Player Matchup

Thor
Thor
BowedOdin645738
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,292 Elo+
Solo
Erlang Shen
Erlang Shen
TREking66
Erlang Shen
Level 29
God Stats
6W - 11L
1,373 SR
Queue Stats
830W - 871L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tomikcrack1089
Tsukuyomi
Level 26
God Stats
5W - 1L
1,603 SR
Queue Stats
141W - 165L
1,407 Elo+
Party 1
Bacchus
Bacchus
XxdeadxX584
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,381 Elo+
Solo
Apollo
Apollo
Yo_No_Fui_2754
Apollo
Level 27
God Stats
9W - 7L
1,394 SR
Queue Stats
156W - 167L
1,430 Elo+
Party 1
Team Averages
Level 23
1,474 SR
1,381 Elo+

VS

Team Averages
Level 20
1,439 SR
1,332 Elo+
Tsukuyomi
Tsukuyomi
Dark_Demonrz
Tsukuyomi
Level 12
God Stats
4W - 7L
1,364 SR
Queue Stats
12W - 14L
1,257 Elo+
Solo
Danzaburou
Danzaburou
GoGreen832
Danzaburou
Level 15
God Stats
13W - 10L
1,541 SR
Queue Stats
16W - 19L
1,390 Elo+
Solo
Merlin
Merlin
SilentAce00
Merlin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 21L
1,422 Elo+
Solo
Thoth
Thoth
SpaceCowboy8814
Thoth
Level 27
God Stats
0W - 4L
1,288 SR
Queue Stats
439W - 424L
1,443 Elo+
Solo
Bellona
Bellona
mke805
Bellona
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 48L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
8,692
322
877
4,406
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
TREking66
Erlang Shen
19
6 / 6 / 2
13,996
518
9,428
21,276
17,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Tomikcrack1089
Tsukuyomi
20
7 / 8 / 5
14,084
522
10,618
23,667
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XxdeadxX584
Bacchus
19
3 / 4 / 6
12,854
476
10,512
16,329
20,395
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 6 / 6
16,282
603
23,232
31,781
11,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dark_Demonrz
Tsukuyomi
20
11 / 7 / 3
14,951
554
21,821
25,558
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
GoGreen832
Danzaburou
8
1 / 6 / 2
7,775
288
3,501
6,930
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
9 / 8 / 6
15,460
573
25,650
22,753
10,121
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 5 / 5
11,558
428
12,610
15,871
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
mke805
Bellona
11
0 / 5 / 1
8,458
313
3,088
7,370
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
31
Kills
25
27
Deaths
31
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Tsukuyomi
Dark_Demonrz
Tsukuyomi
11
7
3
1.79
L
Danzaburou
GoGreen832
Danzaburou
1
6
2
0.33
L
Merlin
9
8
6
1.5
L
4
5
5
1.3
W
Erlang Shen
TREking66
Erlang Shen
6
6
2
1.17
W
Tsukuyomi
Tomikcrack1089
Tsukuyomi
7
8
5
1.19
W
Bacchus
XxdeadxX584
Bacchus
3
4
6
1.5
W
15
6
6
3
L
Bellona
mke805
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
66,670
97,459
Taken
78,482
59,431
Mitigated
34,523
28,034
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
877
91
0
0
4,406
1,120
462
1,753
2,323
0
9,749
L
Tsukuyomi
Dark_Demonrz
Tsukuyomi
21,821
5,416
0
3,072
25,558
11,930
2,817
3,676
21,882
0
112,960
L
Danzaburou
GoGreen832
Danzaburou
3,501
2,208
0
1,081
6,930
1,905
0
247
6,683
0
16,123
L
Merlin
25,650
3,407
953
7,101
22,753
10,121
286
2,547
20,206
99,113
0
L
12,610
2,659
267
1,896
15,871
5,785
478
2,804
13,067
52,037
0
W
Erlang Shen
TREking66
Erlang Shen
9,428
4,895
0
3,866
21,276
17,340
3,788
4,273
16,803
0
66,859
W
Tsukuyomi
Tomikcrack1089
Tsukuyomi
10,618
2,770
0
6,939
23,667
8,757
4,460
8,169
14,906
0
77,810
W
Bacchus
XxdeadxX584
Bacchus
10,512
2,175
0
0
16,329
20,395
636
5,764
9,899
35,974
0
W
23,232
14,255
0
17,229
31,781
11,819
6,221
15,933
14,972
0
126,069
L
Bellona
mke805
Bellona
3,088
1,214
0
672
7,370
4,782
199
1,238
6,132
0
23,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,908
Gold Earned
58,202
539
Minions Killed
478
0
Camps Cleared
0
1,841,358
Distance Traveled
1,604,528
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,692
322
25
1
0
138,402
0
L
Tsukuyomi
14,951
554
186
7
0
432,631
0
L
Danzaburou
7,775
288
15
1
0
152,933
0
L
Merlin
15,460
573
168
6
0
414,587
0
L
Thoth
11,558
428
70
3
0
356,834
0
W
Erlang Shen
13,996
518
153
6
0
399,623
0
W
Tsukuyomi
14,084
522
120
4
0
444,862
1
W
Bacchus
12,854
476
55
2
0
442,826
0
W
Apollo
16,282
603
186
7
0
415,645
1
L
Bellona
8,458
313
39
1
0
247,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role