Player Matchup

Baron Samedi
Baron Samedi
Silver II
F34R R3CK1355
Baron Samedi
Silver II
Level 66
God Stats
1W - 1L
1,791 SR
Queue Stats
17W - 25L
1,511 MMR
Solo
Bellona
Bellona
Bronze III
KochBrothers123
Bellona
Bronze III
Level 77
God Stats
2W - 3L
1,503 SR
Queue Stats
21W - 15L
1,495 MMR
Solo
Mercury
Mercury
Bronze III
MrWednesday721
Mercury
Bronze III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
death wish1010
Danzaburou
Silver I
Level 128
God Stats
12W - 8L
1,772 SR
Queue Stats
93W - 80L
1,511 MMR
Solo
Bacchus
Bacchus
Bronze III
thebigECR
Bacchus
Bronze III
Level 87
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 6L
1,503 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,657 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,589 SR
1,499 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Arkham_knight_12
Baba Yaga
Gold IV
Level 127
God Stats
8W - 8L
1,613 SR
Queue Stats
279W - 276L
1,489 MMR
Solo
Khepri
Khepri
Bronze III
LordCreep626
Khepri
Bronze III
Level 83
God Stats
2W - 3L
1,728 SR
Queue Stats
19W - 26L
1,530 MMR
Solo
Athena
Athena
Silver II
Wayz-NCLA
Athena
Silver II
Level 85
God Stats
1W - 0L
1,602 SR
Queue Stats
7W - 10L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F34R R3CK1355
Baron Samedi
14
1 / 5 / 3
8,600
453
9,074
12,683
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 0
10,059
529
8,864
15,626
13,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

2
0 / 0 / 0
5,231
275
200
954
184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
death wish1010
Danzaburou
14
4 / 3 / 3
8,656
456
17,201
12,450
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
thebigECR
Bacchus
13
2 / 3 / 4
8,394
442
6,527
11,936
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuDiscordiaSetHeraScylla

VS

Bans
HadesCerberusCu ChulainnCupidAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 2 / 5
10,251
540
7,487
10,915
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
 
Apollo
14
1 / 4 / 5
8,553
450
7,086
17,365
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
16
4 / 2 / 3
10,323
543
8,316
11,333
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
14
2 / 3 / 6
9,380
494
4,703
12,720
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Wayz-NCLA
Athena
17
3 / 0 / 4
10,049
529
9,017
13,967
13,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
14
15
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
5
3.25
W
Apollo
 
Apollo
1
4
5
0.88
W
Baba Yaga
4
2
3
2.75
L
Baron Samedi
F34R R3CK1355
Baron Samedi
1
5
3
0.5
L
2
4
0
0.5
W
Khepri
2
3
6
1.67
L
0
0
0
0
W
Athena
Wayz-NCLA
Athena
3
0
4
5
L
Danzaburou
death wish1010
Danzaburou
4
3
3
1.83
L
Bacchus
thebigECR
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
36,609
53,649
Taken
66,300
36,306
Mitigated
42,287
17,609
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,487
1,726
0
1,512
10,915
5,240
384
1,689
9,185
0
78,168
W
Apollo
 
Apollo
7,086
3,649
0
5,506
17,365
7,205
1,254
4,016
13,267
0
58,220
W
Baba Yaga
8,316
516
0
3,251
11,333
5,367
1,589
3,969
7,068
65,097
0
L
Baron Samedi
F34R R3CK1355
Baron Samedi
9,074
1,036
366
3,779
12,683
5,945
47
6,069
6,331
51,568
0
L
8,864
4,114
0
4,369
15,626
13,096
644
8,091
7,407
67
75,689
W
Khepri
4,703
161
479
1,798
12,720
11,115
427
2,685
10,017
28,118
0
L
200
90
0
377
954
184
0
199
707
0
1,965
W
Athena
Wayz-NCLA
Athena
9,017
1,895
0
5,433
13,967
13,360
427
2,820
11,095
56,584
0
L
Danzaburou
death wish1010
Danzaburou
17,201
10,135
0
5,392
12,450
4,636
1,030
3,885
8,503
0
67,136
L
Bacchus
thebigECR
Bacchus
6,527
420
0
3,326
11,936
12,445
338
3,269
8,665
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
48,556
408
Minions Killed
521
0
Camps Cleared
0
1,451,736
Distance Traveled
1,947,083
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,251
540
120
6
0
441,827
4
W
Apollo
8,553
450
90
5
0
367,284
0
W
Baba Yaga
10,323
543
145
8
0
353,552
3
L
Baron Samedi
8,600
453
104
5
0
315,786
6
L
Bellona
10,059
529
161
8
0
333,381
2
W
Khepri
9,380
494
44
2
0
402,190
1
L
Mercury
5,231
275
6
0
0
41,487
1
W
Athena
10,049
529
122
6
0
382,230
3
L
Danzaburou
8,656
456
107
6
0
338,819
2
L
Bacchus
8,394
442
30
2
0
422,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role