Player Matchup

Ao Kuang
Ao Kuang
DarthAzra
Ao Kuang
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 203L
1,456 Elo+
Party 1
Sol
Sol
Drogoroth
Sol
Level 125
God Stats
6W - 3L
1,638 SR
Queue Stats
210W - 199L
1,465 Elo+
Party 1
Hel
Hel
MrShadowSocks
Hel
Level 98
God Stats
2W - 3L
1,253 SR
Queue Stats
144W - 156L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Pred v1
Nu Wa
Level 85
God Stats
5W - 3L
1,518 SR
Queue Stats
24W - 20L
1,471 Elo+
Party 1
Chaac
Chaac
Ray MK 01
Chaac
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 104L
1,441 Elo+
Party 1
Team Averages
Level 92
1,482 SR
1,459 Elo+

VS

Team Averages
Level 110
1,554 SR
1,527 Elo+
Hel
Hel
Celeste_Fenris
Hel
Level 118
God Stats
47W - 47L
1,576 SR
Queue Stats
424W - 390L
1,468 Elo+
Solo
Khepri
Khepri
PiggyBuffalo855
Khepri
Level 126
God Stats
7W - 4L
1,696 SR
Queue Stats
282W - 290L
1,516 Elo+
Party 2
Awilix
Awilix
TheBurritoPower
Awilix
Level 98
God Stats
6W - 6L
1,500 SR
Queue Stats
208W - 213L
1,547 Elo+
Party 2
Anubis
Anubis
Titii_08
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,623 Elo+
Solo
Apollo
Apollo
eleganteheren
Apollo
Level 103
God Stats
27W - 16L
1,500 SR
Queue Stats
296W - 279L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarthAzra
Ao Kuang
14
3 / 6 / 5
9,398
470
4,151
15,540
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 3 / 8
9,786
489
16,824
13,718
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 4 / 7
9,429
471
8,745
10,237
5,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Pred v1
Nu Wa
15
1 / 4 / 5
9,241
462
8,408
7,787
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Ray MK 01
Chaac
17
7 / 4 / 5
10,958
548
15,352
21,144
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,617
481
8,933
11,253
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 4
9,271
464
8,303
20,841
18,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 4 / 4
10,523
526
13,043
17,459
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Titii_08
Anubis
15
4 / 4 / 1
9,996
500
9,161
11,795
8,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 4
10,376
519
8,310
14,114
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
17
Kills
21
21
Deaths
17
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Ao Kuang
DarthAzra
Ao Kuang
3
6
5
0.92
W
2
3
8
2
W
4
4
7
1.88
L
3
4
4
1.25
W
Nu Wa
Pred v1
Nu Wa
1
4
5
0.88
W
Chaac
Ray MK 01
Chaac
7
4
5
2.38
L
8
4
4
2.5
L
Anubis
Titii_08
Anubis
4
4
1
1.13
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,480
Damage
47,750
68,426
Taken
75,462
39,007
Mitigated
45,918
30,643
Healing
24,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,933
537
9,534
6,022
11,253
6,075
0
7,158
3,688
56,109
0
W
Ao Kuang
DarthAzra
Ao Kuang
4,151
979
0
4,851
15,540
4,943
1,181
4,543
10,911
29,809
0
W
16,824
4,076
0
7,139
13,718
4,389
1,675
2,855
10,765
75,579
0
W
8,745
1,561
6,000
5,139
10,237
5,983
660
4,232
5,899
23,898
0
L
8,303
345
0
2,072
20,841
18,041
69
12,279
8,299
36,174
0
W
Nu Wa
Pred v1
Nu Wa
8,408
2,519
0
581
7,787
2,615
1,594
2,764
4,743
47,411
0
W
Chaac
Ray MK 01
Chaac
15,352
3,876
0
6,933
21,144
21,077
1,049
11,323
9,711
0
60,192
L
13,043
4,229
0
500
17,459
7,678
138
7,595
9,527
0
69,729
L
Anubis
Titii_08
Anubis
9,161
1,243
0
5,565
11,795
8,175
676
2,497
8,700
55,650
0
L
8,310
3,585
0
1,250
14,114
5,949
964
7,401
6,499
0
92,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
49,783
391
Minions Killed
491
0
Camps Cleared
0
1,796,366
Distance Traveled
1,782,118
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,617
481
114
6
0
408,558
5
W
Ao Kuang
9,398
470
35
2
0
376,638
4
W
Sol
9,786
489
126
6
0
373,526
6
W
Hel
9,429
471
27
1
0
326,523
4
L
Khepri
9,271
464
38
2
0
377,779
2
W
Nu Wa
9,241
462
90
5
0
360,781
5
W
Chaac
10,958
548
113
6
0
358,898
4
L
Awilix
10,523
526
93
5
0
417,822
1
L
Anubis
9,996
500
104
5
0
215,897
7
L
Apollo
10,376
519
142
7
0
362,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role