Player Matchup

Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
Blessed_attitude
Ganesha
Diamond IV
Level 68
God Stats
4W - 4L
1,845 SR
Queue Stats
126W - 111L
2,080 MMR
Solo
Thanatos
Thanatos
Masters
Reckordzz
Thanatos
Masters
Level 160
God Stats
8W - 5L
1,772 SR
Queue Stats
256W - 240L
2,079 MMR
Solo
Bellona
Bellona
Diamond IV
rlombs
Bellona
Diamond IV
Level 94
God Stats
1W - 1L
1,324 SR
Queue Stats
54W - 44L
2,134 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,588 SR
1,859 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,583 SR
1,977 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
ArseneTheFox
Raijin
Diamond V
Level 142
God Stats
2W - 2L
1,619 SR
Queue Stats
269W - 242L
2,067 MMR
Solo
Athena
Athena
Diamond IV
MAarS1HaALL
Athena
Diamond IV
Level 145
God Stats
8W - 10L
1,711 SR
Queue Stats
375W - 382L
2,157 MMR
Party 1
Anubis
Anubis
Diamond III
Meet xHackeR
Anubis
Diamond III
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
316W - 297L
2,118 MMR
Solo
Artemis
Artemis
Diamond V
The_Ring-_-
Artemis
Diamond V
Level 48
God Stats
20W - 11L
1,766 SR
Queue Stats
167W - 140L
2,041 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
14 / 3 / 10
11,639
613
20,382
12,659
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
18
6 / 3 / 8
11,315
596
11,521
18,320
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 3 / 21
10,256
540
4,591
16,852
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Reckordzz
Thanatos
17
7 / 0 / 15
11,194
589
12,709
16,316
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
rlombs
Bellona
17
5 / 3 / 11
11,121
585
12,195
24,058
25,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetDanzaburouScyllaTiamatGuan Yu

VS

Bans
Cu ChulainnGebTsukuyomiNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 4 / 2
10,389
547
9,258
18,854
12,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
18
5 / 7 / 2
10,960
577
13,147
15,488
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
15
2 / 7 / 6
9,872
520
4,919
18,746
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
1 / 9 / 2
8,747
460
5,663
13,955
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
The_Ring-_-
Artemis
16
2 / 6 / 2
9,841
518
11,450
13,689
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
33
Kills
12
12
Deaths
33
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
3
10
6.33
W
Apollo
 
Apollo
6
3
8
3.33
L
Sun Wukong
 
Sun Wukong
2
4
2
0.75
L
Raijin
5
7
2
0.86
W
1
3
21
3.83
L
Athena
2
7
6
0.71
L
Anubis
1
9
2
0.22
W
Thanatos
Reckordzz
Thanatos
7
0
15
14.5
L
Artemis
The_Ring-_-
Artemis
2
6
2
0.5
W
Bellona
rlombs
Bellona
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,398
Damage
44,437
88,205
Taken
80,732
61,390
Mitigated
43,008
51,509
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,382
1,861
0
3,184
12,659
4,976
3,138
8,271
3,949
80,770
0
W
Apollo
 
Apollo
11,521
5,933
0
10,263
18,320
7,880
2,137
4,376
13,442
0
86,377
L
Sun Wukong
 
Sun Wukong
9,258
1,330
0
5,183
18,854
12,869
648
2,969
15,885
0
65,059
L
Raijin
13,147
1,017
0
2,277
15,488
5,114
0
5,599
9,889
79,012
0
W
4,591
214
0
6,337
16,852
16,217
500
5,991
10,648
25,969
0
L
Athena
4,919
1,135
0
2,405
18,746
13,884
0
8,949
9,797
19,739
0
L
Anubis
5,663
125
0
3,303
13,955
6,534
0
5,765
8,190
63,024
0
W
Thanatos
Reckordzz
Thanatos
12,709
3,052
0
18,832
16,316
7,092
1,360
3,876
12,358
0
70,881
L
Artemis
The_Ring-_-
Artemis
11,450
5,362
0
3,544
13,689
4,607
935
1,691
11,998
0
74,012
W
Bellona
rlombs
Bellona
12,195
4,968
918
11,975
24,058
25,225
973
3,501
20,481
0
71,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
49,809
506
Minions Killed
558
0
Camps Cleared
0
1,869,375
Distance Traveled
1,602,776
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,639
613
120
6
0
336,603
2
W
Apollo
11,315
596
148
8
0
331,611
3
L
Sun Wukong
10,389
547
133
7
0
316,487
0
L
Raijin
10,960
577
151
8
0
313,110
3
W
Ganesha
10,256
540
2
0
0
377,726
5
L
Athena
9,872
520
26
1
0
371,358
8
L
Anubis
8,747
460
121
6
0
296,092
2
W
Thanatos
11,194
589
116
6
0
425,869
2
L
Artemis
9,841
518
127
7
0
305,729
4
W
Bellona
11,121
585
120
6
0
397,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role