damage
72,368
78,420
Taken
54,451
39,806
Mitigated
26,588
12,569
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,111
1,046
265
984
9,805
3,616
0
3,709
6,024
27,148
0
W
9,355
3,964
534
1,704
7,834
3,348
0
4,251
3,463
0
39,283
L
The Morrigan
QueenTea2098
The Morrigan
4,209
926
612
535
18,105
8,703
0
5,297
12,808
20,460
1,705
L
Chang'e
Samuwuu
Chang'e
12,404
2,379
4,461
4,470
20,590
9,963
0
9,377
11,213
20,959
0
L
1,925
323
0
184
4,179
1,644
0
1,309
2,870
0
6,993
L
Danzaburou
doopitypuup
Danzaburou
15,598
4,551
318
1,989
17,017
12,777
0
6,142
10,875
0
28,225
W
Baron Samedi
frank90LDN
Baron Samedi
10,189
361
1,980
1,542
7,885
3,679
0
4,656
3,112
24,346
0
W
Ymir
5,294
424
0
0
13,007
9,075
0
7,377
5,458
11,081
0
L
Scylla
rdotsmith
Scylla
13,176
2,714
0
0
18,529
6,719
0
5,469
13,060
24,835
0
W
35,419
28,663
0
5,740
15,920
6,870
0
8,986
6,772
0
77,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,737
Gold Earned
59,795
115
Minions Killed
241
3
Camps Cleared
7
820,686
Distance Traveled
1,036,662
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,913
1,083
22
2
3
218,982
0
W
Neith
12,433
1,130
75
7
1
173,110
0
L
The Morrigan
9,894
899
37
3
1
192,322
3
L
Chang'e
10,554
959
22
2
1
177,192
0
L
Chaac
9,398
854
15
1
0
92,351
0
L
Danzaburou
9,922
902
14
1
0
197,887
0
W
Baron Samedi
11,607
1,055
23
2
0
246,237
0
W
Ymir
10,145
922
14
1
0
209,857
0
L
Scylla
11,969
1,088
27
2
1
160,934
0
W
Izanami
13,697
1,245
107
10
3
188,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role